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Representation Bias of Adolescents in AI: A Bilingual, Bicultural Study

Wolfe, Robert, Dangol, Aayushi, Howe, Bill, Hiniker, Alexis

arXiv.org Artificial Intelligence

Popular and news media often portray teenagers with sensationalism, as both a risk to society and at risk from society. As AI begins to absorb some of the epistemic functions of traditional media, we study how teenagers in two countries speaking two languages: 1) are depicted by AI, and 2) how they would prefer to be depicted. Specifically, we study the biases about teenagers learned by static word embeddings (SWEs) and generative language models (GLMs), comparing these with the perspectives of adolescents living in the U.S. and Nepal. We find English-language SWEs associate teenagers with societal problems, and more than 50% of the 1,000 words most associated with teenagers in the pretrained GloVe SWE reflect such problems. Given prompts about teenagers, 30% of outputs from GPT2-XL and 29% from LLaMA-2-7B GLMs discuss societal problems, most commonly violence, but also drug use, mental illness, and sexual taboo. Nepali models, while not free of such associations, are less dominated by social problems. Data from workshops with N=13 U.S. adolescents and N=18 Nepalese adolescents show that AI presentations are disconnected from teenage life, which revolves around activities like school and friendship. Participant ratings of how well 20 trait words describe teens are decorrelated from SWE associations, with Pearson's r=.02, n.s. in English FastText and r=.06, n.s. in GloVe; and r=.06, n.s. in Nepali FastText and r=-.23, n.s. in GloVe. U.S. participants suggested AI could fairly present teens by highlighting diversity, while Nepalese participants centered positivity. Participants were optimistic that, if it learned from adolescents, rather than media sources, AI could help mitigate stereotypes. Our work offers an understanding of the ways SWEs and GLMs misrepresent a developmentally vulnerable group and provides a template for less sensationalized characterization.


Toward Safe Evolution of Artificial Intelligence (AI) based Conversational Agents to Support Adolescent Mental and Sexual Health Knowledge Discovery

Park, Jinkyung, Singh, Vivek, Wisniewski, Pamela

arXiv.org Artificial Intelligence

Following the recent release of various Artificial Intelligence (AI) based Conversation Agents (CAs), adolescents are increasingly using CAs for interactive knowledge discovery on sensitive topics, including mental and sexual health topics. Exploring such sensitive topics through online search has been an essential part of adolescent development, and CAs can support their knowledge discovery on such topics through human-like dialogues. Yet, unintended risks have been documented with adolescents' interactions with AI-based CAs, such as being exposed to inappropriate content, false information, and/or being given advice that is detrimental to their mental and physical well-being (e.g., to self-harm). In this position paper, we discuss the current landscape and opportunities for CAs to support adolescents' mental and sexual health knowledge discovery. We also discuss some of the challenges related to ensuring the safety of adolescents when interacting with CAs regarding sexual and mental health topics. We call for a discourse on how to set guardrails for the safe evolution of AI-based CAs for adolescents.


Feasibility of Social-Network-Based eHealth Intervention on the Improvement of Healthy Habits among Children

Benítez-Andrades, José Alberto, Arias, Natalia, García-Ordás, María Teresa, Martínez-Martínez, Marta, García-Rodríguez, Isaías

arXiv.org Artificial Intelligence

This study shows the feasibility of an eHealth solution for tackling eating habits and physical activity in the adolescent population. The participants were children from 11 to 15 years old. An intervention was carried out on 139 students in the intervention group and 91 students in the control group, in two schools during 14 weeks. The intervention group had access to the web through a user account and a password. They were able to create friendship relationships, post comments, give likes and interact with other users, as well as receive notifications and information about nutrition and physical activity on a daily basis and get (virtual) rewards for improving their habits. The control group did not have access to any of these features. The homogeneity of the samples in terms of gender, age, body mass index and initial health-related habits was demonstrated. Pre- and post-measurements were collected through self-reports on the application website. After applying multivariate analysis of variance, a significant alteration in the age-adjusted body mass index percentile was observed in the intervention group versus the control group, as well as in the PAQ-A score and the KIDMED score. It can be concluded that eHealth interventions can help to obtain healthy habits. More research is needed to examine the effectiveness in achieving adherence to these new habits.


Adolescent relational behaviour and the obesity pandemic: A descriptive study applying social network analysis and machine learning techniques

Marqués-Sánchez, Pilar, Martínez-Fernández, María Cristina, Benítez-Andrades, José Alberto, Quiroga-Sánchez, Enedina, García-Ordás, María Teresa, Arias-Ramos, Natalia

arXiv.org Artificial Intelligence

Aim: To study the existence of subgroups by exploring the similarities between the attributes of the nodes of the groups, in relation to diet and gender and, to analyse the connectivity between groups based on aspects of similarities between them through SNA and artificial intelligence techniques. Methods: 235 students from 5 different educational centres participate in this study between March and December 2015. Data analysis carried out is divided into two blocks: social network analysis and unsupervised machine learning techniques. As for the social network analysis, the Girvan-Newman technique was applied to find the best number of cohesive groups within each of the friendship networks of the different classes analysed. Results: After applying Girvan-Newman in the three classes, the best division into clusters was respectively 2 for classroom A, 7 for classroom B and 6 for classroom C. There are significant differences between the groups and the gender and diet variables. After applying K-means using population diet as an input variable, a K-means clustering of 2 clusters for class A, 3 clusters for class B and 3 clusters for class C is obtained. Conclusion: Adolescents form subgroups within their classrooms. Subgroup cohesion is defined by the fact that nodes share similarities in aspects that influence obesity, they share attributes related to food quality and gender. The concept of homophily, related to SNA, justifies our results. Artificial intelligence techniques together with the application of the Girvan-Newman provide robustness to the structural analysis of similarities and cohesion between subgroups.


The Law Is Accepting That Age 18--or 21--Is Not Really When Our Brains Become "Mature." We're Not Ready for What That Means.

Slate

In a car outside a convenience store in Flint, Michigan, in late 2016, Kemo Parks handed his cousin Dequavion Harris a gun. Things happened quickly after that: Witnesses saw Harris "with his arm up and extended" toward a red truck. The wounded driver sped off but crashed into a tree. EMTs rushed him to the hospital. He was dead on arrival.


Inclusive Ethical Design for Recommender Systems

Leavy, Susan

arXiv.org Artificial Intelligence

Recommender systems are becoming increasingly central as mediators of information with the potential to profoundly influence societal opinion. While approaches are being developed to ensure these systems are designed in a responsible way, adolescents in particular, represent a potentially vulnerable user group requiring explicit consideration. This is especially important given the nature of their access and use of recommender systems but also their role as providers of content. This paper proposes core principles for the ethical design of recommender systems and evaluates whether current approaches to ensuring adherence to these principles are sufficiently inclusive of the particular needs and potential vulnerabilities of adolescent users.


Adolescents with autism may engage neural control systems differently, study finds: Researchers used brain scans to measure proactive and reactive executive control

#artificialintelligence

Executive control difficulties are common in individuals with autism and are associated with challenges completing tasks and managing time. The study, published in Biological Psychiatry: Cognitive Neuroscience and Neuroimaging, sought to tease out whether these difficulties represent a disruption in proactive executive control (engaged and maintained before a cognitively demanding event) or in reactive executive control (engaged as the event occurs). Using functional magnetic resonance imaging (fMRI), the researchers took brain scans of 141 adolescents and young adults ages 12-22 (64 with autism, 77 neurotypical controls) enrolled in the Cognitive Control in Autism Study. During the scan, the participants completed a task that required them to adapt their behavior. They were shown a green or red cue, followed by a white arrow (probe) pointing left or right.


Detecting Autism Spectrum Disorder using Machine Learning

Hossain, Md Delowar, Kabir, Muhammad Ashad, Anwar, Adnan, Islam, Md Zahidul

arXiv.org Machine Learning

Autism Spectrum Disorder (ASD), which is a neuro development disorder, is often accompanied by sensory issues such an over sensitivity or under sensitivity to sounds and smells or touch. Although its main cause is genetics in nature, early detection and treatment can help to improve the conditions. In recent years, machine learning based intelligent diagnosis has been evolved to complement the traditional clinical methods which can be time consuming and expensive. The focus of this paper is to find out the most significant traits and automate the diagnosis process using available classification techniques for improved diagnosis purpose. We have analyzed ASD datasets of Toddler, Child, Adolescent and Adult. We determine the best performing classifier for these binary datasets using the evaluation metrics recall, precision, F-measures and classification errors. Our finding shows that Sequential minimal optimization (SMO) based Support Vector Machines (SVM) classifier outperforms all other benchmark machine learning algorithms in terms of accuracy during the detection of ASD cases and produces less classification errors compared to other algorithms. Also, we find that Relief Attributes algorithm is the best to identify the most significant attributes in ASD datasets.


Gray Matters: Too Much Screen Time Damages the Brain

#artificialintelligence

"Taken together, [studies show] internet addiction is associated with structural and functional changes in brain regions involving emotional processing, executive attention, decision making, and cognitive control." But what about kids who aren't "addicted" per se? Addiction aside, a much broader concern that begs awareness is the risk that screen time is creating subtle damage even in children with "regular" exposure, considering that the average child clocks in more than seven hours a day (Rideout 2010). As a practitioner, I observe that many of the children I see suffer from sensory overload, lack of restorative sleep, and a hyperaroused nervous system, regardless of diagnosis--what I call electronic screen syndrome. These children are impulsive, moody, and can't pay attention--much like the description in the quote above describing damage seen in scans.


Dude, Where's My Frontal Cortex? - Issue 72: Quandary

Nautilus

In the foothills of the Sierra Mountains, a few hours east of San Francisco, are the Moaning Caverns, a cave system that begins, after a narrow, twisting descent of 30-some feet, with an abrupt 180-foot drop. The Park Service has found ancient human skeletons at the bottom of the drop. Instead, these explorers took one step too far in the gloom. The skeletons belonged to adolescents. After all, adolescence is the time of life when someone is most likely to join a cult, kill, be killed, invent an art form, help overthrow a dictator, ethnically cleanse a village, care for the needy, transform physics, adopt a hideous fashion style, commit to God, and be convinced that all the forces of history have converged to make this moment the most consequential ever, fraught with peril and promise. For all this we can thank the teenage brain. Some have argued adolescence is a cultural construct. In traditional cultures, there is typically a single qualitative transition to puberty. After that, the individual is a young adult. Yet the progression from birth to adulthood is not smoothly linear.