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Collaborating Authors

 Zhou, Wengang


Multi-Scale Invertible Neural Network for Wide-Range Variable-Rate Learned Image Compression

arXiv.org Artificial Intelligence

Autoencoder-based structures have dominated recent learned image compression methods. However, the inherent information loss associated with autoencoders limits their rate-distortion performance at high bit rates and restricts their flexibility of rate adaptation. In this paper, we present a variable-rate image compression model based on invertible transform to overcome these limitations. Specifically, we design a lightweight multi-scale invertible neural network, which bijectively maps the input image into multi-scale latent representations. To improve the compression efficiency, a multi-scale spatial-channel context model with extended gain units is devised to estimate the entropy of the latent representation from high to low levels. Experimental results demonstrate that the proposed method achieves state-of-the-art performance compared to existing variable-rate methods, and remains competitive with recent multi-model approaches. Notably, our method is the first learned image compression solution that outperforms VVC across a very wide range of bit rates using a single model, especially at high bit rates. The source code is available at https://github.com/hytu99/MSINN-VRLIC.


Model Evolution Framework with Genetic Algorithm for Multi-Task Reinforcement Learning

arXiv.org Artificial Intelligence

Multi-task reinforcement learning employs a single policy to complete various tasks, aiming to develop an agent with generalizability across different scenarios. Given the shared characteristics of tasks, the agent's learning efficiency can be enhanced through parameter sharing. Existing approaches typically use a routing network to generate specific routes for each task and reconstruct a set of modules into diverse models to complete multiple tasks simultaneously. However, due to the inherent difference between tasks, it is crucial to allocate resources based on task difficulty, which is constrained by the model's structure. To this end, we propose a Model Evolution framework with Genetic Algorithm (MEGA), which enables the model to evolve during training according to the difficulty of the tasks. When the current model is insufficient for certain tasks, the framework will automatically incorporate additional modules, enhancing the model's capabilities. Moreover, to adapt to our model evolution framework, we introduce a genotype module-level model, using binary sequences as genotype policies for model reconstruction, while leveraging a non-gradient genetic algorithm to optimize these genotype policies. Unlike routing networks with fixed output dimensions, our approach allows for the dynamic adjustment of the genotype policy length, enabling it to accommodate models with a varying number of modules. We conducted experiments on various robotics manipulation tasks in the Meta-World benchmark. Our state-of-the-art performance demonstrated the effectiveness of the MEGA framework. We will release our source code to the public.


Disentangling Length Bias In Preference Learning Via Response-Conditioned Modeling

arXiv.org Artificial Intelligence

Reinforcement Learning from Human Feedback (RLHF) has achieved considerable success in aligning large language models (LLMs) by modeling human preferences with a learnable reward model and employing a reinforcement learning algorithm to maximize the reward model's scores. However, these reward models are susceptible to exploitation through various superficial confounding factors, with length bias emerging as a particularly significant concern. Moreover, while the pronounced impact of length bias on preference modeling suggests that LLMs possess an inherent sensitivity to length perception, our preliminary investigations reveal that fine-tuned LLMs consistently struggle to adhere to explicit length instructions. To address these two limitations, we propose a novel framework wherein the reward model explicitly differentiates between human semantic preferences and response length requirements. Specifically, we introduce a Response-conditioned Bradley-Terry (Rc-BT) model that enhances the reward model's capability in length bias mitigating and length instruction following, through training on our augmented dataset. Furthermore, we propose the Rc-DPO algorithm to leverage the Rc-BT model for direct policy optimization (DPO) of LLMs, simultaneously mitigating length bias and promoting adherence to length instructions. Extensive evaluations demonstrate that our approach substantially improves both preference modeling and length instruction compliance, with its effectiveness validated across various foundational models and preference datasets.


Multi-Level Optimal Transport for Universal Cross-Tokenizer Knowledge Distillation on Language Models

arXiv.org Artificial Intelligence

Knowledge distillation (KD) has become a prevalent technique for compressing large language models (LLMs). Existing KD methods are constrained by the need for identical tokenizers (i.e., vocabularies) between teacher and student models, limiting their versatility in handling LLMs of different architecture families. In this paper, we introduce the Multi-Level Optimal Transport (MultiLevelOT), a novel approach that advances the optimal transport for universal cross-tokenizer knowledge distillation. Our method aligns the logit distributions of the teacher and the student at both token and sequence levels using diverse cost matrices, eliminating the need for dimensional or token-by-token correspondence. At the token level, MultiLevelOT integrates both global and local information by jointly optimizing all tokens within a sequence to enhance robustness. At the sequence level, we efficiently capture complex distribution structures of logits via the Sinkhorn distance, which approximates the Wasserstein distance for divergence measures. Extensive experiments on tasks such as extractive QA, generative QA, and summarization demonstrate that the MultiLevelOT outperforms state-of-the-art cross-tokenizer KD methods under various settings. Our approach is robust to different student and teacher models across model families, architectures, and parameter sizes.


RL-LLM-DT: An Automatic Decision Tree Generation Method Based on RL Evaluation and LLM Enhancement

arXiv.org Artificial Intelligence

Traditionally, AI development for two-player zero-sum games has relied on two primary techniques: decision trees and reinforcement learning (RL). A common approach involves using a fixed decision tree as one player's strategy while training an RL agent as the opponent to identify vulnerabilities in the decision tree, thereby improving its strategic strength iteratively. However, this process often requires significant human intervention to refine the decision tree after identifying its weaknesses, resulting in inefficiencies and hindering full automation of the strategy enhancement process. Fortunately, the advent of Large Language Models (LLMs) offers a transformative opportunity to automate the process. We propose RL-LLM-DT, an automatic decision tree generation method based on RL Evaluation and LLM Enhancement. Given an initial decision tree, the method involves two important iterative steps. Response Policy Search: RL is used to discover counter-strategies targeting the decision tree. Policy Improvement: LLMs analyze failure scenarios and generate improved decision tree code. In our method, RL focuses on finding the decision tree's flaws while LLM is prompted to generate an improved version of the decision tree. The iterative refinement process terminates when RL can't find any flaw of the tree or LLM fails to improve the tree. To evaluate the effectiveness of this integrated approach, we conducted experiments in a curling game. After iterative refinements, our curling AI based on the decision tree ranks first on the Jidi platform among 34 curling AIs in total, which demonstrates that LLMs can significantly enhance the robustness and adaptability of decision trees, representing a substantial advancement in the field of Game AI. Our code is available at https://github.com/Linjunjie99/RL-LLM-DT.


BoolQuestions: Does Dense Retrieval Understand Boolean Logic in Language?

arXiv.org Artificial Intelligence

Dense retrieval, which aims to encode the semantic information of arbitrary text into dense vector representations or embeddings, has emerged as an effective and efficient paradigm for text retrieval, consequently becoming an essential component in various natural language processing systems. These systems typically focus on optimizing the embedding space by attending to the relevance of text pairs, while overlooking the Boolean logic inherent in language, which may not be captured by current training objectives. In this work, we first investigate whether current retrieval systems can comprehend the Boolean logic implied in language. To answer this question, we formulate the task of Boolean Dense Retrieval and collect a benchmark dataset, BoolQuestions, which covers complex queries containing basic Boolean logic and corresponding annotated passages. Through extensive experimental results on the proposed task and benchmark dataset, we draw the conclusion that current dense retrieval systems do not fully understand Boolean logic in language, and there is a long way to go to improve our dense retrieval systems. Furthermore, to promote further research on enhancing the understanding of Boolean logic for language models, we explore Boolean operation on decomposed query and propose a contrastive continual training method that serves as a strong baseline for the research community.


Trustworthy Alignment of Retrieval-Augmented Large Language Models via Reinforcement Learning

arXiv.org Artificial Intelligence

Trustworthiness is an essential prerequisite for the real-world application of large language models. In this paper, we focus on the trustworthiness of language models with respect to retrieval augmentation. Despite being supported with external evidence, retrieval-augmented generation still suffers from hallucinations, one primary cause of which is the conflict between contextual and parametric knowledge. We deem that retrieval-augmented language models have the inherent capabilities of supplying response according to both contextual and parametric knowledge. Inspired by aligning language models with human preference, we take the first step towards aligning retrieval-augmented language models to a status where it responds relying merely on the external evidence and disregards the interference of parametric knowledge. Specifically, we propose a reinforcement learning based algorithm Trustworthy-Alignment, theoretically and experimentally demonstrating large language models' capability of reaching a trustworthy status without explicit supervision on how to respond. Our work highlights the potential of large language models on exploring its intrinsic abilities by its own and expands the application scenarios of alignment from fulfilling human preference to creating trustworthy agents.


Instance-aware Exploration-Verification-Exploitation for Instance ImageGoal Navigation

arXiv.org Artificial Intelligence

As a new embodied vision task, Instance ImageGoal Navigation (IIN) aims to navigate to a specified object depicted by a goal image in an unexplored environment. The main challenge of this task lies in identifying the target object from different viewpoints while rejecting similar distractors. Existing ImageGoal Navigation methods usually adopt the simple Exploration-Exploitation framework and ignore the identification of specific instance during navigation. In this work, we propose to imitate the human behaviour of ``getting closer to confirm" when distinguishing objects from a distance. Specifically, we design a new modular navigation framework named Instance-aware Exploration-Verification-Exploitation (IEVE) for instance-level image goal navigation. Our method allows for active switching among the exploration, verification, and exploitation actions, thereby facilitating the agent in making reasonable decisions under different situations. On the challenging HabitatMatterport 3D semantic (HM3D-SEM) dataset, our method surpasses previous state-of-the-art work, with a classical segmentation model (0.684 vs. 0.561 success) or a robust model (0.702 vs. 0.561 success)


Cross-Lingual Transfer for Natural Language Inference via Multilingual Prompt Translator

arXiv.org Artificial Intelligence

Based on multilingual pre-trained models, cross-lingual transfer with prompt learning has shown promising effectiveness, where soft prompt learned in a source language is transferred to target languages for downstream tasks, particularly in the low-resource scenario. To efficiently transfer soft prompt, we propose a novel framework, Multilingual Prompt Translator (MPT), where a multilingual prompt translator is introduced to properly process crucial knowledge embedded in prompt by changing language knowledge while retaining task knowledge. Concretely, we first train prompt in source language and employ translator to translate it into target prompt. Besides, we extend an external corpus as auxiliary data, on which an alignment task for predicted answer probability is designed to convert language knowledge, thereby equipping target prompt with multilingual knowledge. In few-shot settings on XNLI, MPT demonstrates superiority over baselines by remarkable improvements. MPT is more prominent compared with vanilla prompting when transferring to languages quite distinct from source language.


Sinkhorn Distance Minimization for Knowledge Distillation

arXiv.org Artificial Intelligence

Knowledge distillation (KD) has been widely adopted to compress large language models (LLMs). Existing KD methods investigate various divergence measures including the Kullback-Leibler (KL), reverse Kullback-Leibler (RKL), and Jensen-Shannon (JS) divergences. However, due to limitations inherent in their assumptions and definitions, these measures fail to deliver effective supervision when few distribution overlap exists between the teacher and the student. In this paper, we show that the aforementioned KL, RKL, and JS divergences respectively suffer from issues of mode-averaging, mode-collapsing, and mode-underestimation, which deteriorates logits-based KD for diverse NLP tasks. We propose the Sinkhorn Knowledge Distillation (SinKD) that exploits the Sinkhorn distance to ensure a nuanced and precise assessment of the disparity between teacher and student distributions. Besides, profit by properties of the Sinkhorn metric, we can get rid of sample-wise KD that restricts the perception of divergence in each teacher-student sample pair. Instead, we propose a batch-wise reformulation to capture geometric intricacies of distributions across samples in the high-dimensional space. Comprehensive evaluation on GLUE and SuperGLUE, in terms of comparability, validity, and generalizability, highlights our superiority over state-of-the-art methods on all kinds of LLMs with encoder-only, encoder-decoder, and decoder-only architectures.