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Collaborating Authors

 Maass, Wolfgang


On the Computational Complexity of Networks of Spiking Neurons

Neural Information Processing Systems

We investigate the computational power of a formal model for networks ofspiking neurons, both for the assumption of an unlimited timing precision, and for the case of a limited timing precision. We also prove upper and lower bounds for the number of examples that are needed to train such networks.


Agnostic PAC-Learning of Functions on Analog Neural Nets

Neural Information Processing Systems

Abstract: There exist a number of negative results ([J), [BR), [KV]) about learning on neural nets in Valiant's model [V) for probably approximately correctlearning ("PAClearning"). These negative results are based on an asymptotic analysis where one lets the number of nodes in the neural net go to infinit.y. Hence this analysis is less adequate forthe investigation of learning on a small fixed neural net.


Agnostic PAC-Learning of Functions on Analog Neural Nets

Neural Information Processing Systems

Abstract: There exist a number of negative results ([J), [BR), [KV]) about learning on neural nets in Valiant's model [V) for probably approximately correct learning ("PAClearning"). These negative results are based on an asymptotic analysis where one lets the number of nodes in the neural net go to infinit.y. Hence this analysis is less adequate for the investigation of learning on a small fixed neural net.


A Method for the Efficient Design of Boltzmann Machines for Classiffication Problems

Neural Information Processing Systems

A Boltzmann machine ([AHS], [HS], [AK]) is a neural network model in which the units update their states according to a stochastic decision rule. It consists of a set U of units, a set C of unordered pairs of elements of U, and an assignment of connection strengths S: C -- R. A configuration of a Boltzmann machine is a map k: U -- {O, I}.


A Method for the Efficient Design of Boltzmann Machines for Classiffication Problems

Neural Information Processing Systems

A Boltzmann machine ([AHS], [HS], [AK]) is a neural network model in which the units update their states according to a stochastic decision rule. It consists of a set U of units, a set C of unordered pairs of elements of U, and an assignment of connection strengths S: C -- R. A configuration of a Boltzmann machine is a map k: U -- {O, I}.