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Collaborating Authors

 Marblestone, Adam


NeuroAI for AI Safety

arXiv.org Artificial Intelligence

As AI systems become increasingly powerful, the need for safe AI has become more pressing. Humans are an attractive model for AI safety: as the only known agents capable of general intelligence, they perform robustly even under conditions that deviate significantly from prior experiences, explore the world safely, understand pragmatics, and can cooperate to meet their intrinsic goals. Intelligence, when coupled with cooperation and safety mechanisms, can drive sustained progress and well-being. These properties are a function of the architecture of the brain and the learning algorithms it implements. Neuroscience may thus hold important keys to technical AI safety that are currently underexplored and underutilized. In this roadmap, we highlight and critically evaluate several paths toward AI safety inspired by neuroscience: emulating the brain's representations, information processing, and architecture; building robust sensory and motor systems from imitating brain data and bodies; fine-tuning AI systems on brain data; advancing interpretability using neuroscience methods; and scaling up cognitively-inspired architectures. We make several concrete recommendations for how neuroscience can positively impact AI safety.


Toward Next-Generation Artificial Intelligence: Catalyzing the NeuroAI Revolution

arXiv.org Artificial Intelligence

This implies that the bulk of the work in developing general AI can be achieved by building systems that match the perceptual and motor abilities of animals and that the subsequent step to human-level intelligence would be considerably smaller. This is good news because progress on the first goal can rely on the favored subjects of neuroscience research - rats, mice, and non-human primates - for which extensive and rapidly expanding behavioral and neural datasets can guide the way. Thus, we believe that the NeuroAI path will lead to necessary advances if we figure out the core capabilities that all animals possess in embodied sensorimotor interaction with the world. NeuroAI Grand Challenge: The Embodied Turing Test In 1950, Alan Turing proposed the "imitation game" as a test of a machine's ability to exhibit intelligent behavior indistinguishable from that of a human


Gaussian Gated Linear Networks

arXiv.org Machine Learning

We propose the Gaussian Gated Linear Network (G-GLN), an extension to the recently proposed GLN family of deep neural networks. Instead of using backpropagation to learn features, GLNs have a distributed and local credit assignment mechanism based on optimizing a convex objective. This gives rise to many desirable properties including universality, data-efficient online learning, trivial interpretability and robustness to catastrophic forgetting. We extend the GLN framework from classification to multiple regression and density modelling by generalizing geometric mixing to a product of Gaussian densities. The G-GLN achieves competitive or state-of-the-art performance on several univariate and multivariate regression benchmarks, and we demonstrate its applicability to practical tasks including online contextual bandits and density estimation via denoising.