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Collaborating Authors

 Nguyen, Tu Anh


SpiRit-LM: Interleaved Spoken and Written Language Model

arXiv.org Artificial Intelligence

We introduce SPIRIT-LM, a foundation multimodal language model that freely mixes text and speech. Our model is based on a pretrained text language model that we extend to the speech modality by continuously training it on text and speech units. Speech and text sequences are concatenated as a single set of tokens, and trained with a word-level interleaving method using a small automatically-curated speech-text parallel corpus. SPIRIT-LM comes in two versions: a BASE version that uses speech semantic units and an EXPRESSIVE version that models expressivity using pitch and style units in addition to the semantic units. For both versions, the text is encoded with subword BPE tokens. The resulting model displays both the semantic abilities of text models and the expressive abilities of speech models. Additionally, we demonstrate that SPIRIT-LM is able to learn new tasks in a few-shot fashion across modalities (i.e. ASR, TTS, Speech Classification).


Textually Pretrained Speech Language Models

arXiv.org Artificial Intelligence

Speech language models (SpeechLMs) process and generate acoustic data only, without textual supervision. In this work, we propose TWIST, a method for training SpeechLMs using a warm-start from a pretrained textual language models. We show using both automatic and human evaluations that TWIST outperforms a cold-start SpeechLM across the board. We empirically analyze the effect of different model design choices such as the speech tokenizer, the pretrained textual model, and the dataset size. We find that model and dataset scale both play an important role in constructing better-performing SpeechLMs. Based on our observations, we present the largest (to the best of our knowledge) SpeechLM both in terms of number of parameters and training data. We additionally introduce two spoken versions of the StoryCloze textual benchmark to further improve model evaluation and advance future research in the field. We make speech samples, code and models publicly available: https://pages.cs.huji.ac.il/adiyoss-lab/twist/ .


Generative Spoken Language Model based on continuous word-sized audio tokens

arXiv.org Artificial Intelligence

In NLP, text language models based on words or subwords are known to outperform their character-based counterparts. Yet, in the speech community, the standard input of spoken LMs are 20ms or 40ms-long discrete units (shorter than a phoneme). Taking inspiration from word-based LM, we introduce a Generative Spoken Language Model (GSLM) based on word-size continuous-valued audio embeddings that can generate diverse and expressive language output. This is obtained by replacing lookup table for lexical types with a Lexical Embedding function, the cross entropy loss by a contrastive loss, and multinomial sampling by k-NN sampling. The resulting model is the first generative language model based on word-size continuous embeddings. Its performance is on par with discrete unit GSLMs regarding generation quality as measured by automatic metrics and subjective human judgements. Moreover, it is five times more memory efficient thanks to its large 200ms units. In addition, the embeddings before and after the Lexical Embedder are phonetically and semantically interpretable.


EXPRESSO: A Benchmark and Analysis of Discrete Expressive Speech Resynthesis

arXiv.org Artificial Intelligence

Recent work has shown that it is possible to resynthesize high-quality speech based, not on text, but on low bitrate discrete units that have been learned in a self-supervised fashion and can therefore capture expressive aspects of speech that are hard to transcribe (prosody, voice styles, non-verbal vocalization). The adoption of these methods is still limited by the fact that most speech synthesis datasets are read, severely limiting spontaneity and expressivity. Here, we introduce Expresso, a high-quality expressive speech dataset for textless speech synthesis that includes both read speech and improvised dialogues rendered in 26 spontaneous expressive styles. We illustrate the challenges and potentials of this dataset with an expressive resynthesis benchmark where the task is to encode the input in low-bitrate units and resynthesize it in a target voice while preserving content and style. We evaluate resynthesis quality with automatic metrics for different self-supervised discrete encoders, and explore tradeoffs between quality, bitrate and invariance to speaker and style. All the dataset, evaluation metrics and baseline models are open source


Augmentation Invariant Discrete Representation for Generative Spoken Language Modeling

arXiv.org Artificial Intelligence

Generative Spoken Language Modeling research focuses on optimizing speech Language Models (LMs) using raw audio recordings without accessing any textual supervision. Such speech LMs usually operate over discrete units obtained from quantizing internal representations of self-supervised models. Although such units show impressive modeling results, their robustness capabilities have not been extensively investigated. This work focuses on improving the robustness of discrete input representations for generative spoken language modeling. First, we formally define how to measure the robustness of such representations to various signal variations that do not alter the spoken information (e.g., time-stretch). Next, we empirically demonstrate how current state-of-the-art representation models lack robustness to such variations. To overcome this, we propose an effective and efficient method to learn robust discrete speech representation for generative spoken language modeling. The proposed approach is based on applying a set of signal transformations to the speech signal and optimizing the model using an iterative pseudo-labeling scheme. Our method significantly improves over the evaluated baselines when considering encoding and modeling metrics. We additionally evaluate our method on the speech-to-speech translation task, considering Spanish-English and French-English translations, and show the proposed approach outperforms the evaluated baselines.


Generative Spoken Dialogue Language Modeling

arXiv.org Artificial Intelligence

We introduce dGSLM, the first "textless" model able to generate audio samples of naturalistic spoken dialogues. It uses recent work on unsupervised spoken unit discovery coupled with a dual-tower transformer architecture with cross-attention trained on 2000 hours of two-channel raw conversational audio (Fisher dataset) without any text or labels. We show that our model is able to generate speech, laughter and other paralinguistic signals in the two channels simultaneously and reproduces more naturalistic and fluid turn-taking compared to a text-based cascaded model.


Are word boundaries useful for unsupervised language learning?

arXiv.org Artificial Intelligence

Word or word-fragment based Language Models (LM) are typically preferred over character-based ones in many downstream applications. This may not be surprising as words seem more linguistically relevant units than characters. Words provide at least two kinds of relevant information: boundary information and meaningful units. However, word boundary information may be absent or unreliable in the case of speech input (word boundaries are not marked explicitly in the speech stream). Here, we systematically compare LSTMs as a function of the input unit (character, phoneme, word, word part), with or without gold boundary information. We probe linguistic knowledge in the networks at the lexical, syntactic and semantic levels using three speech-adapted black box NLP psycholinguistically-inpired benchmarks (pWUGGY, pBLIMP, pSIMI). We find that the absence of boundaries costs between 2\% and 28\% in relative performance depending on the task. We show that gold boundaries can be replaced by automatically found ones obtained with an unsupervised segmentation algorithm, and that even modest segmentation performance gives a gain in performance on two of the three tasks compared to basic character/phone based models without boundary information.


The Interspeech Zero Resource Speech Challenge 2021: Spoken language modelling

arXiv.org Artificial Intelligence

We present the Zero Resource Speech Challenge 2021, which asks participants to learn a language model directly from audio, without any text or labels. The challenge is based on the Libri-light dataset, which provides up to 60k hours of audio from English audio books without any associated text. We provide a pipeline baseline system consisting on an encoder based on contrastive predictive coding (CPC), a quantizer ($k$-means) and a standard language model (BERT or LSTM). The metrics evaluate the learned representations at the acoustic (ABX discrimination), lexical (spot-the-word), syntactic (acceptability judgment) and semantic levels (similarity judgment). We present an overview of the eight submitted systems from four groups and discuss the main results.