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Collaborating Authors

 Song, Luchuan


Generative AI for Cel-Animation: A Survey

arXiv.org Artificial Intelligence

Traditional Celluloid (Cel) Animation production pipeline encompasses multiple essential steps, including storyboarding, layout design, keyframe animation, inbetweening, and colorization, which demand substantial manual effort, technical expertise, and significant time investment. These challenges have historically impeded the efficiency and scalability of Cel-Animation production. The rise of generative artificial intelligence (GenAI), encompassing large language models, multimodal models, and diffusion models, offers innovative solutions by automating tasks such as inbetween frame generation, colorization, and storyboard creation. This survey explores how GenAI integration is revolutionizing traditional animation workflows by lowering technical barriers, broadening accessibility for a wider range of creators through tools like AniDoc, ToonCrafter, and AniSora, and enabling artists to focus more on creative expression and artistic innovation. Despite its potential, issues such as maintaining visual consistency, ensuring stylistic coherence, and addressing ethical considerations continue to pose challenges. Furthermore, this paper discusses future directions and explores potential advancements in AI-assisted animation. For further exploration and resources, please visit our GitHub repository: https://github.com/yunlong10/Awesome-AI4Animation


EAGLE: Egocentric AGgregated Language-video Engine

arXiv.org Artificial Intelligence

The rapid evolution of egocentric video analysis brings new insights into understanding human activities and intentions from a first-person perspective. Despite this progress, the fragmentation in tasks like action recognition, procedure learning, and moment retrieval, \etc, coupled with inconsistent annotations and isolated model development, hinders a holistic interpretation of video content. In response, we introduce the EAGLE (Egocentric AGgregated Language-video Engine) model and the EAGLE-400K dataset to provide a unified framework that integrates various egocentric video understanding tasks. EAGLE-400K, the \textit{first} large-scale instruction-tuning dataset tailored for egocentric video, features 400K diverse samples to enhance a broad spectrum of tasks from activity recognition to procedure knowledge learning. Moreover, EAGLE, a strong video multimodal large language model (MLLM), is designed to effectively capture both spatial and temporal information. In addition, we propose a set of evaluation metrics designed to facilitate a thorough assessment of MLLM for egocentric video understanding. Our extensive experiments demonstrate EAGLE's superior performance over existing models, highlighting its ability to balance task-specific understanding with holistic video interpretation. With EAGLE, we aim to pave the way for research opportunities and practical applications in real-world scenarios.


Adaptive Super Resolution For One-Shot Talking-Head Generation

arXiv.org Artificial Intelligence

The one-shot talking-head generation learns to synthesize a talking-head video with one source portrait image under the driving of same or different identity video. Usually these methods require plane-based pixel transformations via Jacobin matrices or facial image warps for novel poses generation. The constraints of using a single image source and pixel displacements often compromise the clarity of the synthesized images. Some methods try to improve the quality of synthesized videos by introducing additional super-resolution modules, but this will undoubtedly increase computational consumption and destroy the original data distribution. In this work, we propose an adaptive high-quality talking-head video generation method, which synthesizes high-resolution video without additional pre-trained modules. Specifically, inspired by existing super-resolution methods, we down-sample the one-shot source image, and then adaptively reconstruct high-frequency details via an encoder-decoder module, resulting in enhanced video clarity. Our method consistently improves the quality of generated videos through a straightforward yet effective strategy, substantiated by quantitative and qualitative evaluations. The code and demo video are available on: \url{https://github.com/Songluchuan/AdaSR-TalkingHead/}.


Video Understanding with Large Language Models: A Survey

arXiv.org Artificial Intelligence

With the burgeoning growth of online video platforms and the escalating volume of video content, the demand for proficient video understanding tools has intensified markedly. Given the remarkable capabilities of Large Language Models (LLMs) in language and multimodal tasks, this survey provides a detailed overview of the recent advancements in video understanding harnessing the power of LLMs (Vid-LLMs). The emergent capabilities of Vid-LLMs are surprisingly advanced, particularly their ability for open-ended spatial-temporal reasoning combined with commonsense knowledge, suggesting a promising path for future video understanding. We examine the unique characteristics and capabilities of Vid-LLMs, categorizing the approaches into four main types: LLM-based Video Agents, Vid-LLMs Pretraining, Vid-LLMs Instruction Tuning, and Hybrid Methods. Furthermore, this survey presents a comprehensive study of the tasks, datasets, and evaluation methodologies for Vid-LLMs. Additionally, it explores the expansive applications of Vid-LLMs across various domains, highlighting their remarkable scalability and versatility in real-world video understanding challenges. Finally, it summarizes the limitations of existing Vid-LLMs and outlines directions for future research.


Emotional Listener Portrait: Neural Listener Head Generation with Emotion

arXiv.org Artificial Intelligence

Listener head generation centers on generating non-verbal behaviors (e.g., smile) of a listener in reference to the information delivered by a speaker. A significant challenge when generating such responses is the non-deterministic nature of fine-grained facial expressions during a conversation, which varies depending on the emotions and attitudes of both the speaker and the listener. To tackle this problem, we propose the Emotional Listener Portrait (ELP), which treats each fine-grained facial motion as a composition of several discrete motion-codewords and explicitly models the probability distribution of the motions under different emotion in conversation. Benefiting from the ``explicit'' and ``discrete'' design, our ELP model can not only automatically generate natural and diverse responses toward a given speaker via sampling from the learned distribution but also generate controllable responses with a predetermined attitude. Under several quantitative metrics, our ELP exhibits significant improvements compared to previous methods.