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Collaborating Authors

 Wang, Zhuzhu


Sonicverse: A Multisensory Simulation Platform for Embodied Household Agents that See and Hear

arXiv.org Artificial Intelligence

Developing embodied agents in simulation has been a key research topic in recent years. Exciting new tasks, algorithms, and benchmarks have been developed in various simulators. However, most of them assume deaf agents in silent environments, while we humans perceive the world with multiple senses. We introduce Sonicverse, a multisensory simulation platform with integrated audio-visual simulation for training household agents that can both see and hear. Sonicverse models realistic continuous audio rendering in 3D environments in real-time. Together with a new audio-visual VR interface that allows humans to interact with agents with audio, Sonicverse enables a series of embodied AI tasks that need audio-visual perception. For semantic audio-visual navigation in particular, we also propose a new multi-task learning model that achieves state-of-the-art performance. In addition, we demonstrate Sonicverse's realism via sim-to-real transfer, which has not been achieved by other simulators: an agent trained in Sonicverse can successfully perform audio-visual navigation in real-world environments. Sonicverse is available at: https://github.com/StanfordVL/Sonicverse.


NLP-based Cross-Layer 5G Vulnerabilities Detection via Fuzzing Generated Run-Time Profiling

arXiv.org Artificial Intelligence

The effectiveness and efficiency of 5G software stack vulnerability and unintended behavior detection are essential for 5G assurance, especially for its applications in critical infrastructures. Scalability and automation are the main challenges in testing approaches and cybersecurity research. In this paper, we propose an innovative approach for automatically detecting vulnerabilities, unintended emergent behaviors, and performance degradation in 5G stacks via run-time profiling documents corresponding to fuzz testing in code repositories. Piloting on srsRAN, we map the run-time profiling via Logging Information (LogInfo) generated by fuzzing test to a high dimensional metric space first and then construct feature spaces based on their timestamp information. Lastly, we further leverage machine learning-based classification algorithms, including Logistic Regression, K-Nearest Neighbors, and Random Forest to categorize the impacts on performance and security attributes. The performance of the proposed approach has high accuracy, ranging from $ 93.4 \% $ to $ 95.9 \% $, in detecting the fuzzing impacts. In addition, the proof of concept could identify and prioritize real-time vulnerabilities on 5G infrastructures and critical applications in various verticals.


Cloud-based Federated Boosting for Mobile Crowdsensing

arXiv.org Machine Learning

The application of federated extreme gradient boosting to mobile crowdsensing apps brings several benefits, in particular high performance on efficiency and classification. However, it also brings a new challenge for data and model privacy protection. Besides it being vulnerable to Generative Adversarial Network (GAN) based user data reconstruction attack, there is not the existing architecture that considers how to preserve model privacy. In this paper, we propose a secret sharing based federated learning architecture FedXGB to achieve the privacy-preserving extreme gradient boosting for mobile crowdsensing. Specifically, we first build a secure classification and regression tree (CART) of XGBoost using secret sharing. Then, we propose a secure prediction protocol to protect the model privacy of XGBoost in mobile crowdsensing. We conduct a comprehensive theoretical analysis and extensive experiments to evaluate the security, effectiveness, and efficiency of FedXGB. The results indicate that FedXGB is secure against the honest-but-curious adversaries and attains less than 1% accuracy loss compared with the original XGBoost model.