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Collaborating Authors

 Zhang, Changwang


OThink-MR1: Stimulating multimodal generalized reasoning capabilities through dynamic reinforcement learning

arXiv.org Artificial Intelligence

Multimodal Language Models have gained significant traction for their ability to process diverse input data types and generate coherent, contextually relevant outputs across various applications. While supervised fine-tuning (SFT) has been the predominant approach to enhance MLLM capabilities in task-specific optimization, it often falls short in fostering crucial generalized reasoning abilities. Despite the potential of reinforcement learning (RL) to address these limitations, it faces two issues: (1) its generalized capabilities in multimodal tasks remain underexplored. (2) its training constraints such as constant Kullback-Leibler or clamp strategy easily lead to suboptimal bottleneck. To adress these issues, we introduce OThink-MR1, a framework that extends RL to MLLMs, enabling them to achieve deeper understanding and reasoning across multimodal tasks. We design a dynamic Kullback-Leibler strategy that significantly enhances RL performance, surpassing SFT in same-task evaluations. Also, we are the first to reveal that RL exhibits remarkable cross-task generalization capabilities, which shows that models post-trained with RL on one multimodal task can be effectively transfered to another tasks. Finally, extensive experiments demonstrate the great reasoning ability of our proposed OThink-MR1.


MASTER: A Multi-Agent System with LLM Specialized MCTS

arXiv.org Artificial Intelligence

Large Language Models (LLM) are increasingly being explored for problem-solving tasks. However, their strategic planning capability is often viewed with skepticism. Recent studies have incorporated the Monte Carlo Tree Search (MCTS) algorithm to augment the planning capacity of LLM. Despite its potential, MCTS relies on extensive sampling simulations to approximate the true reward distribution, which leads to two primary issues. Firstly, MCTS is effective for tasks like the Game of Go, where simulation results can yield objective rewards (e.g., 1 for a win and 0 for a loss). However, for tasks such as question answering, the result of a simulation is the answer to the question, which cannot yield an objective reward without the ground truth. Secondly, obtaining statistically significant reward estimations typically requires a sample size exceeding 30 simulations, resulting in excessive token usage and time consumption. To address these challenges, we present the Multi-Agent System with Tactical Execution and Reasoning using LLM Specialized MCTS (MASTER), a novel framework that coordinates agent recruitment and communication through LLM specialized MCTS. This system autonomously adjusts the number of agents based on task complexity and ensures focused communication among them. Comprehensive experiments across various tasks demonstrate the effectiveness of our proposed framework. It achieves 76% accuracy on HotpotQA and 80% on WebShop, setting new state-of-the-art performance on these datasets.


PoseCrafter: One-Shot Personalized Video Synthesis Following Flexible Pose Control

arXiv.org Artificial Intelligence

In this paper, we introduce PoseCrafter, a one-shot method for personalized video generation following the control of flexible poses. Built upon Stable Diffusion and ControlNet, we carefully design an inference process to produce high-quality videos without the corresponding ground-truth frames. First, we select an appropriate reference frame from the training video and invert it to initialize all latent variables for generation. Then, we insert the corresponding training pose into the target pose sequences to enhance faithfulness through a trained temporal attention module. Furthermore, to alleviate the face and hand degradation resulting from discrepancies between poses of training videos and inference poses, we implement simple latent editing through an affine transformation matrix involving facial and hand landmarks. Extensive experiments on several datasets demonstrate that PoseCrafter achieves superior results to baselines pre-trained on a vast collection of videos under 8 commonly used metrics. Besides, PoseCrafter can follow poses from different individuals or artificial edits and simultaneously retain the human identity in an open-domain training video.


EulerFormer: Sequential User Behavior Modeling with Complex Vector Attention

arXiv.org Artificial Intelligence

To capture user preference, transformer models have been widely applied to model sequential user behavior data. The core of transformer architecture lies in the self-attention mechanism, which computes the pairwise attention scores in a sequence. Due to the permutation-equivariant nature, positional encoding is used to enhance the attention between token representations. In this setting, the pairwise attention scores can be derived by both semantic difference and positional difference. However, prior studies often model the two kinds of difference measurements in different ways, which potentially limits the expressive capacity of sequence modeling. To address this issue, this paper proposes a novel transformer variant with complex vector attention, named EulerFormer, which provides a unified theoretical framework to formulate both semantic difference and positional difference. The EulerFormer involves two key technical improvements. First, it employs a new transformation function for efficiently transforming the sequence tokens into polar-form complex vectors using Euler's formula, enabling the unified modeling of both semantic and positional information in a complex rotation form.Secondly, it develops a differential rotation mechanism, where the semantic rotation angles can be controlled by an adaptation function, enabling the adaptive integration of the semantic and positional information according to the semantic contexts.Furthermore, a phase contrastive learning task is proposed to improve the isotropy of contextual representations in EulerFormer. Our theoretical framework possesses a high degree of completeness and generality. It is more robust to semantic variations and possesses moresuperior theoretical properties in principle. Extensive experiments conducted on four public datasets demonstrate the effectiveness and efficiency of our approach.


AFSPP: Agent Framework for Shaping Preference and Personality with Large Language Models

arXiv.org Artificial Intelligence

The evolution of Large Language Models (LLMs) has introduced a new paradigm for investigating human behavior emulation. Recent research has employed LLM-based Agents to create a sociological research environment, in which agents exhibit behavior based on the unfiltered characteristics of large language models. However, these studies overlook the iterative development within a human-like setting - Human preferences and personalities are complex, shaped by various factors and subject to ongoing change as a result of environmental and subjective influences. In light of this observation, we propose Agent Framework for Shaping Preference and Personality (AFSPP), exploring the multifaceted impact of social networks and subjective consciousness on LLM-based Agents' preference and personality formation. With AFSPP, we have, for the first time, successfully replicated several key findings from human personality experiments. And other AFSPP-based experimental results indicate that plan making, sensory perceptions and social networking with subjective information, wield the most pronounced influence on preference shaping. AFSPP can significantly enhance the efficiency and scope of psychological experiments, while yielding valuable insights for Trustworthy Artificial Intelligence research for strategies to prevent undesirable preference and personality development.


Optimizing Hybrid Spreading in Metapopulations

arXiv.org Artificial Intelligence

Epidemic spreading phenomena are ubiquitous in nature and society. Examples include the spreading of diseases, information, and computer viruses. Epidemics can spread by local spreading, where infected nodes can only infect a limited set of direct target nodes and global spreading, where an infected node can infect every other node. In reality, many epidemics spread using a hybrid mixture of both types of spreading. In this study we develop a theoretical framework for studying hybrid epidemics, and examine the optimum balance between spreading mechanisms in terms of achieving the maximum outbreak size. We show the existence of critically hybrid epidemics where neither spreading mechanism alone can cause a noticeable spread but a combination of the two spreading mechanisms would produce an enormous outbreak. Our results provide new strategies for maximising beneficial epidemics and estimating the worst outcome of damaging hybrid epidemics.