Miao, Xupeng
AdaServe: SLO-Customized LLM Serving with Fine-Grained Speculative Decoding
Li, Zikun, Chen, Zhuofu, Delacourt, Remi, Oliaro, Gabriele, Wang, Zeyu, Chen, Qinghan, Lin, Shuhuai, Yang, April, Zhang, Zhihao, Chen, Zhuoming, Lai, Sean, Miao, Xupeng, Jia, Zhihao
This paper introduces AdaServe, the first LLM serving system to support SLO customization through fine-grained speculative decoding. AdaServe leverages the logits of a draft model to predict the speculative accuracy of tokens and employs a theoretically optimal algorithm to construct token trees for verification. To accommodate diverse SLO requirements without compromising throughput, AdaServe employs a speculation-and-selection scheme that first constructs candidate token trees for each request and then dynamically selects tokens to meet individual SLO constraints while optimizing throughput. Comprehensive evaluations demonstrate that AdaServe achieves up to 73% higher SLO attainment and 74% higher goodput compared to state-of-the-art systems. These results underscore AdaServe's potential to enhance the efficiency and adaptability of LLM deployments across varied application scenarios.
PQCache: Product Quantization-based KVCache for Long Context LLM Inference
Zhang, Hailin, Ji, Xiaodong, Chen, Yilin, Fu, Fangcheng, Miao, Xupeng, Nie, Xiaonan, Chen, Weipeng, Cui, Bin
As the field of Large Language Models (LLMs) continues to evolve, the context length in inference is steadily growing. Key-Value Cache (KVCache), a crucial component in LLM inference, has now become the primary memory bottleneck due to limited GPU memory. Current methods selectively determine suitable keys and values for self-attention computation in LLMs to address the issue. However, they either fall short in maintaining model quality or result in high serving latency. Drawing inspiration from advanced embedding retrieval techniques used in the database community, we consider the storage and searching of KVCache as a typical embedding retrieval problem. We propose PQCache, which employs Product Quantization (PQ) to manage KVCache, maintaining model quality while ensuring low serving latency. During the prefilling phase, we apply PQ to tokens' keys for each LLM layer and head. During the autoregressive decoding phase, for each newly generated token, we first identify important tokens through Maximum Inner-Product Search (MIPS) using PQ codes and centroids, then fetch the corresponding key-value pairs for self-attention computation. Through meticulous design of overlapping and caching, we minimize any additional computation and communication overhead during both phases. Extensive experiments show that PQCache achieves both effectiveness and efficiency. It maintains model quality even when only 1/5 of the tokens are involved in attention, while attaining acceptable system latency.
GraphPipe: Improving Performance and Scalability of DNN Training with Graph Pipeline Parallelism
Jeon, Byungsoo, Wu, Mengdi, Cao, Shiyi, Kim, Sunghyun, Park, Sunghyun, Aggarwal, Neeraj, Unger, Colin, Arfeen, Daiyaan, Liao, Peiyuan, Miao, Xupeng, Alizadeh, Mohammad, Ganger, Gregory R., Chen, Tianqi, Jia, Zhihao
Deep neural networks (DNNs) continue to grow rapidly in size, making them infeasible to train on a single device. Pipeline parallelism is commonly used in existing DNN systems to support large-scale DNN training by partitioning a DNN into multiple stages, which concurrently perform DNN training for different micro-batches in a pipeline fashion. However, existing pipeline-parallel approaches only consider sequential pipeline stages and thus ignore the topology of a DNN, resulting in missed model-parallel opportunities. This paper presents graph pipeline parallelism (GPP), a new pipeline-parallel scheme that partitions a DNN into pipeline stages whose dependencies are identified by a directed acyclic graph. GPP generalizes existing sequential pipeline parallelism and preserves the inherent topology of a DNN to enable concurrent execution of computationally-independent operators, resulting in reduced memory requirement and improved GPU performance. In addition, we develop GraphPipe, a distributed system that exploits GPP strategies to enable performant and scalable DNN training. GraphPipe partitions a DNN into a graph of stages, optimizes micro-batch schedules for these stages, and parallelizes DNN training using the discovered GPP strategies. Evaluation on a variety of DNNs shows that GraphPipe outperforms existing pipeline-parallel systems such as PipeDream and Piper by up to 1.6X. GraphPipe also reduces the search time by 9-21X compared to PipeDream and Piper.
Optimal Kernel Orchestration for Tensor Programs with Korch
Hu, Muyan, Venkatram, Ashwin, Biswas, Shreyashri, Marimuthu, Balamurugan, Hou, Bohan, Oliaro, Gabriele, Wang, Haojie, Zheng, Liyan, Miao, Xupeng, Zhai, Jidong
Kernel orchestration is the task of mapping the computation defined in different operators of a deep neural network (DNN) to the execution of GPU kernels on modern hardware platforms. Prior approaches optimize kernel orchestration by greedily applying operator fusion, which fuses the computation of multiple operators into a single kernel, and miss a variety of optimization opportunities in kernel orchestration. This paper presents Korch, a tensor program optimizer that discovers optimal kernel orchestration strategies for tensor programs. Instead of directly fusing operators, Korch first applies operator fission to decompose tensor operators into a small set of basic tensor algebra primitives. This decomposition enables a diversity of fine-grained, inter-operator optimizations. Next, Korch optimizes kernel orchestration by formalizing it as a constrained optimization problem, leveraging an off-the-shelf binary linear programming solver to discover an optimal orchestration strategy, and generating an executable that can be directly deployed on modern GPU platforms. Evaluation on a variety of DNNs shows that Korch outperforms existing tensor program optimizers by up to 1.7x on V100 GPUs and up to 1.6x on A100 GPUs. Korch is publicly available at https://github.com/humuyan/Korch.
Helix: Distributed Serving of Large Language Models via Max-Flow on Heterogeneous GPUs
Mei, Yixuan, Zhuang, Yonghao, Miao, Xupeng, Yang, Juncheng, Jia, Zhihao, Vinayak, Rashmi
This paper introduces Helix, a distributed system for high-throughput, low-latency large language model (LLM) serving on heterogeneous GPU clusters. A key idea behind Helix is to formulate inference computation of LLMs over heterogeneous GPUs and network connections as a max-flow problem for a directed, weighted graph, whose nodes represent GPU instances and edges capture both GPU and network heterogeneity through their capacities. Helix then uses a mixed integer linear programming (MILP) algorithm to discover highly optimized strategies to serve LLMs. This approach allows Helix to jointly optimize model placement and request scheduling, two highly entangled tasks in heterogeneous LLM serving. Our evaluation on several heterogeneous cluster settings ranging from 24 to 42 GPU nodes shows that Helix improves serving throughput by up to 2.7$\times$ and reduces prompting and decoding latency by up to 2.8$\times$ and 1.3$\times$, respectively, compared to best existing approaches.
FlexLLM: A System for Co-Serving Large Language Model Inference and Parameter-Efficient Finetuning
Miao, Xupeng, Oliaro, Gabriele, Cheng, Xinhao, Wu, Mengdi, Unger, Colin, Jia, Zhihao
Parameter-efficient finetuning (PEFT) is a widely used technique to adapt large language models for different tasks. Service providers typically create separate systems for users to perform PEFT model finetuning and inference tasks. This is because existing systems cannot handle workloads that include a mix of inference and PEFT finetuning requests. As a result, shared GPU resources are underutilized, leading to inefficiencies. To address this problem, we present FlexLLM, the first system that can serve inference and parameter-efficient finetuning requests in the same iteration. Our system leverages the complementary nature of these two tasks and utilizes shared GPU resources to run them jointly, using a method called co-serving. To achieve this, FlexLLM introduces a novel token-level finetuning mechanism, which breaks down the finetuning computation of a sequence into smaller token-level computations and uses dependent parallelization and graph pruning, two static compilation optimizations, to minimize the memory overhead and latency for co-serving. Compared to existing systems, FlexLLM's co-serving approach reduces the activation GPU memory overhead by up to 8x, and the end-to-end GPU memory requirement of finetuning by up to 36% while maintaining a low inference latency and improving finetuning throughput. For example, under a heavy inference workload, FlexLLM can still preserve more than 80% of the peak finetuning throughput, whereas existing systems cannot make any progress with finetuning. The source code of FlexLLM is publicly available at https://github.com/flexflow/FlexFlow.
Generative Dense Retrieval: Memory Can Be a Burden
Yuan, Peiwen, Wang, Xinglin, Feng, Shaoxiong, Pan, Boyuan, Li, Yiwei, Wang, Heda, Miao, Xupeng, Li, Kan
Generative Retrieval (GR), autoregressively decoding relevant document identifiers given a query, has been shown to perform well under the setting of small-scale corpora. By memorizing the document corpus with model parameters, GR implicitly achieves deep interaction between query and document. However, such a memorizing mechanism faces three drawbacks: (1) Poor memory accuracy for fine-grained features of documents; (2) Memory confusion gets worse as the corpus size increases; (3) Huge memory update costs for new documents. To alleviate these problems, we propose the Generative Dense Retrieval (GDR) paradigm. Specifically, GDR first uses the limited memory volume to achieve inter-cluster matching from query to relevant document clusters. Memorizing-free matching mechanism from Dense Retrieval (DR) is then introduced to conduct fine-grained intra-cluster matching from clusters to relevant documents. The coarse-to-fine process maximizes the advantages of GR's deep interaction and DR's scalability. Besides, we design a cluster identifier constructing strategy to facilitate corpus memory and a cluster-adaptive negative sampling strategy to enhance the intra-cluster mapping ability. Empirical results show that GDR obtains an average of 3.0 R@100 improvement on NQ dataset under multiple settings and has better scalability.
Quantized Side Tuning: Fast and Memory-Efficient Tuning of Quantized Large Language Models
Zhang, Zhengxin, Zhao, Dan, Miao, Xupeng, Oliaro, Gabriele, Li, Qing, Jiang, Yong, Jia, Zhihao
Finetuning large language models (LLMs) has been empirically effective on a variety of downstream tasks. Existing approaches to finetuning an LLM either focus on parameter-efficient finetuning, which only updates a small number of trainable parameters, or attempt to reduce the memory footprint during the training phase of the finetuning. Typically, the memory footprint during finetuning stems from three contributors: model weights, optimizer states, and intermediate activations. However, existing works still require considerable memory and none can simultaneously mitigate memory footprint for all three sources. In this paper, we present Quantized Side Tuing (QST), which enables memory-efficient and fast finetuning of LLMs by operating through a dual-stage process. First, QST quantizes an LLM's model weights into 4-bit to reduce the memory footprint of the LLM's original weights; QST also introduces a side network separated from the LLM, which utilizes the hidden states of the LLM to make task-specific predictions. Using a separate side network avoids performing backpropagation through the LLM, thus reducing the memory requirement of the intermediate activations. Furthermore, QST leverages several low-rank adaptors and gradient-free downsample modules to significantly reduce the trainable parameters, so as to save the memory footprint of the optimizer states. Experiments show that QST can reduce the total memory footprint by up to 2.3 $\times$ and speed up the finetuning process by up to 3 $\times$ while achieving competent performance compared with the state-of-the-art. When it comes to full finetuning, QST can reduce the total memory footprint up to 7 $\times$.
Towards Efficient Generative Large Language Model Serving: A Survey from Algorithms to Systems
Miao, Xupeng, Oliaro, Gabriele, Zhang, Zhihao, Cheng, Xinhao, Jin, Hongyi, Chen, Tianqi, Jia, Zhihao
In the rapidly evolving landscape of artificial intelligence (AI), generative large language models (LLMs) stand at the forefront, revolutionizing how we interact with our data. However, the computational intensity and memory consumption of deploying these models present substantial challenges in terms of serving efficiency, particularly in scenarios demanding low latency and high throughput. This survey addresses the imperative need for efficient LLM serving methodologies from a machine learning system (MLSys) research perspective, standing at the crux of advanced AI innovations and practical system optimizations. We provide in-depth analysis, covering a spectrum of solutions, ranging from cutting-edge algorithmic modifications to groundbreaking changes in system designs. The survey aims to provide a comprehensive understanding of the current state and future directions in efficient LLM serving, offering valuable insights for researchers and practitioners in overcoming the barriers of effective LLM deployment, thereby reshaping the future of AI.
SpotServe: Serving Generative Large Language Models on Preemptible Instances
Miao, Xupeng, Shi, Chunan, Duan, Jiangfei, Xi, Xiaoli, Lin, Dahua, Cui, Bin, Jia, Zhihao
The high computational and memory requirements of generative large language models (LLMs) make it challenging to serve them cheaply. This paper aims to reduce the monetary cost for serving LLMs by leveraging preemptible GPU instances on modern clouds, which offer accesses to spare GPUs at a much cheaper price than regular instances but may be preempted by the cloud at any time. Serving LLMs on preemptible instances requires addressing challenges induced by frequent instance preemptions and the necessity of migrating instances to handle these preemptions. This paper presents SpotServe, the first distributed LLM serving system on preemptible instances. Several key techniques in SpotServe realize fast and reliable serving of generative LLMs on cheap preemptible instances. First, SpotServe dynamically adapts the LLM parallelization configuration for dynamic instance availability and fluctuating workload, while balancing the trade-off among the overall throughput, inference latency and monetary costs. Second, to minimize the cost of migrating instances for dynamic reparallelization, the task of migrating instances is formulated as a bipartite graph matching problem, which uses the Kuhn-Munkres algorithm to identify an optimal migration plan that minimizes communications. Finally, to take advantage of the grace period offered by modern clouds, we introduce stateful inference recovery, a new inference mechanism that commits inference progress at a much finer granularity and allows SpotServe to cheaply resume inference upon preemption. We evaluate on real spot instance preemption traces and various popular LLMs and show that SpotServe can reduce the P99 tail latency by 2.4 - 9.1x compared with the best existing LLM serving systems. We also show that SpotServe can leverage the price advantage of preemptive instances, saving 54% monetary cost compared with only using on-demand instances.