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Collaborating Authors

 Schröder, Michael


Playing Pinball with non-invasive BCI

Neural Information Processing Systems

Compared to invasive Brain-Computer Interfaces (BCI), non-invasive BCI systems based on Electroencephalogram (EEG) signals have not been applied successfully for complex control tasks. In the present study, however, we demonstrate this is possible and report on the interaction of a human subject with a complex real device: a pinball machine. First results in this single subject study clearly show that fast and well-timed control well beyond chance level is possible, even though the environment is extremely rich and requires complex predictive behavior. Using machine learning methods for mental state decoding, BCI-based pinball control is possible within the first session without the necessity to employ lengthy subject training. While the current study is still of anecdotal nature, it clearly shows that very compelling control with excellent timing and dynamics is possible for a non-invasive BCI.


Reducing Calibration Time For Brain-Computer Interfaces: A Clustering Approach

Neural Information Processing Systems

Up to now even subjects that are experts in the use of machine learning based BCI systems still have to undergo a calibration session of about 20-30 min. From this data their (movement) intentions are so far infered. We now propose a new paradigm that allows to completely omit such calibration and instead transfer knowledge from prior sessions. To achieve this goal we first define normalized CSP features and distances in-between. Second, we derive prototypical features across sessions: (a) by clustering or (b) by feature concatenation methods. Finally, we construct a classifier based on these individualized prototypes and show that, indeed, classifiers can be successfully transferred to a new session for a number of subjects.


Methods Towards Invasive Human Brain Computer Interfaces

Neural Information Processing Systems

During the last ten years there has been growing interest in the development ofBrain Computer Interfaces (BCIs). The field has mainly been driven by the needs of completely paralyzed patients to communicate. With a few exceptions, most human BCIs are based on extracranial electroencephalography (EEG).However, reported bit rates are still low. One reason for this is the low signal-to-noise ratio of the EEG [16]. We are currently investigating if BCIs based on electrocorticography (ECoG) are a viable alternative. In this paper we present the method and examples of intracranial EEG recordings of three epilepsy patients with electrode grids placed on the motor cortex. The patients were asked to repeatedly imaginemovements of two kinds, e.g., tongue or finger movements. We analyze the classifiability of the data using Support Vector Machines (SVMs) [18, 21] and Recursive Channel Elimination (RCE) [11].