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Let's Talk About ChatGPT and Cheating in the Classroom

WIRED

There's been a lot of talk about how AI tools like ChatGPT are changing education. Students are using AI to do research, write papers, and get better grades. So today on the show, we debate whether using AI in school is actually cheating. Plus, we dive into how students and teachers are using these tools, and we ask what place AI should have in the future of learning. Write to us at uncannyvalley@wired.com.


Appendix

Neural Information Processing Systems

Figure 9: Example showing how a single line of HTML code is rendered by a browser's renderer. In this example, we can see that the tags

delimit different blocks which are therefore spaced by line breaks while other tags, such as , are rendered on the same line of text that precedes and follows them.


Microsoft is now testing AI-generated text in Windows Notepad

PCWorld

As of yesterday, Microsoft has begun rolling out a new update to Windows 11 Insiders on the Dev and Canary Channels. This update brings new AI features to Notepad, Paint, and the Snipping Tool. Notepad now has the ability to write text from scratch using generative AI, which is meant to aid you by quickly producing drafts based on your prompts and instructions. To use AI text generation, simply right-click anywhere in the document and select Write. Type in your instructions, then either click Keep Text or Discard on the results.


Interpreting Learned Feedback Patterns in Large Language Models Luke Marks Amir Abdullah Clement Neo

Neural Information Processing Systems

Reinforcement learning from human feedback (RLHF) is widely used to train large language models (LLMs). However, it is unclear whether LLMs accurately learn the underlying preferences in human feedback data. We coin the term Learned Feedback Pattern (LFP) for patterns in an LLM's activations learned during RLHF that improve its performance on the fine-tuning task. We hypothesize that LLMs with LFPs accurately aligned to the fine-tuning feedback exhibit consistent activation patterns for outputs that would have received similar feedback during RLHF. To test this, we train probes to estimate the feedback signal implicit in the activations of a fine-tuned LLM. We then compare these estimates to the true feedback, measuring how accurate the LFPs are to the fine-tuning feedback. Our probes are trained on a condensed, sparse and interpretable representation of LLM activations, making it easier to correlate features of the input with our probe's predictions. We validate our probes by comparing the neural features they correlate with positive feedback inputs against the features GPT-4 describes and classifies as related to LFPs. Understanding LFPs can help minimize discrepancies between LLM behavior and training objectives, which is essential for the safety and alignment of LLMs.


Separations in the Representational Capabilities of Transformers and Recurrent Architectures Michael Hahn 2 Phil Blunsom 1,3

Neural Information Processing Systems

Transformer architectures have been widely adopted in foundation models. Due to their high inference costs, there is renewed interest in exploring the potential of efficient recurrent architectures (RNNs). In this paper, we analyze the differences in the representational capabilities of Transformers and RNNs across several tasks of practical relevance, including index lookup, nearest neighbor, recognizing bounded Dyck languages, and string equality. For the tasks considered, our results show separations based on the size of the model required for different architectures. For example, we show that a one-layer Transformer of logarithmic width can perform index lookup, whereas an RNN requires a hidden state of linear size. Conversely, while constant-size RNNs can recognize bounded Dyck languages, we show that one-layer Transformers require a linear size for this task. Furthermore, we show that two-layer Transformers of logarithmic size can perform decision tasks such as string equality or disjointness, whereas both one-layer Transformers and recurrent models require linear size for these tasks. We also show that a log-size two-layer Transformer can implement the nearest neighbor algorithm in its forward pass; on the other hand recurrent models require linear size. Our constructions are based on the existence of N nearly orthogonal vectors in O(log N) dimensional space and our lower bounds are based on reductions from communication complexity problems.


Localize, Understand, Collaborate: Semantic-Aware Dragging via Intention Reasoner

Neural Information Processing Systems

Flexible and accurate drag-based editing is a challenging task that has recently garnered significant attention. Current methods typically model this problem as automatically learning "how to drag" through point dragging and often produce one deterministic estimation, which presents two key limitations: 1) Overlooking the inherently ill-posed nature of drag-based editing, where multiple results may correspond to a given input, as illustrated in Figure 1; 2) Ignoring the constraint of image quality, which may lead to unexpected distortion. To alleviate this, we propose LucidDrag, which shifts the focus from "how to drag" to "what-then-how" paradigm. LucidDrag comprises an intention reasoner and a collaborative guidance sampling mechanism. The former infers several optimal editing strategies, identifying what content and what semantic direction to be edited. Based on the former, the latter addresses "how to drag" by collaboratively integrating existing editing guidance with the newly proposed semantic guidance and quality guidance. Specifically, semantic guidance is derived by establishing a semantic editing direction based on reasoned intentions, while quality guidance is achieved through classifier guidance using an image fidelity discriminator. Both qualitative and quantitative comparisons demonstrate the superiority of LucidDrag over previous methods.


CoSy: Evaluating Textual Explanations of Neurons

Neural Information Processing Systems

A crucial aspect of understanding the complex nature of Deep Neural Networks (DNNs) is the ability to explain learned concepts within their latent representations. While methods exist to connect neurons to human-understandable textual descriptions, evaluating the quality of these explanations is challenging due to the lack of a unified quantitative approach.


Improving Few-Shot Generalization by Exploring and Exploiting Auxiliary Data

Neural Information Processing Systems

Few-shot learning is valuable in many real-world applications, but learning a generalizable model without overfitting to the few labeled datapoints is challenging. In this work, we focus on Few-shot Learning with Auxiliary Data (FLAD), a training paradigm that assumes access to auxiliary data during few-shot learning in hopes of improving generalization. Previous works have proposed automated methods for mixing auxiliary and target data, but these methods typically scale linearly (or worse) with the number of auxiliary datasets, limiting their practicality. In this work we relate FLAD to the explore-exploit dilemma that is central to the multi-armed bandit setting and derive algorithms whose computational complexity is independent of the number of auxiliary datasets, allowing us to scale to 100 more auxiliary datasets than prior methods. We propose two algorithms - EXP3-FLAD and UCB1-FLAD - and compare them with prior FLAD methods that either explore or exploit, finding that the combination of exploration and exploitation is crucial. Through extensive experimentation we find that our methods outperform all pre-existing FLAD methods by 4% and lead to the first 3 billion parameter language models that outperform the 175 billion parameter GPT-3. Overall, our work suggests that the discovery of better, more efficient mixing strategies for FLAD may provide a viable path towards substantially improving generalization in few-shot learning. All of our code is available at github.com/alon-albalak/FLAD.


Local Hyper-Flow Diffusion

Neural Information Processing Systems

Recently, hypergraphs have attracted a lot of attention due to their ability to capture complex relations among entities. The insurgence of hypergraphs has resulted in data of increasing size and complexity that exhibit interesting small-scale and local structure, e.g., small-scale communities and localized node-ranking around a given set of seed nodes. Popular and principled ways to capture the local structure are the local hypergraph clustering problem and the related seed set expansion problem. In this work, we propose the first local diffusion method that achieves edge-sizeindependent Cheeger-type guarantee for the problem of local hypergraph clustering while applying to a rich class of higher-order relations that covers a number of previously studied special cases.


Rethinking Score Distillation as a Bridge Between Image Distributions David McAllister 1 Songwei Ge2 Jia-Bin Huang 2 David W. Jacobs 2

Neural Information Processing Systems

Score distillation sampling (SDS) has proven to be an important tool, enabling the use of large-scale diffusion priors for tasks operating in data-poor domains. Unfortunately, SDS has a number of characteristic artifacts that limit its usefulness in general-purpose applications. In this paper, we make progress toward understanding the behavior of SDS and its variants by viewing them as solving an optimal-cost transport path from a source distribution to a target distribution. Under this new interpretation, these methods seek to transport corrupted images (source) to the natural image distribution (target). We argue that current methods' characteristic artifacts are caused by (1) linear approximation of the optimal path and (2) poor estimates of the source distribution. We show that calibrating the text conditioning of the source distribution can produce high-quality generation and translation results with little extra overhead. Our method can be easily applied across many domains, matching or beating the performance of specialized methods. We demonstrate its utility in text-to-2D, text-based NeRF optimization, translating paintings to real images, optical illusion generation, and 3D sketch-to-real. We compare our method to existing approaches for score distillation sampling and show that it can produce high-frequency details with realistic colors.