Moletta, Marco
Unfolding the Literature: A Review of Robotic Cloth Manipulation
Longhini, Alberta, Wang, Yufei, Garcia-Camacho, Irene, Blanco-Mulero, David, Moletta, Marco, Welle, Michael, Alenyà, Guillem, Yin, Hang, Erickson, Zackory, Held, David, Borràs, Júlia, Kragic, Danica
The deformable nature of these objects poses unique challenges that prior work on rigid objects cannot fully address. The increasing interest within the community in textile perception and manipulation has led to new methods that aim to address challenges in modeling, perception, and control, resulting in significant progress. However, this progress is often tailored to one specific textile or a subcategory of these textiles. To understand what restricts these methods and hinders current approaches from generalizing to a broader range of real-world textiles, this review provides an overview of the field, focusing specifically on how and to what extent textile variations are addressed in modeling, perception, benchmarking, and manipulation of textiles. We finally conclude by identifying key open problems and outlining grand challenges that will drive future advancements in the field.
Visual Action Planning with Multiple Heterogeneous Agents
Lippi, Martina, Welle, Michael C., Moletta, Marco, Marino, Alessandro, Gasparri, Andrea, Kragic, Danica
Visual planning methods are promising to handle complex settings where extracting the system state is challenging. However, none of the existing works tackles the case of multiple heterogeneous agents which are characterized by different capabilities and/or embodiment. In this work, we propose a method to realize visual action planning in multi-agent settings by exploiting a roadmap built in a low-dimensional structured latent space and used for planning. To enable multi-agent settings, we infer possible parallel actions from a dataset composed of tuples associated with individual actions. Next, we evaluate feasibility and cost of them based on the capabilities of the multi-agent system and endow the roadmap with this information, building a capability latent space roadmap (C-LSR). Additionally, a capability suggestion strategy is designed to inform the human operator about possible missing capabilities when no paths are found. The approach is validated in a simulated burger cooking task and a real-world box packing task.
A Virtual Reality Framework for Human-Robot Collaboration in Cloth Folding
Moletta, Marco, Wozniak, Maciej K., Welle, Michael C., Kragic, Danica
Abstract-- We present a virtual reality (VR) framework to automate the data collection process in cloth folding tasks. The framework uses skeleton representations to help the user define the folding plans for different classes of garments, allowing for replicating the folding on unseen items of the same class. We evaluate the framework in the context of automating garment folding tasks. A quantitative analysis is performed on three classes of garments, demonstrating that the framework reduces the need for intervention by the user. We also compare skeleton representations with RGB images in a classification task on a large dataset of clothing items, motivating the use of the proposed framework for other classes of garments.
EDO-Net: Learning Elastic Properties of Deformable Objects from Graph Dynamics
Longhini, Alberta, Moletta, Marco, Reichlin, Alfredo, Welle, Michael C., Held, David, Erickson, Zackory, Kragic, Danica
We study the problem of learning graph dynamics of deformable objects that generalizes to unknown physical properties. Our key insight is to leverage a latent representation of elastic physical properties of cloth-like deformable objects that can be extracted, for example, from a pulling interaction. In this paper we propose EDO-Net (Elastic Deformable Object - Net), a model of graph dynamics trained on a large variety of samples with different elastic properties that does not rely on ground-truth labels of the properties. EDO-Net jointly learns an adaptation module, and a forward-dynamics module. The former is responsible for extracting a latent representation of the physical properties of the object, while the latter leverages the latent representation to predict future states of cloth-like objects represented as graphs. We evaluate EDO-Net both in simulation and real world, assessing its capabilities of: 1) generalizing to unknown physical properties, 2) transferring the learned representation to new downstream tasks.