Prattichizzo, Domenico
Wearable Haptics for a Marionette-inspired Teleoperation of Highly Redundant Robotic Systems
Torielli, Davide, Franco, Leonardo, Pozzi, Maria, Muratore, Luca, Malvezzi, Monica, Tsagarakis, Nikos, Prattichizzo, Domenico
The teleoperation of complex, kinematically redundant robots with loco-manipulation capabilities represents a challenge for human operators, who have to learn how to operate the many degrees of freedom of the robot to accomplish a desired task. In this context, developing an easy-to-learn and easy-to-use human-robot interface is paramount. Recent works introduced a novel teleoperation concept, which relies on a virtual physical interaction interface between the human operator and the remote robot equivalent to a "Marionette" control, but whose feedback was limited to only visual feedback on the human side. In this paper, we propose extending the "Marionette" interface by adding a wearable haptic interface to cope with the limitations given by the previous works. Leveraging the additional haptic feedback modality, the human operator gains full sensorimotor control over the robot, and the awareness about the robot's response and interactions with the environment is greatly improved. We evaluated the proposed interface and the related teleoperation framework with naive users, assessing the teleoperation performance and the user experience with and without haptic feedback. The conducted experiments consisted in a loco-manipulation mission with the CENTAURO robot, a hybrid leg-wheel quadruped with a humanoid dual-arm upper body.
Exploiting Intrinsic Kinematic Null Space for Supernumerary Robotic Limbs Control
Baldi, Tommaso Lisini, D'Aurizio, Nicole, Gurgone, Sergio, Borzelli, Daniele, D'Avella, Andrea, Prattichizzo, Domenico
Supernumerary robotic limbs (SRLs) gained increasing interest in the last years for their applicability as healthcare and assistive technologies. These devices can either support or augment human sensorimotor capabilities, allowing users to complete tasks that are more complex than those feasible for their natural limbs. However, for a successful coordination between natural and artificial limbs, intuitiveness of interaction and perception of autonomy are key enabling features, especially for people suffering from motor disorders and impairments. The development of suitable human-robot interfaces is thus fundamental to foster the adoption of SRLs. With this work, we describe how to control an extra degree of freedom by taking advantage of what we defined the Intrinsic Kinematic Null Space, i.e. the redundancy of the human kinematic chain involved in the ongoing task. Obtained results demonstrated that the proposed control strategy is effective for performing complex tasks with a supernumerary robotic finger, and that practice improves users' control ability.
Avatarm: an Avatar With Manipulation Capabilities for the Physical Metaverse
Villani, Alberto, Cortigiani, Giovanni, Brogi, Bernardo, D'Aurizio, Nicole, Baldi, Tommaso Lisini, Prattichizzo, Domenico
Metaverse is an immersive shared space that remote users can access through virtual and augmented reality interfaces, enabling their avatars to interact with each other and the surrounding. Although digital objects can be manipulated, physical objects cannot be touched, grasped, or moved within the metaverse due to the lack of a suitable interface. This work proposes a solution to overcome this limitation by introducing the concept of a Physical Metaverse enabled by a new interface named "Avatarm". The Avatarm consists in an avatar enhanced with a robotic arm that performs physical manipulation tasks while remaining entirely hidden in the metaverse. The users have the illusion that the avatar is directly manipulating objects without the mediation by a robot. The Avatarm is the first step towards a new metaverse, the "Physical Metaverse", where users can physically interact each other and with the environment.