Stone, Kevin
OpenAI o1 System Card
OpenAI, null, :, null, Jaech, Aaron, Kalai, Adam, Lerer, Adam, Richardson, Adam, El-Kishky, Ahmed, Low, Aiden, Helyar, Alec, Madry, Aleksander, Beutel, Alex, Carney, Alex, Iftimie, Alex, Karpenko, Alex, Passos, Alex Tachard, Neitz, Alexander, Prokofiev, Alexander, Wei, Alexander, Tam, Allison, Bennett, Ally, Kumar, Ananya, Saraiva, Andre, Vallone, Andrea, Duberstein, Andrew, Kondrich, Andrew, Mishchenko, Andrey, Applebaum, Andy, Jiang, Angela, Nair, Ashvin, Zoph, Barret, Ghorbani, Behrooz, Rossen, Ben, Sokolowsky, Benjamin, Barak, Boaz, McGrew, Bob, Minaiev, Borys, Hao, Botao, Baker, Bowen, Houghton, Brandon, McKinzie, Brandon, Eastman, Brydon, Lugaresi, Camillo, Bassin, Cary, Hudson, Cary, Li, Chak Ming, de Bourcy, Charles, Voss, Chelsea, Shen, Chen, Zhang, Chong, Koch, Chris, Orsinger, Chris, Hesse, Christopher, Fischer, Claudia, Chan, Clive, Roberts, Dan, Kappler, Daniel, Levy, Daniel, Selsam, Daniel, Dohan, David, Farhi, David, Mely, David, Robinson, David, Tsipras, Dimitris, Li, Doug, Oprica, Dragos, Freeman, Eben, Zhang, Eddie, Wong, Edmund, Proehl, Elizabeth, Cheung, Enoch, Mitchell, Eric, Wallace, Eric, Ritter, Erik, Mays, Evan, Wang, Fan, Such, Felipe Petroski, Raso, Filippo, Leoni, Florencia, Tsimpourlas, Foivos, Song, Francis, von Lohmann, Fred, Sulit, Freddie, Salmon, Geoff, Parascandolo, Giambattista, Chabot, Gildas, Zhao, Grace, Brockman, Greg, Leclerc, Guillaume, Salman, Hadi, Bao, Haiming, Sheng, Hao, Andrin, Hart, Bagherinezhad, Hessam, Ren, Hongyu, Lightman, Hunter, Chung, Hyung Won, Kivlichan, Ian, O'Connell, Ian, Osband, Ian, Gilaberte, Ignasi Clavera, Akkaya, Ilge, Kostrikov, Ilya, Sutskever, Ilya, Kofman, Irina, Pachocki, Jakub, Lennon, James, Wei, Jason, Harb, Jean, Twore, Jerry, Feng, Jiacheng, Yu, Jiahui, Weng, Jiayi, Tang, Jie, Yu, Jieqi, Candela, Joaquin Quiñonero, Palermo, Joe, Parish, Joel, Heidecke, Johannes, Hallman, John, Rizzo, John, Gordon, Jonathan, Uesato, Jonathan, Ward, Jonathan, Huizinga, Joost, Wang, Julie, Chen, Kai, Xiao, Kai, Singhal, Karan, Nguyen, Karina, Cobbe, Karl, Shi, Katy, Wood, Kayla, Rimbach, Kendra, Gu-Lemberg, Keren, Liu, Kevin, Lu, Kevin, Stone, Kevin, Yu, Kevin, Ahmad, Lama, Yang, Lauren, Liu, Leo, Maksin, Leon, Ho, Leyton, Fedus, Liam, Weng, Lilian, Li, Linden, McCallum, Lindsay, Held, Lindsey, Kuhn, Lorenz, Kondraciuk, Lukas, Kaiser, Lukasz, Metz, Luke, Boyd, Madelaine, Trebacz, Maja, Joglekar, Manas, Chen, Mark, Tintor, Marko, Meyer, Mason, Jones, Matt, Kaufer, Matt, Schwarzer, Max, Shah, Meghan, Yatbaz, Mehmet, Guan, Melody Y., Xu, Mengyuan, Yan, Mengyuan, Glaese, Mia, Chen, Mianna, Lampe, Michael, Malek, Michael, Wang, Michele, Fradin, Michelle, McClay, Mike, Pavlov, Mikhail, Wang, Miles, Wang, Mingxuan, Murati, Mira, Bavarian, Mo, Rohaninejad, Mostafa, McAleese, Nat, Chowdhury, Neil, Chowdhury, Neil, Ryder, Nick, Tezak, Nikolas, Brown, Noam, Nachum, Ofir, Boiko, Oleg, Murk, Oleg, Watkins, Olivia, Chao, Patrick, Ashbourne, Paul, Izmailov, Pavel, Zhokhov, Peter, Dias, Rachel, Arora, Rahul, Lin, Randall, Lopes, Rapha Gontijo, Gaon, Raz, Miyara, Reah, Leike, Reimar, Hwang, Renny, Garg, Rhythm, Brown, Robin, James, Roshan, Shu, Rui, Cheu, Ryan, Greene, Ryan, Jain, Saachi, Altman, Sam, Toizer, Sam, Toyer, Sam, Miserendino, Samuel, Agarwal, Sandhini, Hernandez, Santiago, Baker, Sasha, McKinney, Scott, Yan, Scottie, Zhao, Shengjia, Hu, Shengli, Santurkar, Shibani, Chaudhuri, Shraman Ray, Zhang, Shuyuan, Fu, Siyuan, Papay, Spencer, Lin, Steph, Balaji, Suchir, Sanjeev, Suvansh, Sidor, Szymon, Broda, Tal, Clark, Aidan, Wang, Tao, Gordon, Taylor, Sanders, Ted, Patwardhan, Tejal, Sottiaux, Thibault, Degry, Thomas, Dimson, Thomas, Zheng, Tianhao, Garipov, Timur, Stasi, Tom, Bansal, Trapit, Creech, Trevor, Peterson, Troy, Eloundou, Tyna, Qi, Valerie, Kosaraju, Vineet, Monaco, Vinnie, Pong, Vitchyr, Fomenko, Vlad, Zheng, Weiyi, Zhou, Wenda, McCabe, Wes, Zaremba, Wojciech, Dubois, Yann, Lu, Yinghai, Chen, Yining, Cha, Young, Bai, Yu, He, Yuchen, Zhang, Yuchen, Wang, Yunyun, Shao, Zheng, Li, Zhuohan
The o1 model series is trained with large-scale reinforcement learning to reason using chain of thought. These advanced reasoning capabilities provide new avenues for improving the safety and robustness of our models. In particular, our models can reason about our safety policies in context when responding to potentially unsafe prompts, through deliberative alignment. This leads to state-of-the-art performance on certain benchmarks for risks such as generating illicit advice, choosing stereotyped responses, and succumbing to known jailbreaks. Training models to incorporate a chain of thought before answering has the potential to unlock substantial benefits, while also increasing potential risks that stem from heightened intelligence. Our results underscore the need for building robust alignment methods, extensively stress-testing their efficacy, and maintaining meticulous risk management protocols. This report outlines the safety work carried out for the OpenAI o1 and OpenAI o1-mini models, including safety evaluations, external red teaming, and Preparedness Framework evaluations.
Llama 2: Open Foundation and Fine-Tuned Chat Models
Touvron, Hugo, Martin, Louis, Stone, Kevin, Albert, Peter, Almahairi, Amjad, Babaei, Yasmine, Bashlykov, Nikolay, Batra, Soumya, Bhargava, Prajjwal, Bhosale, Shruti, Bikel, Dan, Blecher, Lukas, Ferrer, Cristian Canton, Chen, Moya, Cucurull, Guillem, Esiobu, David, Fernandes, Jude, Fu, Jeremy, Fu, Wenyin, Fuller, Brian, Gao, Cynthia, Goswami, Vedanuj, Goyal, Naman, Hartshorn, Anthony, Hosseini, Saghar, Hou, Rui, Inan, Hakan, Kardas, Marcin, Kerkez, Viktor, Khabsa, Madian, Kloumann, Isabel, Korenev, Artem, Koura, Punit Singh, Lachaux, Marie-Anne, Lavril, Thibaut, Lee, Jenya, Liskovich, Diana, Lu, Yinghai, Mao, Yuning, Martinet, Xavier, Mihaylov, Todor, Mishra, Pushkar, Molybog, Igor, Nie, Yixin, Poulton, Andrew, Reizenstein, Jeremy, Rungta, Rashi, Saladi, Kalyan, Schelten, Alan, Silva, Ruan, Smith, Eric Michael, Subramanian, Ranjan, Tan, Xiaoqing Ellen, Tang, Binh, Taylor, Ross, Williams, Adina, Kuan, Jian Xiang, Xu, Puxin, Yan, Zheng, Zarov, Iliyan, Zhang, Yuchen, Fan, Angela, Kambadur, Melanie, Narang, Sharan, Rodriguez, Aurelien, Stojnic, Robert, Edunov, Sergey, Scialom, Thomas
In this work, we develop and release Llama 2, a collection of pretrained and fine-tuned large language models (LLMs) ranging in scale from 7 billion to 70 billion parameters. Our fine-tuned LLMs, called Llama 2-Chat, are optimized for dialogue use cases. Our models outperform open-source chat models on most benchmarks we tested, and based on our human evaluations for helpfulness and safety, may be a suitable substitute for closed-source models. We provide a detailed description of our approach to fine-tuning and safety improvements of Llama 2-Chat in order to enable the community to build on our work and contribute to the responsible development of LLMs.
Masked Trajectory Models for Prediction, Representation, and Control
Wu, Philipp, Majumdar, Arjun, Stone, Kevin, Lin, Yixin, Mordatch, Igor, Abbeel, Pieter, Rajeswaran, Aravind
We introduce Masked Trajectory Models (MTM) as a generic abstraction for sequential decision making. MTM takes a trajectory, such as a state-action sequence, and aims to reconstruct the trajectory conditioned on random subsets of the same trajectory. By training with a highly randomized masking pattern, MTM learns versatile networks that can take on different roles or capabilities, by simply choosing appropriate masks at inference time. For example, the same MTM network can be used as a forward dynamics model, inverse dynamics model, or even an offline RL agent. Through extensive experiments in several continuous control tasks, we show that the same MTM network -- i.e. same weights -- can match or outperform specialized networks trained for the aforementioned capabilities. Additionally, we find that state representations learned by MTM can significantly accelerate the learning speed of traditional RL algorithms. Finally, in offline RL benchmarks, we find that MTM is competitive with specialized offline RL algorithms, despite MTM being a generic self-supervised learning method without any explicit RL components. Code is available at https://github.com/facebookresearch/mtm
Sample-efficient Surrogate Model for Frequency Response of Linear PDEs using Self-Attentive Complex Polynomials
Cohen, Andrew, Dou, Weiping, Zhu, Jiang, Koziel, Slawomir, Renner, Peter, Mattsson, Jan-Ove, Yang, Xiaomeng, Chen, Beidi, Stone, Kevin, Tian, Yuandong
Linear Partial Differential Equations (PDEs) govern the spatial-temporal dynamics of physical systems that are essential to building modern technology. When working with linear PDEs, designing a physical system for a specific outcome is difficult and costly due to slow and expensive explicit simulation of PDEs and the highly nonlinear relationship between a system's configuration and its behavior. In this work, we prove a parametric form that certain physical quantities in the Fourier domain must obey in linear PDEs, named the CZP (Constant-Zeros-Poles) framework. Applying CZP to antenna design, an industrial application using linear PDEs (i.e., Maxwell's equations), we derive a sample-efficient parametric surrogate model that directly predicts its scattering coefficients without explicit numerical PDE simulation. Combined with a novel image-based antenna representation and an attention-based neural network architecture, CZP outperforms baselines by 10% to 25% in terms of test loss and also is able to find 2D antenna designs verifiable by commercial software with $33\%$ greater success than baselines, when coupled with sequential search techniques like reinforcement learning.
Learning Compiler Pass Orders using Coreset and Normalized Value Prediction
Liang, Youwei, Stone, Kevin, Shameli, Ali, Cummins, Chris, Elhoushi, Mostafa, Guo, Jiadong, Steiner, Benoit, Yang, Xiaomeng, Xie, Pengtao, Leather, Hugh, Tian, Yuandong
Finding the optimal pass sequence of compilation can lead to a significant reduction in program size and/or improvement in program efficiency. Prior works on compilation pass ordering have two major drawbacks. They either require an excessive budget (in terms of compilation steps) at compile time or fail to generalize to unseen programs. In this paper, for code-size reduction tasks, we propose a novel pipeline to find program-dependent pass sequences within 45 compilation calls. It first identifies a coreset of 50 pass sequences via greedy optimization of a submodular function, and then learns a policy with Graph Neural Network (GNN) to pick the optimal sequence by predicting the normalized values of the pass sequences in the coreset. Despite its simplicity, our pipeline outperforms the default -Oz flag by an average of 4.7% over a large collection (4683) of unseen code repositories from diverse domains across 14 datasets. In comparison, previous approaches like reinforcement learning on the raw pass sequence space may take days to train due to sparse reward, and may not generalize well in held-out ones from different domains. Our results demonstrate that existing human-designed compiler flags can be improved with a simple yet effective technique that transforms the raw action space into a small one with denser rewards.
A Learned Stereo Depth System for Robotic Manipulation in Homes
Shankar, Krishna, Tjersland, Mark, Ma, Jeremy, Stone, Kevin, Bajracharya, Max
We present a passive stereo depth system that produces dense and accurate point clouds optimized for human environments, including dark, textureless, thin, reflective and specular surfaces and objects, at 2560x2048 resolution, with 384 disparities, in 30 ms. The system consists of an algorithm combining learned stereo matching with engineered filtering, a training and data-mixing methodology, and a sensor hardware design. Our architecture is 15x faster than approaches that perform similarly on the Middlebury and Flying Things Stereo Benchmarks. To effectively supervise the training of this model, we combine real data labelled using off-the-shelf depth sensors, as well as a number of different rendered, simulated labeled datasets. We demonstrate the efficacy of our system by presenting a large number of qualitative results in the form of depth maps and point-clouds, experiments validating the metric accuracy of our system and comparisons to other sensors on challenging objects and scenes. We also show the competitiveness of our algorithm compared to state-of-the-art learned models using the Middlebury and FlyingThings datasets.