Goto

Collaborating Authors

 Zhang, Lingyao


Map-Adaptive Goal-Based Trajectory Prediction

arXiv.org Machine Learning

We present a new method for multi-modal, long-term vehicle trajectory prediction. Our approach relies on using lane centerlines captured in rich maps of the environment to generate a set of proposed goal paths for each vehicle. Using these paths -- which are generated at run time and therefore dynamically adapt to the scene -- as spatial anchors, we predict a set of goal-based trajectories along with a categorical distribution over the goals. This approach allows us to directly model the goal-directed behavior of traffic actors, which unlocks the potential for more accurate long-term prediction. Our experimental results on both a large-scale internal driving dataset and on the public nuScenes dataset show that our model outperforms state-of-the-art approaches for vehicle trajectory prediction over a 6-second horizon. We also empirically demonstrate that our model is better able to generalize to road scenes from a completely new city than existing methods.


Developing Creative AI to Generate Sculptural Objects

arXiv.org Artificial Intelligence

We explore the intersection of human and machine creativity by generating sculptural objects through machine learning. This research raises questions about both the technical details of automatic art generation and the interaction between AI and people, as both artists and the audience of art. We introduce two algorithms for generating 3D point clouds and then discuss their actualization as sculpture and incorporation into a holistic art installation. Specifically, the Amalgamated Deep-Dream (ADD) algorithm solves the sparsity problem caused by the naive DeepDream-inspired approach and generates creative and printable point clouds. The Partitioned DeepDream (PDD) algorithm further allows us to explore more diverse 3D object creation by combining point cloud clustering algorithms and ADD. Keywords Partitioned DeepDream, Amalgamated DeepDream, 3D, Point Cloud, Sculpture, Art, Interactive Installation, Creative AI, Machine Learning Introduction Will Artificial Intelligence (AI) replace human artists or will it show us a new perspective into creativity? Our team of artists and AI researchers explore artistic expression using Machine Learning (ML) and design creative ML algorithms to be possible co-creators for human artists. In terms of AIgenerated and AIenabled visual artwork, there has been a good amount of exploration done over the past three years in the 2D image area traditionally belonging to the realm of painting.


Hallucinating Point Cloud into 3D Sculptural Object

arXiv.org Artificial Intelligence

Our team of artists and machine learning researchers designed a creative algorithm that can generate authentic sculptural artworks. These artworks do not mimic any given forms and cannot be easily categorized into the dataset categories. Our approach extends DeepDream from images to 3D point clouds. The proposed algorithm, Amalgamated DeepDream (ADD), leverages the properties of point clouds to create objects with better quality than the naive extension. ADD presents promise for the creativity of machines, the kind of creativity that pushes artists to explore novel methods or materials and to create new genres instead of creating variations of existing forms or styles within one genre. For example, from Realism to Abstract Expressionism, or to Minimalism. Lastly, we present the sculptures that are 3D printed based on the point clouds created by ADD.