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Collaborating Authors

 Okamura, Allison M.


Shared-Control Teleoperation Paradigms on a Soft Growing Robot Manipulator

arXiv.org Artificial Intelligence

Semi-autonomous telerobotic systems allow both humans and robots to exploit their strengths, while enabling personalized execution of a task. However, for new soft robots with degrees of freedom dissimilar to those of human operators, it is unknown how the control of a task should be divided between the human and robot. This work presents a set of interaction paradigms between a human and a soft growing robot manipulator, and demonstrates them in both real and simulated scenarios. The robot can grow and retract by eversion and inversion of its tubular body, a property we exploit to implement interaction paradigms. We implemented and tested six different paradigms of human-robot interaction, beginning with full teleoperation and gradually adding automation to various aspects of the task execution. All paradigms were demonstrated by two expert and two naive operators. Results show that humans and the soft robot manipulator can split control along degrees of freedom while acting simultaneously. In the simple pick-and-place task studied in this work, performance improves as the control is gradually given to the robot, because the robot can correct certain human errors. However, human engagement and enjoyment may be maximized when the task is at least partially shared. Finally, when the human operator is assisted by haptic feedback based on soft robot position errors, we observed that the improvement in performance is highly dependent on the expertise of the human operator.


Configuration and Fabrication of Preformed Vine Robots

arXiv.org Artificial Intelligence

Vine robots are a class of soft continuum robots that grow via tip eversion, allowing them to move their tip without relying on reaction forces from the environment. Constructed from compliant materials such as fabric and thin, flexible plastic, these robots are able to grow many times their original length with the use of fluidic pressure. They can be mechanically programmed/preformed to follow a desired path during growth by changing the structure of their body prior to deployment. We present a model for fabricating preformed vine robots with discrete bends. We apply this model across combinations of three fabrication methods and two materials. One fabrication method, taping folds into the robot body, is from the literature. The other two methods, welding folds and connecting fasteners embedded in the robot body, are novel. Measurements show the ability of the resulting vine robots to follow a desired path and show that fabrication method has a significant impact. Results include bend angles with as little as 0.12 degrees of error, and segment lengths with as low as 0.36 mm of error. The required growth pressure and average growth speed of these preformed vine robots ranged from 11.5 to 23.7kPA and 3.75 to 10 cm/s, respectively. These results validate the use of preformed vine robots for deployment along known paths, and serve as a guide for choosing a fabrication method and material combination based on the specific needs of the task.


A Multi-Segment, Soft Growing Robot with Selective Steering

arXiv.org Artificial Intelligence

Everting, soft growing vine robots benefit from reduced friction with their environment, which allows them to navigate challenging terrain. Vine robots can use air pouches attached to their sides for lateral steering. However, when all pouches are serially connected, the whole robot can only perform one constant curvature in free space. It must contact the environment to navigate through obstacles along paths with multiple turns. This work presents a multi-segment vine robot that can navigate complex paths without interacting with its environment. This is achieved by a new steering method that selectively actuates each single pouch at the tip, providing high degrees of freedom with few control inputs. A small magnetic valve connects each pouch to a pressure supply line. A motorized tip mount uses an interlocking mechanism and motorized rollers on the outer material of the vine robot. As each valve passes through the tip mount, a permanent magnet inside the tip mount opens the valve so the corresponding pouch is connected to the pressure supply line at the same moment. Novel cylindrical pneumatic artificial muscles (cPAMs) are integrated into the vine robot and inflate to a cylindrical shape for improved bending characteristics compared to other state-of-the-art vine robots. The motorized tip mount controls a continuous eversion speed and enables controlled retraction. A final prototype was able to repeatably grow into different shapes and hold these shapes. We predict the path using a model that assumes a piecewise constant curvature along the outside of the multi-segment vine robot. The proposed multi-segment steering method can be extended to other soft continuum robot designs.


Passive Shape Locking for Multi-Bend Growing Inflated Beam Robots

arXiv.org Artificial Intelligence

Shape change enables new capabilities for robots. One class of robots capable of dramatic shape change is soft growing "vine" robots. These robots usually feature global actuation methods for bending that limit them to simple, constant-curvature shapes. Achieving more complex "multi-bend" configurations has also been explored but requires choosing the desired configuration ahead of time, exploiting contact with the environment to maintain previous bends, or using pneumatic actuation for shape locking. In this paper, we present a novel design that enables passive, on-demand shape locking. Our design leverages a passive tip mount to apply hook-and-loop fasteners that hold bends without any pneumatic or electrical input. We characterize the robot's kinematics and ability to hold locked bends. We also experimentally evaluate the effect of hook-and-loop fasteners on beam and joint stiffness. Finally, we demonstrate our proof-of-concept prototype in 2D. Our passive shape locking design is a step towards easily reconfigurable robots that are lightweight, low-cost, and low-power.


Haptic Feedback Relocation from the Fingertips to the Wrist for Two-Finger Manipulation in Virtual Reality

arXiv.org Artificial Intelligence

Relocation of haptic feedback from the fingertips to the wrist has been considered as a way to enable haptic interaction with mixed reality virtual environments while leaving the fingers free for other tasks. We present a pair of wrist-worn tactile haptic devices and a virtual environment to study how various mappings between fingers and tactors affect task performance. The haptic feedback rendered to the wrist reflects the interaction forces occurring between a virtual object and virtual avatars controlled by the index finger and thumb. We performed a user study comparing four different finger-to-tactor haptic feedback mappings and one no-feedback condition as a control. We evaluated users' ability to perform a simple pick-and-place task via the metrics of task completion time, path length of the fingers and virtual cube, and magnitudes of normal and shear forces at the fingertips. We found that multiple mappings were effective, and there was a greater impact when visual cues were limited. We discuss the limitations of our approach and describe next steps toward multi-degree-of-freedom haptic rendering for wrist-worn devices to improve task performance in virtual environments.


Isometric force pillow: using air pressure to quantify involuntary finger flexion in the presence of hypertonia

arXiv.org Artificial Intelligence

Survivors of central nervous system injury commonly present with spastic hypertonia. The affected muscles are hyperexcitable and can display involuntary static muscle tone and an exaggerated stretch reflex. These symptoms affect posture and disrupt activities of daily living. Symptoms are typically measured using subjective manual tests such as the Modified Ashworth Scale; however, more quantitative measures are necessary to evaluate potential treatments. The hands are one of the most common targets for intervention, but few investigators attempt to quantify symptoms of spastic hypertonia affecting the fingers. We present the isometric force pillow (IFP) to quantify involuntary grip force. This lightweight, computerized tool provides a holistic measure of finger flexion force and can be used in various orientations for clinical testing and to measure the impact of assistive devices.