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Collaborating Authors

 Tang, Chen


Mixed-Precision Neural Network Quantization via Learned Layer-wise Importance

arXiv.org Artificial Intelligence

The exponentially large discrete search space in mixed-precision quantization (MPQ) makes it hard to determine the optimal bit-width for each layer. Previous works usually resort to iterative search methods on the training set, which consume hundreds or even thousands of GPU-hours. In this study, we reveal that some unique learnable parameters in quantization, namely the scale factors in the quantizer, can serve as importance indicators of a layer, reflecting the contribution of that layer to the final accuracy at certain bit-widths. These importance indicators naturally perceive the numerical transformation during quantization-aware training, which can precisely provide quantization sensitivity metrics of layers. However, a deep network always contains hundreds of such indicators, and training them one by one would lead to an excessive time cost. To overcome this issue, we propose a joint training scheme that can obtain all indicators at once. It considerably speeds up the indicators training process by parallelizing the original sequential training processes. With these learned importance indicators, we formulate the MPQ search problem as a one-time integer linear programming (ILP) problem. That avoids the iterative search and significantly reduces search time without limiting the bit-width search space. For example, MPQ search on ResNet18 with our indicators takes only 0.06 s, which improves time efficiency exponentially compared to iterative search methods. Also, extensive experiments show our approach can achieve SOTA accuracy on ImageNet for far-ranging models with various constraints (e.g., BitOps, compress rate). Code is available on https://github.com/1hunters/LIMPQ.


Domain Knowledge Driven Pseudo Labels for Interpretable Goal-Conditioned Interactive Trajectory Prediction

arXiv.org Artificial Intelligence

Motion forecasting in highly interactive scenarios is a challenging problem in autonomous driving. In such scenarios, we need to accurately predict the joint behavior of interacting agents to ensure the safe and efficient navigation of autonomous vehicles. Recently, goal-conditioned methods have gained increasing attention due to their advantage in performance and their ability to capture the multimodality in trajectory distribution. In this work, we study the joint trajectory prediction problem with the goal-conditioned framework. In particular, we introduce a conditional-variational-autoencoder-based (CVAE) model to explicitly encode different interaction modes into the latent space. However, we discover that the vanilla model suffers from posterior collapse and cannot induce an informative latent space as desired. To address these issues, we propose a novel approach to avoid KL vanishing and induce an interpretable interactive latent space with pseudo labels. The proposed pseudo labels allow us to incorporate domain knowledge on interaction in a flexible manner. We motivate the proposed method using an illustrative toy example. In addition, we validate our framework on the Waymo Open Motion Dataset with both quantitative and qualitative evaluations.


Grounded Relational Inference: Domain Knowledge Driven Explainable Autonomous Driving

arXiv.org Artificial Intelligence

Explainability is essential for autonomous vehicles and other robotics systems interacting with humans and other objects during operation. Humans need to understand and anticipate the actions taken by the machines for trustful and safe cooperation. In this work, we aim to enable the explainability of an autonomous driving system at the design stage by incorporating expert domain knowledge into the model. We propose Grounded Relational Inference (GRI). It models an interactive system's underlying dynamics by inferring an interaction graph representing the agents' relations. We ensure an interpretable interaction graph by grounding the relational latent space into semantic behaviors defined with expert domain knowledge. We demonstrate that it can model interactive traffic scenarios under both simulation and real-world settings, and generate interpretable graphs explaining the vehicle's behavior by their interactions.


ZPD Teaching Strategies for Deep Reinforcement Learning from Demonstrations

arXiv.org Artificial Intelligence

Learning from demonstrations is a popular tool for accelerating and reducing the exploration requirements of reinforcement learning. When providing expert demonstrations to human students, we know that the demonstrations must fall within a particular range of difficulties called the "Zone of Proximal Development (ZPD)". If they are too easy the student learns nothing, but if they are too difficult the student is unable to follow along. This raises the question: Given a set of potential demonstrators, which among them is best suited for teaching any particular learner? Prior work, such as the popular Deep Q-learning from Demonstrations (DQfD) algorithm has generally focused on single demonstrators. In this work we consider the problem of choosing among multiple demonstrators of varying skill levels. Our results align with intuition from human learners: it is not always the best policy to draw demonstrations from the best performing demonstrator (in terms of reward). We show that careful selection of teaching strategies can result in sample efficiency gains in the learner's environment across nine Atari games