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Collaborating Authors

 Xiao, Yu


Zero-shot Load Forecasting for Integrated Energy Systems: A Large Language Model-based Framework with Multi-task Learning

arXiv.org Artificial Intelligence

The growing penetration of renewable energy sources in power systems has increased the complexity and uncertainty of load forecasting, especially for integrated energy systems with multiple energy carriers. Traditional forecasting methods heavily rely on historical data and exhibit limited transferability across different scenarios, posing significant challenges for emerging applications in smart grids and energy internet. This paper proposes the TSLLM-Load Forecasting Mechanism, a novel zero-shot load forecasting framework based on large language models (LLMs) to address these challenges. The framework consists of three key components: a data preprocess-ing module that handles multi-source energy load data, a time series prompt generation module that bridges the semantic gap between energy data and LLMs through multi-task learning and similarity alignment, and a prediction module that leverages pre-trained LLMs for accurate forecasting. The framework's effectiveness was validated on a real-world dataset comprising load profiles from 20 Australian solar-powered households, demonstrating In conventional testing, our method achieved a Mean Squared Error (MSE) of 0.4163 and a Mean Absolute Error (MAE) of 0.3760, outperforming existing approaches by at least 8%. In zero-shot prediction experiments across 19 households, the framework maintained consistent accuracy with a total MSE of 11.2712 and MAE of 7.6709, showing at least 12% improvement over current methods. The results validate the framework's potential for accurate and transferable load forecasting in integrated energy systems, particularly beneficial for renewable energy integration and smart grid applications. Keywords: Zero-shot forecasting, Large language models (LLMs), Time series prompt generation, Multi-task learning, Similarity alignment1. Introduction The growing penetration of renewable energy generation has led to significant challenges for power systems, particularly in terms of system dispatch and balance.


Exploring the Inquiry-Diagnosis Relationship with Advanced Patient Simulators

arXiv.org Artificial Intelligence

Online medical consultation (OMC) restricts doctors to gathering patient information solely through inquiries, making the already complex sequential decision-making process of diagnosis even more challenging. Recently, the rapid advancement of large language models has demonstrated a significant potential to transform OMC. However, most studies have primarily focused on improving diagnostic accuracy under conditions of relatively sufficient information, while paying limited attention to the "inquiry" phase of the consultation process. This lack of focus has left the relationship between "inquiry" and "diagnosis" insufficiently explored. In this paper, we first extract real patient interaction strategies from authentic doctor-patient conversations and use these strategies to guide the training of a patient simulator that closely mirrors real-world behavior. By inputting medical records into our patient simulator to simulate patient responses, we conduct extensive experiments to explore the relationship between "inquiry" and "diagnosis" in the consultation process. Experimental results demonstrate that inquiry and diagnosis adhere to the Liebig's law: poor inquiry quality limits the effectiveness of diagnosis, regardless of diagnostic capability, and vice versa. Furthermore, the experiments reveal significant differences in the inquiry performance of various models. To investigate this phenomenon, we categorize the inquiry process into four types: (1) chief complaint inquiry; (2) specification of known symptoms; (3) inquiry about accompanying symptoms; and (4) gathering family or medical history. We analyze the distribution of inquiries across the four types for different models to explore the reasons behind their significant performance differences. We plan to open-source the weights and related code of our patient simulator at https://github.com/LIO-H-ZEN/PatientSimulator.


Transformer-Based Approaches for Sensor-Based Human Activity Recognition: Opportunities and Challenges

arXiv.org Artificial Intelligence

Transformers have excelled in natural language processing and computer vision, paving their way to sensor-based Human Activity Recognition (HAR). Previous studies show that transformers outperform their counterparts exclusively when they harness abundant data or employ compute-intensive optimization algorithms. However, neither of these scenarios is viable in sensor-based HAR due to the scarcity of data in this field and the frequent need to perform training and inference on resource-constrained devices. Our extensive investigation into various implementations of transformer-based versus non-transformer-based HAR using wearable sensors, encompassing more than 500 experiments, corroborates these concerns. We observe that transformer-based solutions pose higher computational demands, consistently yield inferior performance, and experience significant performance degradation when quantized to accommodate resource-constrained devices. Additionally, transformers demonstrate lower robustness to adversarial attacks, posing a potential threat to user trust in HAR.


Enhancing Motion Variation in Text-to-Motion Models via Pose and Video Conditioned Editing

arXiv.org Artificial Intelligence

Text-to-motion models that generate sequences of human poses from textual descriptions are garnering significant attention. However, due to data scarcity, the range of motions these models can produce is still limited. For instance, current text-to-motion models cannot generate a motion of kicking a football with the instep of the foot, since the training data only includes martial arts kicks. We propose a novel method that uses short video clips or images as conditions to modify existing basic motions. In this approach, the model's understanding of a kick serves as the prior, while the video or image of a football kick acts as the posterior, enabling the generation of the desired motion. By incorporating these additional modalities as conditions, our method can create motions not present in the training set, overcoming the limitations of text-motion datasets. A user study with 26 participants demonstrated that our approach produces unseen motions with realism comparable to commonly represented motions in text-motion datasets (e.g., HumanML3D), such as walking, running, squatting, and kicking.


Beyond the Snapshot: Brain Tokenized Graph Transformer for Longitudinal Brain Functional Connectome Embedding

arXiv.org Artificial Intelligence

Under the framework of network-based neurodegeneration, brain functional connectome (FC)-based Graph Neural Networks (GNN) have emerged as a valuable tool for the diagnosis and prognosis of neurodegenerative diseases such as Alzheimer's disease (AD). However, these models are tailored for brain FC at a single time point instead of characterizing FC trajectory. Discerning how FC evolves with disease progression, particularly at the predementia stages such as cognitively normal individuals with amyloid deposition or individuals with mild cognitive impairment (MCI), is crucial for delineating disease spreading patterns and developing effective strategies to slow down or even halt disease advancement. In this work, we proposed the first interpretable framework for brain FC trajectory embedding with application to neurodegenerative disease diagnosis and prognosis, namely Brain Tokenized Graph Transformer (Brain TokenGT). It consists of two modules: 1) Graph Invariant and Variant Embedding (GIVE) for generation of node and spatio-temporal edge embeddings, which were tokenized for downstream processing; 2) Brain Informed Graph Transformer Readout (BIGTR) which augments previous tokens with trainable type identifiers and non-trainable node identifiers and feeds them into a standard transformer encoder to readout. We conducted extensive experiments on two public longitudinal fMRI datasets of the AD continuum for three tasks, including differentiating MCI from controls, predicting dementia conversion in MCI, and classification of amyloid positive or negative cognitively normal individuals. Based on brain FC trajectory, the proposed Brain TokenGT approach outperformed all the other benchmark models and at the same time provided excellent interpretability. The code is available at https://github.com/ZijianD/Brain-TokenGT.git


An image segmentation algorithm based on multi-scale feature pyramid network

arXiv.org Artificial Intelligence

Medical image segmentation is particularly critical as a prerequisite for relevant quantitative analysis in the treatment of clinical diseases. For example, in clinical cervical cancer radiotherapy, after acquiring subabdominal MRI images, a fast and accurate image segmentation of organs and tumors in MRI images can optimize the clinical radiotherapy process, whereas traditional approaches use manual annotation by specialist doctors, which is time consuming and laborious, therefore, automatic organ segmentation of subabdominal MRI images is a valuable research topic. In the field of automatic segmentation in medical image, U Net, proposed by Ronneberger et al. [1] in 2015, still has an irreplaceable influence today. Many transformers of U Net network are proposed, and various plug and play components use it as a backbone network [3 10]. Image semantic segmentation differs from image classification.


A repeated unknown game: Decentralized task offloading in vehicular fog computing

arXiv.org Artificial Intelligence

Offloading computation to nearby edge/fog computing nodes, including the ones carried by moving vehicles, e.g., vehicular fog nodes (VFN), has proved to be a promising approach for enabling low-latency and compute-intensive mobility applications, such as cooperative and autonomous driving. This work considers vehicular fog computing scenarios where the clients of computation offloading services try to minimize their own costs while deciding which VFNs to offload their tasks. We focus on decentralized multi-agent decision-making in a repeated unknown game where each agent, e.g., service client, can observe only its own action and realized cost. In other words, each agent is unaware of the game composition or even the existence of opponents. We apply a completely uncoupled learning rule to generalize the decentralized decision-making algorithm presented in \cite{Cho2021} for the multi-agent case. The multi-agent solution proposed in this work can capture the unknown offloading cost variations susceptive to resource congestion under an adversarial framework where each agent may take implicit cost estimation and suitable resource choice adapting to the dynamics associated with volatile supply and demand. According to the evaluation via simulation, this work reveals that such individual perturbations for robustness to uncertainty and adaptation to dynamicity ensure a certain level of optimality in terms of social welfare, e.g., converging the actual sequence of play with unknown and asymmetric attributes and lowering the correspondent cost in social welfare due to the self-interested behaviors of agents.