Nvidia and Microsoft want to kill PC gaming's shader-stutter nightmare

–PCWorld 

PCWorld reports that Nvidia's new drivers now support Microsoft's Advanced Shader Delivery, a technology designed to eliminate the frustrating shader compilation stutters that plague PC gaming. The system uses cloud precompilation to prepare shaders for your specific GPU, mimicking the smooth performance consoles deliver, while preventing CPU spikes mid-gameplay. Supported titles are expected to include Call of Duty: Modern Warfare 4 and Gears of War: E-Day, signaling a potentially major improvement for PC gamers. PC gaming's shader-stutter nightmare might finally be heading to the grave. Nvidia's new GeForce 621.01 driver adds support for Microsoft's Advanced Shader Delivery technology, starting with and .