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Collaborating Authors

 Warnars, Spits


Virtual information system on working area

arXiv.org Artificial Intelligence

In order to get strategic positioning for competition in business organization, the information system must be ahead in this information age where the information as one of the weapons to win the competition and in the right hand the information will become a right bullet. The information system with the information technology support isn't enough if just only on internet or implemented with internet technology. The growth of information technology as tools for helping and making people easy to use must be accompanied by wanting to make fun and happy when they make contact with the information technology itself. Basically human like to play, since childhood human have been playing, free and happy and when human grow up they can't play as much as when human was in their childhood. We have to develop the information system which is not perform information system itself but can help human to explore their natural instinct for playing, making fun and happiness when they interact with the information system. Virtual information system is the way to present playing and having fun atmosphere on working area.


Measuring interesting rules in Characteristic rule

arXiv.org Artificial Intelligence

Finding interesting rule in the sixth strategy step about threshold control on generalized relations in attribute oriented induction, there is possibility to select candidate attribute for further generalization and merging of identical tuples until the number of tuples is no greater than the threshold value, as implemented in basic attribute oriented induction algorithm. At this strategy step there is possibility the number of tuples in final generalization result still greater than threshold value. In order to get the final generalization result which only small number of tuples and can be easy to transfer into simple logical formula, the seventh strategy step about rule transformation is evolved where there will be simplification by unioning or grouping the identical attribute. Our approach to measure interesting rule is opposite with heuristic measurement approach by Fudger and Hamilton where the more complex concept hierarchies, more interesting results are likely to be found, but our approach the simpler concept hierarchies, more interesting results are likely to be found and the more complex concept hierarchies, more complex process generalization in concept tree. The decision to find interesting rule is influenced with wide or length and depth or level of concept tree.