active speaker
UGotMe: An Embodied System for Affective Human-Robot Interaction
Li, Peizhen, Cao, Longbing, Wu, Xiao-Ming, Yu, Xiaohan, Yang, Runze
Equipping humanoid robots with the capability to understand emotional states of human interactants and express emotions appropriately according to situations is essential for affective human-robot interaction. However, enabling current vision-aware multimodal emotion recognition models for affective human-robot interaction in the real-world raises embodiment challenges: addressing the environmental noise issue and meeting real-time requirements. First, in multiparty conversation scenarios, the noises inherited in the visual observation of the robot, which may come from either 1) distracting objects in the scene or 2) inactive speakers appearing in the field of view of the robot, hinder the models from extracting emotional cues from vision inputs. Secondly, realtime response, a desired feature for an interactive system, is also challenging to achieve. To tackle both challenges, we introduce an affective human-robot interaction system called UGotMe designed specifically for multiparty conversations. Two denoising strategies are proposed and incorporated into the system to solve the first issue. Specifically, to filter out distracting objects in the scene, we propose extracting face images of the speakers from the raw images and introduce a customized active face extraction strategy to rule out inactive speakers. As for the second issue, we employ efficient data transmission from the robot to the local server to improve realtime response capability. We deploy UGotMe on a human robot named Ameca to validate its real-time inference capabilities in practical scenarios. Videos demonstrating real-world deployment are available at https://pi3-141592653.github.io/UGotMe/.
Imitation of human motion achieves natural head movements for humanoid robots in an active-speaker detection task
Ding, Bosong, Kirtay, Murat, Spigler, Giacomo
Head movements are crucial for social human-human interaction. They can transmit important cues (e.g., joint attention, speaker detection) that cannot be achieved with verbal interaction alone. This advantage also holds for human-robot interaction. Even though modeling human motions through generative AI models has become an active research area within robotics in recent years, the use of these methods for producing head movements in human-robot interaction remains underexplored. In this work, we employed a generative AI pipeline to produce human-like head movements for a Nao humanoid robot. In addition, we tested the system on a real-time active-speaker tracking task in a group conversation setting. Overall, the results show that the Nao robot successfully imitates human head movements in a natural manner while actively tracking the speakers during the conversation. Code and data from this study are available at https://github.com/dingdingding60/Humanoids2024HRI
Rethinking Audio-visual Synchronization for Active Speaker Detection
Wuerkaixi, Abudukelimu, Zhang, You, Duan, Zhiyao, Zhang, Changshui
Active speaker detection (ASD) systems are important modules for analyzing multi-talker conversations. They aim to detect which speakers or none are talking in a visual scene at any given time. Existing research on ASD does not agree on the definition of active speakers. We clarify the definition in this work and require synchronization between the audio and visual speaking activities. This clarification of definition is motivated by our extensive experiments, through which we discover that existing ASD methods fail in modeling the audio-visual synchronization and often classify unsynchronized videos as active speaking. To address this problem, we propose a cross-modal contrastive learning strategy and apply positional encoding in attention modules for supervised ASD models to leverage the synchronization cue. Experimental results suggest that our model can successfully detect unsynchronized speaking as not speaking, addressing the limitation of current models.
Joint speaker diarisation and tracking in switching state-space model
Wong, Jeremy H. M., Gong, Yifan
Speakers may move around while diarisation is being performed. When a microphone array is used, the instantaneous locations of where the sounds originated from can be estimated, and previous investigations have shown that such information can be complementary to speaker embeddings in the diarisation task. However, these approaches often assume that speakers are fairly stationary throughout a meeting. This paper relaxes this assumption, by proposing to explicitly track the movements of speakers while jointly performing diarisation within a unified model. A state-space model is proposed, where the hidden state expresses the identity of the current active speaker and the predicted locations of all speakers. The model is implemented as a particle filter. Experiments on a Microsoft rich meeting transcription task show that the proposed joint location tracking and diarisation approach is able to perform comparably with other methods that use location information.
Self-supervised reinforcement learning for speaker localisation with the iCub humanoid robot
Gonzalez-Billandon, Jonas, Grasse, Lukas, Tata, Matthew, Sciutti, Alessandra, Rea, Francesco
In the future robots will interact more and more with humans and will have to communicate naturally and efficiently. Automatic speech recognition systems (ASR) will play an important role in creating natural interactions and making robots better companions. Humans excel in speech recognition in noisy environments and are able to filter out noise. Looking at a person's face is one of the mechanisms that humans rely on when it comes to filtering speech in such noisy environments. Having a robot that can look toward a speaker could benefit ASR performance in challenging environments. To this aims, we propose a self-supervised reinforcement learning-based framework inspired by the early development of humans to allow the robot to autonomously create a dataset that is later used to learn to localize speakers with a deep learning network.
Self-Supervised Vision-Based Detection of the Active Speaker as a Prerequisite for Socially-Aware Language Acquisition
Stefanov, Kalin, Beskow, Jonas, Salvi, Giampiero
This paper presents a self-supervised method for detecting the active speaker in a multi-person spoken interaction scenario. We argue that this capability is a fundamental prerequisite for any artificial cognitive system attempting to acquire language in social settings. Our methods are able to detect an arbitrary number of possibly overlapping active speakers based exclusively on visual information about their face. Our methods do not rely on external annotations, thus complying with cognitive development. Instead, they use information from the auditory modality to support learning in the visual domain. The methods have been extensively evaluated on a large multi-person face-to-face interaction dataset. The results reach an accuracy of 80% on a multi-speaker setting. We believe this system represents an essential component of any artificial cognitive system or robotic platform engaging in social interaction.