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Finding Transformer Circuits with Edge Pruning
The path to interpreting a language model often proceeds via analysis of circuits-- sparse computational subgraphs of the model that capture specific aspects of its behavior. Recent work has automated the task of discovering circuits. Yet, these methods have practical limitations, as they rely either on inefficient search algorithms or inaccurate approximations. In this paper, we frame automated circuit discovery as an optimization problem and propose Edge Pruning as an effective and scalable solution.
Learning-to-learn non-convex piecewise-Lipschitz functions
We analyze the meta-learning of the initialization and step-size of learning algorithms for piecewise-Lipschitz functions, a non-convex setting with applications to both machine learning and algorithms. Starting from recent regret bounds for the exponential forecaster on losses with dispersed discontinuities, we generalize them to be initialization-dependent and then use this result to propose a practical meta-learning procedure that learns both the initialization and the step-size of the algorithm from multiple online learning tasks. Asymptotically, we guarantee that the average regret across tasks scales with a natural notion of task-similarity that measures the amount of overlap between near-optimal regions of different tasks.
Translation-equivariant Representation in Recurrent Networks with a Continuous Manifold of Attractors 1,2
Equivariant representation is necessary for the brain and artificial perceptual systems to faithfully represent the stimulus under some (Lie) group transformations. However, it remains unknown how recurrent neural circuits in the brain represent the stimulus equivariantly, nor the neural representation of abstract group operators. The present study uses a one-dimensional (1D) translation group as an example to explore the general recurrent neural circuit mechanism of the equivariant stimulus representation. We found that a continuous attractor network (CAN), a canonical neural circuit model, self-consistently generates a continuous family of stationary population responses (attractors) that represents the stimulus equivariantly. Inspired by the Drosophila's compass circuit, we found that the 1D translation operators can be represented by extra speed neurons besides the CAN, where speed neurons' responses represent the moving speed (1D translation group parameter), and their feedback connections to the CAN represent the translation generator (Lie algebra). We demonstrated that the network responses are consistent with experimental data. Our model for the first time demonstrates how recurrent neural circuitry in the brain achieves equivariant stimulus representation.
Anti-Backdoor Learning: Training Clean Models on Poisoned Data
Backdoor attack has emerged as a major security threat to deep neural networks (DNNs). While existing defense methods have demonstrated promising results on detecting or erasing backdoors, it is still not clear whether robust training methods can be devised to prevent the backdoor triggers being injected into the trained model in the first place. In this paper, we introduce the concept of anti-backdoor learning, aiming to train clean models given backdoor-poisoned data. We frame the overall learning process as a dual-task of learning the clean and the backdoor portions of data. From this view, we identify two inherent characteristics of backdoor attacks as their weaknesses: 1) the models learn backdoored data much faster than learning with clean data, and the stronger the attack the faster the model converges on backdoored data; 2) the backdoor task is tied to a specific class (the backdoor target class). Based on these two weaknesses, we propose a general learning scheme, Anti-Backdoor Learning (ABL), to automatically prevent backdoor attacks during training. ABL introduces a two-stage gradient ascent mechanism for standard training to 1) help isolate backdoor examples at an early training stage, and 2) break the correlation between backdoor examples and the target class at a later training stage. Through extensive experiments on multiple benchmark datasets against 10 state-of-the-art attacks, we empirically show that ABL-trained models on backdoor-poisoned data achieve the same performance as they were trained on purely clean data. Code is available at https://github.com/bboylyg/ABL.
Google dropped a ton of AI features at I/O. You can try these ones for free.
Google announced a ton of new products and features at I/O, the company's annual developer conference. We've compiled a full list of everything announced, but in case you heard about that jaw-dropping 250 a month AI Ultra plan, you might be wondering which of this stuff is actually free. Many of the new state-of-the-art tools are bundled into the AI Ultra plan (or the AI Pro plan, which is 20 a month). But for the more casual AI user, Google also has some cool new features you can try right now. The public release of AI Mode in Search was one of the big announcements at yesterday's keynote.
OpenAI taps iPhone designer Jony Ive to develop AI devices
On Wednesday, OpenAI announced that it had acquired the startup of iPhone designer Jony Ive, a big win for the company. Ive's startup is called io, and the purchase price is nearly 6.5 billion, according to Bloomberg, which would make it OpenAI's biggest acquisition to date. The official announcement didn't contain much detail and mostly consisted of Altman and Ive gushing about each other. "Two years ago, Jony Ive and the creative collective LoveFrom, quietly began collaborating with Sam Altman and the team at OpenAI. A collaboration built upon friendship, curiosity and shared values quickly grew in ambition. Tentative ideas and explorations evolved into tangible designs. The ideas seemed important and useful. They were optimistic and hopeful. They reminded us of a time when we celebrated human achievement, grateful for new tools that helped us learn, explore and create...We gathered together the best hardware and software engineers, the best technologists, physicists, scientists, researchers and experts in product development and manufacturing. Many of us have worked closely for decades. The io team, focused on developing products that inspire, empower and enable, will now merge with OpenAI to work more intimately with the research, engineering and product teams in San Francisco."
+ + Dataset: Vision-Language Model Sensitivity to Semantic and Lexical Alterations
Despite their remarkable successes, state-of-the-art large language models (LLMs), including vision-and-language models (VLMs) and unimodal language models (ULMs), fail to understand precise semantics. For example, semantically equivalent sentences expressed using different lexical compositions elicit diverging representations. The degree of this divergence and its impact on encoded semantics is not very well understood.
Mars: Situated Inductive Reasoning in an Open-World Environment Jiaqi Li
Large Language Models (LLMs) trained on massive corpora have shown remarkable success in knowledge-intensive tasks. Yet, most of them rely on pre-stored knowledge. Inducing new general knowledge from a specific environment and performing reasoning with the acquired knowledge--situated inductive reasoning, is crucial and challenging for machine intelligence. In this paper, we design Mars, an interactive environment devised for situated inductive reasoning. It introduces counter-commonsense game mechanisms by modifying terrain, survival setting and task dependency while adhering to certain principles.
Unpacking Reward Shaping: Understanding the Benefits of Reward Engineering on Sample Complexity
Reinforcement learning provides an automated framework for learning behaviors from high-level reward specifications, but in practice the choice of reward function can be crucial for good results - while in principle the reward only needs to specify what the task is, in reality practitioners often need to design more detailed rewards that provide the agent with some hints about how the task should be completed. The idea of this type of "reward-shaping" has been often discussed in the literature, and is often a critical part of practical applications, but there is relatively little formal characterization of how the choice of reward shaping can yield benefits in sample complexity. In this work, we build on the framework of novelty-based exploration to provide a simple scheme for incorporating shaped rewards into RL along with an analysis tool to show that particular choices of reward shaping provably improve sample efficiency. We characterize the class of problems where these gains are expected to be significant and show how this can be connected to practical algorithms in the literature. We confirm that these results hold in practice in an experimental evaluation, providing an insight into the mechanisms through which reward shaping can significantly improve the complexity of reinforcement learning while retaining asymptotic performance.