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Collaborating Authors

 Wang, Yifu


OpenGV 2.0: Motion prior-assisted calibration and SLAM with vehicle-mounted surround-view systems

arXiv.org Artificial Intelligence

The present paper proposes optimization-based solutions to visual SLAM with a vehicle-mounted surround-view camera system. Owing to their original use-case, such systems often only contain a single camera facing into either direction and very limited overlap between fields of view. Our novelty consist of three optimization modules targeting at practical online calibration of exterior orientations from simple two-view geometry, reliable front-end initialization of relative displacements, and accurate back-end optimization using a continuous-time trajectory model. The commonality between the proposed modules is given by the fact that all three of them exploit motion priors that are related to the inherent non-holonomic characteristics of passenger vehicle motion. In contrast to prior related art, the proposed modules furthermore excel in terms of bypassing partial unobservabilities in the transformation variables that commonly occur for Ackermann-motion. As a further contribution, the modules are built into a novel surround-view camera SLAM system that specifically targets deployment on Ackermann vehicles operating in urban environments. All modules are studied in the context of in-depth ablation studies, and the practical validity of the entire framework is supported by a successful application to challenging, large-scale publicly available online datasets. Note that upon acceptance, the entire framework is scheduled for open-source release as part of an extension of the OpenGV library.


T$^3$-S2S: Training-free Triplet Tuning for Sketch to Scene Generation

arXiv.org Artificial Intelligence

Scene generation is crucial to many computer graphics applications. Recent advances in generative AI have streamlined sketch-to-image workflows, easing the workload for artists and designers in creating scene concept art. However, these methods often struggle for complex scenes with multiple detailed objects, sometimes missing small or uncommon instances. In this paper, we propose a Training-free Triplet Tuning for Sketch-to-Scene (T3-S2S) generation after reviewing the entire cross-attention mechanism. This scheme revitalizes the existing ControlNet model, enabling effective handling of multi-instance generations, involving prompt balance, characteristics prominence, and dense tuning. Specifically, this approach enhances keyword representation via the prompt balance module, reducing the risk of missing critical instances. It also includes a characteristics prominence module that highlights TopK indices in each channel, ensuring essential features are better represented based on token sketches. Additionally, it employs dense tuning to refine contour details in the attention map, compensating for instance-related regions. Experiments validate that our triplet tuning approach substantially improves the performance of existing sketch-to-image models. It consistently generates detailed, multi-instance 2D images, closely adhering to the input prompts and enhancing visual quality in complex multi-instance scenes. Code is available at https://github.com/chaos-sun/t3s2s.git.


Cross-Modal Semi-Dense 6-DoF Tracking of an Event Camera in Challenging Conditions

arXiv.org Artificial Intelligence

Vision-based localization is a cost-effective and thus attractive solution for many intelligent mobile platforms. However, its accuracy and especially robustness still suffer from low illumination conditions, illumination changes, and aggressive motion. Event-based cameras are bio-inspired visual sensors that perform well in HDR conditions and have high temporal resolution, and thus provide an interesting alternative in such challenging scenarios. While purely event-based solutions currently do not yet produce satisfying mapping results, the present work demonstrates the feasibility of purely event-based tracking if an alternative sensor is permitted for mapping. The method relies on geometric 3D-2D registration of semi-dense maps and events, and achieves highly reliable and accurate cross-modal tracking results. Practically relevant scenarios are given by depth camera-supported tracking or map-based localization with a semi-dense map prior created by a regular image-based visual SLAM or structure-from-motion system. Conventional edge-based 3D-2D alignment is extended by a novel polarity-aware registration that makes use of signed time-surface maps (STSM) obtained from event streams. We furthermore introduce a novel culling strategy for occluded points. Both modifications increase the speed of the tracker and its robustness against occlusions or large view-point variations. The approach is validated on many real datasets covering the above-mentioned challenging conditions, and compared against similar solutions realised with regular cameras.


MAVIS: Multi-Camera Augmented Visual-Inertial SLAM using SE2(3) Based Exact IMU Pre-integration

arXiv.org Artificial Intelligence

We present a novel optimization-based Visual-Inertial SLAM system designed for multiple partially overlapped camera systems, named MAVIS. Our framework fully exploits the benefits of wide field-of-view from multi-camera systems, and the metric scale measurements provided by an inertial measurement unit (IMU). We introduce an improved IMU pre-integration formulation based on the exponential function of an automorphism of SE_2(3), which can effectively enhance tracking performance under fast rotational motion and extended integration time. Furthermore, we extend conventional front-end tracking and back-end optimization module designed for monocular or stereo setup towards multi-camera systems, and introduce implementation details that contribute to the performance of our system in challenging scenarios. The practical validity of our approach is supported by our experiments on public datasets. Our MAVIS won the first place in all the vision-IMU tracks (single and multi-session SLAM) on Hilti SLAM Challenge 2023 with 1.7 times the score compared to the second place.


Revisiting Event-based Video Frame Interpolation

arXiv.org Artificial Intelligence

Dynamic vision sensors or event cameras provide rich complementary information for video frame interpolation. Existing state-of-the-art methods follow the paradigm of combining both synthesis-based and warping networks. However, few of those methods fully respect the intrinsic characteristics of events streams. Given that event cameras only encode intensity changes and polarity rather than color intensities, estimating optical flow from events is arguably more difficult than from RGB information. We therefore propose to incorporate RGB information in an event-guided optical flow refinement strategy. Moreover, in light of the quasi-continuous nature of the time signals provided by event cameras, we propose a divide-and-conquer strategy in which event-based intermediate frame synthesis happens incrementally in multiple simplified stages rather than in a single, long stage. Extensive experiments on both synthetic and real-world datasets show that these modifications lead to more reliable and realistic intermediate frame results than previous video frame interpolation methods. Our findings underline that a careful consideration of event characteristics such as high temporal density and elevated noise benefits interpolation accuracy.