Mueller, Paul
VLSI Implementation of Cortical Visual Motion Detection Using an Analog Neural Computer
Etienne-Cummings, Ralph, Spiegel, Jan Van der, Takahashi, Naomi, Apsel, Alyssa, Mueller, Paul
Two dimensional image motion detection neural networks have been implemented using a general purpose analog neural computer. The neural circuits perform spatiotemporal feature extraction based on the cortical motion detection model of Adelson and Bergen. The neural computer provides the neurons, synapses and synaptic time-constants required to realize the model in VLSI hardware. Results show that visual motion estimation can be implemented with simple sum-andthreshold neuralhardware with temporal computational capabilities. The neural circuits compute general 20 visual motion in real-time.
VLSI Implementation of Cortical Visual Motion Detection Using an Analog Neural Computer
Etienne-Cummings, Ralph, Spiegel, Jan Van der, Takahashi, Naomi, Apsel, Alyssa, Mueller, Paul
Two dimensional image motion detection neural networks have been implemented using a general purpose analog neural computer. The neural circuits perform spatiotemporal feature extraction based on the cortical motion detection model of Adelson and Bergen. The neural computer provides the neurons, synapses and synaptic time-constants required to realize the model in VLSI hardware. Results show that visual motion estimation can be implemented with simple sum-andthreshold neural hardware with temporal computational capabilities. The neural circuits compute general 20 visual motion in real-time.
VLSI Model of Primate Visual Smooth Pursuit
Etienne-Cummings, Ralph, Spiegel, Jan Van der, Mueller, Paul
A one dimensional model of primate smooth pursuit mechanism has been implemented in 2 11m CMOS VLSI. The model consolidates Robinson's negative feedback model with Wyatt and Pola's positive feedback scheme, to produce a smooth pursuit system which zero's the velocity of a target on the retina. Furthermore, the system uses the current eye motion as a predictor for future target motion. Analysis, stability and biological correspondence of the system are discussed. For implementation at the focal plane, a local correlation based visual motion detection technique is used. Velocity measurements, ranging over 4 orders of magnitude with 15% variation, provides the input to the smooth pursuit system. The system performed successful velocity tracking for high contrast scenes. Circuit design and performance of the complete smooth pursuit system is presented.
VLSI Model of Primate Visual Smooth Pursuit
Etienne-Cummings, Ralph, Spiegel, Jan Van der, Mueller, Paul
A one dimensional model of primate smooth pursuit mechanism has been implemented in 2 11m CMOS VLSI. The model consolidates Robinson's negative feedback model with Wyatt and Pola's positive feedback scheme, to produce a smooth pursuit system which zero's the velocity of a target on the retina. Furthermore, the system uses the current eye motion as a predictor for future target motion. Analysis, stability and biological correspondence of the system are discussed. For implementation at the focal plane, a local correlation based visual motion detection technique is used. Velocity measurements, ranging over 4 orders of magnitude with 15% variation, provides the input to the smooth pursuit system. The system performed successful velocity tracking for high contrast scenes. Circuit design and performance of the complete smooth pursuit system is presented.
A Programmable Analog Neural Computer and Simulator
Mueller, Paul, Spiegel, Jan Van der, Blackman, David, Chiu, Timothy, Clare, Thomas, Dao, Joseph, Donham, Christopher, Hsieh, Tzu-pu, Loinaz, Marc
ABSTRACT This report describes the design of a programmable general purpose analog neural computer and simulator. It is intended primarily for real-world real-time computations such as analysis of visual or acoustical patterns, robotics and the development of special purpose neural nets. The machine is scalable and composed of interconnected modules containing arrays ofneurons, modifiable synapses and switches. It runs entirely in analog mode but connection architecture, synaptic gains and time constants as well as neuron parameters are set digitally. Each neuron has a limited number of inputs and can be connected to any but not all other neurons.
A Programmable Analog Neural Computer and Simulator
Mueller, Paul, Spiegel, Jan Van der, Blackman, David, Chiu, Timothy, Clare, Thomas, Dao, Joseph, Donham, Christopher, Hsieh, Tzu-pu, Loinaz, Marc
ABSTRACT This report describes the design of a programmable general purpose analog neural computer and simulator. It is intended primarily for real-world real-time computations such as analysis of visual or acoustical patterns, robotics and the development of special purpose neural nets. The machine is scalable and composed of interconnected modules containing arrays of neurons, modifiable synapses and switches. It runs entirely in analog mode but connection architecture, synaptic gains and time constants as well as neuron parameters are set digitally. Each neuron has a limited number of inputs and can be connected to any but not all other neurons.