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Review of Three-Dimensional Computer Vision

AI Magazine

Subsequent chapters extend these techniques to the recognition of isolated curved objects using a graph model, interpretation of imperfect regions using a scene model, and recognition of multiple objects using Z-D object models. Shirai proceeds in a logical fashion two-dimensional pattern (2-D) recognition, pleted, the author concentrates on the from 2-D analysis, to line drawing such as character recognition 3-D world. The next two chapters deal interpretation, to the analysis of range or the recognition of silhouettes. The chapter on range data irregular objects using fractals and brief description of the field, the processing is a very strong one that superquadrics. This is followed by a reference source for researchers analysis, edge linking and following, chapter on three-dimensional description in 3-D vision.


Evidence Accumulation and Flow of Control in a Hierarchical Spatial Reasoning System

AI Magazine

A fundamental goal of computer vision is the development of systems capable of carrying out scene interpretation while taking into account all the available knowledge. In this article, we focus on how the interpretation task can be aided by the expected scene information (such as map knowledge), which, in most cases, would not be in registration with the perceived scene. The proposed approach is applicable to the interpretation of scenes with three-dimensional structures as long as it is possible to generate the equivalent two-dimensional orthogonal or perspective projections of the structures in the expected scene. The system is implemented as a two-panel, six-level blackboard and uses the Dempster-Shafer formalism to accomplish inexact reasoning in a hierarchical space. Inexact reasoning involves exploiting, at different levels of abstraction, any internal geometric consistencies in the data and between the data and the expected scene. As they are discovered, these consistencies are used to update the system's belief in associating a data element with a particular entity from the expected scene.


New Mexico State University's Computing Research Laboratory

AI Magazine

The Computing Research Laboratory (CRL) at New Mexico State University is a center for research in artificial intelligence and cognitive science. Specific areas of research include the human-computer interface, natural language understanding, connectionism, knowledge representation and reasoning, computer vision, robotics, and graph theory. This article describes the ongoing projects at CRL.



In Memorium: Kvetoslav "Slava" Prazdny

AI Magazine

He then the Sempervirens Fund Anyone wishing Kvetoslav "Slava" Prazdny died in a completed a Ph.D. in Computer Science to make a tribute can do so in Slava's hang-gliding accident, Saturday, at the University of Essex. His name to The Sempervirens Fund, P 0 September 19th, 1987, in the California work reflected the marriage of these Drawer BE, Los Altos, California 94023 mountains. He is survived by his disciplines, as he strove to develop wife, Dagmar Dolan, and his 15 year formal computational models of old daughter Bronja Prazdny. During He was a member of American his prolific career, he had published Association for Advancement of Science, over 60 journal articles reporting American Association for Artificial research in human perception, Intelligence, The Cognitive Science stereo vision, image processing, Society, The Psychonomic Soci-robotics, perceptual reasoning and ety, International Society for Ecological learning, adaptive neural networks, Psychology, Society for Information and psychophysics. Display, SPIE, and a Fellow of the Slava derived his greatest pleasure New York Academy of Sciences.


Autonomous high speed road vehicle guidance by computer vision

Classics

This paper describes a visual feedback control system which is able to guide road vehicle on well structured roads at high speeds. The road boundary markings are tracked by a multiprocessor image processing system using contour correlation and curvature models together with the laws of perspective projection.



Autonomous high speed road vehicle guidance by computer vision

Classics

In Automatic Control—World Congress, 1987: Selected Papers from the 10th Triennial World Congress of the International Federation of Automatic Control, pp. 221–226.