Lu, Zhan
MoE-Gen: High-Throughput MoE Inference on a Single GPU with Module-Based Batching
Xu, Tairan, Xue, Leyang, Lu, Zhan, Jackson, Adrian, Mai, Luo
This paper presents MoE-Gen, a high-throughput MoE inference system optimized for single-GPU execution. Existing inference systems rely on model-based or continuous batching strategies, originally designed for interactive inference, which result in excessively small batches for MoE's key modules-attention and expert modules-leading to poor throughput. To address this, we introduce module-based batching, which accumulates tokens in host memory and dynamically launches large batches on GPUs to maximize utilization. Additionally, we optimize the choice of batch sizes for each module in an MoE to fully overlap GPU computation and communication, maximizing throughput. Evaluation demonstrates that MoE-Gen achieves 8-31x higher throughput compared to state-of-the-art systems employing model-based batching (FlexGen, MoE-Lightning, DeepSpeed), and offers even greater throughput improvements over continuous batching systems (e.g., vLLM and Ollama) on popular MoE models (DeepSeek and Mixtral) across offline inference tasks. MoE-Gen's source code is publicly available at https://github.com/EfficientMoE/MoE-Gen
MoE-CAP: Cost-Accuracy-Performance Benchmarking for Mixture-of-Experts Systems
Fu, Yao, Jiang, Yinsicheng, Huang, Yeqi, Nie, Ping, Lu, Zhan, Xue, Leyang, He, Congjie, Sit, Man-Kit, Xue, Jilong, Dong, Li, Miao, Ziming, Zou, Kai, Ponti, Edoardo, Mai, Luo
The sparse Mixture-of-Experts (MoE) architecture is increasingly favored for scaling Large Language Models (LLMs) efficiently; however, MoE systems rely on heterogeneous compute and memory resources. These factors collectively influence the system's Cost, Accuracy, and Performance (CAP), creating a challenging trade-off. Current benchmarks often fail to provide precise estimates of these effects, complicating practical considerations for deploying MoE systems. To bridge this gap, we introduce MoE-CAP, a benchmark specifically designed to evaluate MoE systems. Our findings highlight the difficulty of achieving an optimal balance of cost, accuracy, and performance with existing hardware capabilities. MoE systems often necessitate compromises on one factor to optimize the other two, a dynamic we term the MoE-CAP trade-off. To identify the best trade-off, we propose novel performance evaluation metrics - Sparse Memory Bandwidth Utilization (S-MBU) and Sparse Model FLOPS Utilization (S-MFU) - and develop cost models that account for the heterogeneous compute and memory hardware integral to MoE systems. This benchmark is publicly available on HuggingFace: https://huggingface.co/spaces/sparse-generative-ai/open-moe-llm-leaderboard.
MoE-Infinity: Activation-Aware Expert Offloading for Efficient MoE Serving
Xue, Leyang, Fu, Yao, Lu, Zhan, Mai, Luo, Marina, Mahesh
This paper presents MoE-Infinity, a cost-efficient mixture-of-expert (MoE) serving system that realizes activation-aware expert offloading. MoE-Infinity features sequence-level expert activation tracing, a new approach adept at identifying sparse activations and capturing the temporal locality of MoE inference. By analyzing these traces, MoE-Infinity performs novel activation-aware expert prefetching and caching, substantially reducing the latency overheads usually associated with offloading experts for improved cost performance. Extensive experiments in a cluster show that MoE-Infinity outperforms numerous existing systems and approaches, reducing latency by 4 - 20X and decreasing deployment costs by over 8X for various MoEs. MoE-Infinity's source code is publicly available at https://github.com/TorchMoE/MoE-Infinity