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Collaborating Authors

 Ramamoorthy, Subramanian


Generating robotic elliptical excisions with human-like tool-tissue interactions

arXiv.org Artificial Intelligence

In surgery, the application of appropriate force levels is critical for the success and safety of a given procedure. While many studies are focused on measuring in situ forces, little attention has been devoted to relating these observed forces to surgical techniques. Answering questions like "Can certain changes to a surgical technique result in lower forces and increased safety margins?" could lead to improved surgical practice, and importantly, patient outcomes. However, such studies would require a large number of trials and professional surgeons, which is generally impractical to arrange. Instead, we show how robots can learn several variations of a surgical technique from a smaller number of surgical demonstrations and interpolate learnt behaviour via a parameterised skill model. This enables a large number of trials to be performed by a robotic system and the analysis of surgical techniques and their downstream effects on tissue. Here, we introduce a parameterised model of the elliptical excision skill and apply a Bayesian optimisation scheme to optimise the excision behaviour with respect to expert ratings, as well as individual characteristics of excision forces. Results show that the proposed framework can successfully align the generated robot behaviour with subjects across varying levels of proficiency in terms of excision forces.


On Specifying for Trustworthiness

arXiv.org Artificial Intelligence

As autonomous systems (AS) increasingly become part of our daily lives, ensuring their trustworthiness is crucial. In order to demonstrate the trustworthiness of an AS, we first need to specify what is required for an AS to be considered trustworthy. This roadmap paper identifies key challenges for specifying for trustworthiness in AS, as identified during the "Specifying for Trustworthiness" workshop held as part of the UK Research and Innovation (UKRI) Trustworthy Autonomous Systems (TAS) programme. We look across a range of AS domains with consideration of the resilience, trust, functionality, verifiability, security, and governance and regulation of AS and identify some of the key specification challenges in these domains. We then highlight the intellectual challenges that are involved with specifying for trustworthiness in AS that cut across domains and are exacerbated by the inherent uncertainty involved with the environments in which AS need to operate.


Learning rewards for robotic ultrasound scanning using probabilistic temporal ranking

arXiv.org Artificial Intelligence

Informative path-planning is a well established approach to visual-servoing and active viewpoint selection in robotics, but typically assumes that a suitable cost function or goal state is known. This work considers the inverse problem, where the goal of the task is unknown, and a reward function needs to be inferred from exploratory example demonstrations provided by a demonstrator, for use in a downstream informative path-planning policy. Unfortunately, many existing reward inference strategies are unsuited to this class of problems, due to the exploratory nature of the demonstrations. In this paper, we propose an alternative approach to cope with the class of problems where these sub-optimal, exploratory demonstrations occur. We hypothesise that, in tasks which require discovery, successive states of any demonstration are progressively more likely to be associated with a higher reward, and use this hypothesis to generate time-based binary comparison outcomes and infer reward functions that support these ranks, under a probabilistic generative model. We formalise this \emph{probabilistic temporal ranking} approach and show that it improves upon existing approaches to perform reward inference for autonomous ultrasound scanning, a novel application of learning from demonstration in medical imaging while also being of value across a broad range of goal-oriented learning from demonstration tasks. \keywords{Visual servoing \and reward inference \and probabilistic temporal ranking


Comparison of Pedestrian Prediction Models from Trajectory and Appearance Data for Autonomous Driving

arXiv.org Artificial Intelligence

The ability to anticipate pedestrian motion changes is a critical capability for autonomous vehicles. In urban environments, pedestrians may enter the road area and create a high risk for driving, and it is important to identify these cases. Typical predictors use the trajectory history to predict future motion, however in cases of motion initiation, motion in the trajectory may only be clearly visible after a delay, which can result in the pedestrian has entered the road area before an accurate prediction can be made. Appearance data includes useful information such as changes of gait, which are early indicators of motion changes, and can inform trajectory prediction. This work presents a comparative evaluation of trajectory-only and appearance-based methods for pedestrian prediction, and introduces a new dataset experiment for prediction using appearance. We create two trajectory and image datasets based on the combination of image and trajectory sequences from the popular NuScenes dataset, and examine prediction of trajectories using observed appearance to influence futures. This shows some advantages over trajectory prediction alone, although problems with the dataset prevent advantages of appearance-based models from being shown. We describe methods for improving the dataset and experiment to allow benefits of appearance-based models to be captured.


Interactive Acquisition of Fine-grained Visual Concepts by Exploiting Semantics of Generic Characterizations in Discourse

arXiv.org Artificial Intelligence

Interactive Task Learning (ITL) concerns learning about unforeseen domain concepts via natural interactions with human users. The learner faces a number of significant constraints: learning should be online, incremental and few-shot, as it is expected to perform tangible belief updates right after novel words denoting unforeseen concepts are introduced. In this work, we explore a challenging symbol grounding task--discriminating among object classes that look very similar--within the constraints imposed by ITL. We demonstrate empirically that more data-efficient grounding results from exploiting the truth-conditions of the teacher's generic statements (e.g., "Xs have attribute Z.") and their implicatures in context (e.g., as an answer to "How are Xs and Ys different?", one infers Y lacks attribute Z).


Beyond RMSE: Do machine-learned models of road user interaction produce human-like behavior?

arXiv.org Artificial Intelligence

Autonomous vehicles use a variety of sensors and machine-learned models to predict the behavior of surrounding road users. Most of the machine-learned models in the literature focus on quantitative error metrics like the root mean square error (RMSE) to learn and report their models' capabilities. This focus on quantitative error metrics tends to ignore the more important behavioral aspect of the models, raising the question of whether these models really predict human-like behavior. Thus, we propose to analyze the output of machine-learned models much like we would analyze human data in conventional behavioral research. We introduce quantitative metrics to demonstrate presence of three different behavioral phenomena in a naturalistic highway driving dataset: 1) The kinematics-dependence of who passes a merging point first 2) Lane change by an on-highway vehicle to accommodate an on-ramp vehicle 3) Lane changes by vehicles on the highway to avoid lead vehicle conflicts. Then, we analyze the behavior of three machine-learned models using the same metrics. Even though the models' RMSE value differed, all the models captured the kinematic-dependent merging behavior but struggled at varying degrees to capture the more nuanced courtesy lane change and highway lane change behavior. Additionally, the collision aversion analysis during lane changes showed that the models struggled to capture the physical aspect of human driving: leaving adequate gap between the vehicles. Thus, our analysis highlighted the inadequacy of simple quantitative metrics and the need to take a broader behavioral perspective when analyzing machine-learned models of human driving predictions.


DiPA: Probabilistic Multi-Modal Interactive Prediction for Autonomous Driving

arXiv.org Artificial Intelligence

Accurate prediction is important for operating an autonomous vehicle in interactive scenarios. Prediction must be fast, to support multiple requests from a planner exploring a range of possible futures. The generated predictions must accurately represent the probabilities of predicted trajectories, while also capturing different modes of behaviour (such as turning left vs continuing straight at a junction). To this end, we present DiPA, an interactive predictor that addresses these challenging requirements. Previous interactive prediction methods use an encoding of k-mode-samples, which under-represents the full distribution. Other methods optimise closest-mode evaluations, which test whether one of the predictions is similar to the ground-truth, but allow additional unlikely predictions to occur, over-representing unlikely predictions. DiPA addresses these limitations by using a Gaussian-Mixture-Model to encode the full distribution, and optimising predictions using both probabilistic and closest-mode measures. These objectives respectively optimise probabilistic accuracy and the ability to capture distinct behaviours, and there is a challenging trade-off between them. We are able to solve both together using a novel training regime. DiPA achieves new state-of-the-art performance on the INTERACTION and NGSIM datasets, and improves over the baseline (MFP) when both closest-mode and probabilistic evaluations are used. This demonstrates effective prediction for supporting a planner on interactive scenarios.


Testing Rare Downstream Safety Violations via Upstream Adaptive Sampling of Perception Error Models

arXiv.org Artificial Intelligence

Testing black-box perceptual-control systems in simulation faces two difficulties. Firstly, perceptual inputs in simulation lack the fidelity of real-world sensor inputs. Secondly, for a reasonably accurate perception system, encountering a rare failure trajectory may require running infeasibly many simulations. This paper combines perception error models -- surrogates for a sensor-based detection system -- with state-dependent adaptive importance sampling. This allows us to efficiently assess the rare failure probabilities for real-world perceptual control systems within simulation. Our experiments with an autonomous braking system equipped with an RGB obstacle-detector show that our method can calculate accurate failure probabilities with an inexpensive number of simulations. Further, we show how choice of safety metric can influence the process of learning proposal distributions capable of reliably sampling high-probability failures.


Applications and Techniques for Fast Machine Learning in Science

arXiv.org Artificial Intelligence

In this community review report, we discuss applications and techniques for fast machine learning (ML) in science -- the concept of integrating power ML methods into the real-time experimental data processing loop to accelerate scientific discovery. The material for the report builds on two workshops held by the Fast ML for Science community and covers three main areas: applications for fast ML across a number of scientific domains; techniques for training and implementing performant and resource-efficient ML algorithms; and computing architectures, platforms, and technologies for deploying these algorithms. We also present overlapping challenges across the multiple scientific domains where common solutions can be found. This community report is intended to give plenty of examples and inspiration for scientific discovery through integrated and accelerated ML solutions. This is followed by a high-level overview and organization of technical advances, including an abundance of pointers to source material, which can enable these breakthroughs.


Active Altruism Learning and Information Sufficiency for Autonomous Driving

arXiv.org Artificial Intelligence

Safe interaction between vehicles requires the ability to choose actions that reveal the preferences of the other vehicles. Since exploratory actions often do not directly contribute to their objective, an interactive vehicle must also able to identify when it is appropriate to perform them. In this work we demonstrate how Active Learning methods can be used to incentivise an autonomous vehicle (AV) to choose actions that reveal information about the altruistic inclinations of another vehicle. We identify a property, Information Sufficiency, that a reward function should have in order to keep exploration from unnecessarily interfering with the pursuit of an objective. We empirically demonstrate that reward functions that do not have Information Sufficiency are prone to inadequate exploration, which can result in sub-optimal behaviour. We propose a reward definition that has Information Sufficiency, and show that it facilitates an AV choosing exploratory actions to estimate altruistic tendency, whilst also compensating for the possibility of conflicting beliefs between vehicles.