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Collaborating Authors

 Thakkar, Kalpit


Disentangling neural mechanisms for perceptual grouping

arXiv.org Artificial Intelligence

Forming perceptual groups and individuating objects in visual scenes is an essential step towards visual intelligence. This ability is thought to arise in the brain from computations implemented by bottom-up, horizontal, and top-down connections between neurons. However, the relative contributions of these connections to perceptual grouping are poorly understood. We address this question by systematically evaluating neural network architectures featuring combinations of these connections on two synthetic visual tasks, which stress low-level "gestalt" vs. high-level object cues for perceptual grouping. We show that increasing the difficulty of either task strains learning for networks that rely solely on bottom-up processing. Horizontal connections resolve this limitation on tasks with gestalt cues by supporting incremental spatial propagation of activities, whereas top-down connections rescue learning on tasks featuring object cues by propagating coarse predictions about the position of the target object. Our findings disassociate the computational roles of bottom-up, horizontal and top-down connectivity, and demonstrate how a model featuring all of these interactions can more flexibly learn to form perceptual groups.


Part-based Graph Convolutional Network for Action Recognition

arXiv.org Artificial Intelligence

Human actions comprise of joint motion of articulated body parts or "gestures". Human skeleton is intuitively represented as a sparse graph with joints as nodes and natural connections between them as edges. Graph convolutional networks have been used to recognize actions from skeletal videos. We introduce a part-based graph convolutional network (PB-GCN) for this task, inspired by Deformable Part-based Models (DPMs). We divide the skeleton graph into four subgraphs with joints shared across them and learn a recognition model using a part-based graph convolutional network. We show that such a model improves performance of recognition, compared to a model using entire skeleton graph. Instead of using 3D joint coordinates as node features, we show that using relative coordinates and temporal displacements boosts performance. Our model achieves state-of-the-art performance on two challenging benchmark datasets NTURGB D and HDM05, for skeletal action recognition.