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Collaborating Authors

 Saxena, Vaibhav


Towards Robust Knowledge Representations in Multilingual LLMs for Equivalence and Inheritance based Consistent Reasoning

arXiv.org Artificial Intelligence

Reasoning and linguistic skills form the cornerstone of human intelligence, facilitating problem-solving and decision-making. Recent advances in Large Language Models (LLMs) have led to impressive linguistic capabilities and emergent reasoning behaviors, fueling widespread adoption across application domains. However, LLMs still struggle with complex reasoning tasks, highlighting their systemic limitations. In this work, we focus on evaluating whether LLMs have the requisite representations to reason using two foundational relationships: "equivalence" and "inheritance". We introduce novel tasks and benchmarks spanning six languages and observe that current SOTA LLMs often produce conflicting answers to the same questions across languages in 17.3-57.5% of cases and violate inheritance constraints in up to 37.2% cases. To enhance consistency across languages, we propose novel "Compositional Representations" where tokens are represented as composition of equivalent tokens across languages, with resulting conflict reduction (up to -4.7%) indicating benefits of shared LLM representations.


Scaling Granite Code Models to 128K Context

arXiv.org Artificial Intelligence

This paper introduces long-context Granite code models that support effective context windows of up to 128K tokens. Our solution for scaling context length of Granite 3B/8B code models from 2K/4K to 128K consists of a light-weight continual pretraining by gradually increasing its RoPE base frequency with repository-level file packing and length-upsampled long-context data. Additionally, we also release instruction-tuned models with long-context support which are derived by further finetuning the long context base models on a mix of permissively licensed short and long-context instruction-response pairs. While comparing to the original short-context Granite code models, our long-context models achieve significant improvements on long-context tasks without any noticeable performance degradation on regular code completion benchmarks (e.g., HumanEval). We release all our long-context Granite code models under an Apache 2.0 license for both research and commercial use.


Constrained-Context Conditional Diffusion Models for Imitation Learning

arXiv.org Artificial Intelligence

Offline Imitation Learning (IL) is a powerful paradigm to learn visuomotor skills, especially for high-precision manipulation tasks. However, IL methods are prone to spurious correlation - expressive models may focus on distractors that are irrelevant to action prediction - and are thus fragile in real-world deployment. Prior methods have addressed this challenge by exploring different model architectures and action representations. However, none were able to balance between sample efficiency, robustness against distractors, and solving high-precision manipulation tasks with complex action space. To this end, we present $\textbf{C}$onstrained-$\textbf{C}$ontext $\textbf{C}$onditional $\textbf{D}$iffusion $\textbf{M}$odel (C3DM), a diffusion model policy for solving 6-DoF robotic manipulation tasks with high precision and ability to ignore distractions. A key component of C3DM is a fixation step that helps the action denoiser to focus on task-relevant regions around the predicted action while ignoring distractors in the context. We empirically show that C3DM is able to consistently achieve high success rate on a wide array of tasks, ranging from table top manipulation to industrial kitting, that require varying levels of precision and robustness to distractors. For details, please visit this https://sites.google.com/view/c3dm-imitation-learning


Clockwork Variational Autoencoders for Video Prediction

arXiv.org Artificial Intelligence

Deep learning has enabled algorithms to generate realistic images. However, accurately predicting long video sequences requires understanding long-term dependencies and remains an open challenge. While existing video prediction models succeed at generating sharp images, they tend to fail at accurately predicting far into the future. We introduce the Clockwork VAE (CW-VAE), a video prediction model that leverages a hierarchy of latent sequences, where higher levels tick at slower intervals. We demonstrate the benefits of both hierarchical latents and temporal abstraction on 4 diverse video prediction datasets with sequences of up to 1000 frames, where CW-VAE outperforms top video prediction models. Additionally, we propose a Minecraft benchmark for long-term video prediction. We conduct several experiments to gain insights into CW-VAE and confirm that slower levels learn to represent objects that change more slowly in the video, and faster levels learn to represent faster objects.


Dyna-AIL : Adversarial Imitation Learning by Planning

arXiv.org Artificial Intelligence

Adversarial methods for imitation learning have been shown to perform well on various control tasks. However, they require a large number of environment interactions for convergence. In this paper, we propose an end-to-end differentiable adversarial imitation learning algorithm in a Dyna-like framework for switching between model-based planning and model-free learning from expert data. Our results on both discrete and continuous environments show that our approach of using model-based planning along with model-free learning converges to an optimal policy with fewer number of environment interactions in comparison to the state-of-the-art learning methods.