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Collaborating Authors

 Lopes, Vasco


Zero-Shot Action Recognition in Surveillance Videos

arXiv.org Artificial Intelligence

The growing demand for surveillance in public spaces presents significant challenges due to the shortage of human resources. Current AI-based video surveillance systems heavily rely on core computer vision models that require extensive finetuning, which is particularly difficult in surveillance settings due to limited datasets and difficult setting (viewpoint, low quality, etc.). In this work, we propose leveraging Large Vision-Language Models (LVLMs), known for their strong zero and few-shot generalization, to tackle video understanding tasks in surveillance. Specifically, we explore VideoLLaMA2, a state-of-the-art LVLM, and an improved token-level sampling method, Self-Reflective Sampling (Self-ReS). Our experiments on the UCF-Crime dataset show that VideoLLaMA2 represents a significant leap in zero-shot performance, with 20% boost over the baseline. Self-ReS additionally increases zero-shot action recognition performance to 44.6%. These results highlight the potential of LVLMs, paired with improved sampling techniques, for advancing surveillance video analysis in diverse scenarios.


Are Neural Architecture Search Benchmarks Well Designed? A Deeper Look Into Operation Importance

arXiv.org Artificial Intelligence

Neural Architecture Search (NAS) benchmarks significantly improved the capability of developing and comparing NAS methods while at the same time drastically reduced the computational overhead by providing meta-information about thousands of trained neural networks. However, tabular benchmarks have several drawbacks that can hinder fair comparisons and provide unreliable results. These usually focus on providing a small pool of operations in heavily constrained search spaces -- usually cell-based neural networks with pre-defined outer-skeletons. In this work, we conducted an empirical analysis of the widely used NAS-Bench-101, NAS-Bench-201 and TransNAS-Bench-101 benchmarks in terms of their generability and how different operations influence the performance of the generated architectures. We found that only a subset of the operation pool is required to generate architectures close to the upper-bound of the performance range. Also, the performance distribution is negatively skewed, having a higher density of architectures in the upper-bound range. We consistently found convolution layers to have the highest impact on the architecture's performance, and that specific combination of operations favors top-scoring architectures. These findings shed insights on the correct evaluation and comparison of NAS methods using NAS benchmarks, showing that directly searching on NAS-Bench-201, ImageNet16-120 and TransNAS-Bench-101 produces more reliable results than searching only on CIFAR-10. Furthermore, with this work we provide suggestions for future benchmark evaluations and design. The code used to conduct the evaluations is available at https://github.com/VascoLopes/NAS-Benchmark-Evaluation.


MANAS: Multi-Agent Neural Architecture Search

arXiv.org Artificial Intelligence

The Neural Architecture Search (NAS) problem is typically formulated as a graph search problem where the goal is to learn the optimal operations over edges in order to maximise a graph-level global objective. Due to the large architecture parameter space, efficiency is a key bottleneck preventing NAS from its practical use. In this paper, we address the issue by framing NAS as a multi-agent problem where agents control a subset of the network and coordinate to reach optimal architectures. We provide two distinct lightweight implementations, with reduced memory requirements (1/8th of state-of-the-art), and performances above those of much more computationally expensive methods. Theoretically, we demonstrate vanishing regrets of the form O(sqrt(T)), with T being the total number of rounds. Finally, aware that random search is an, often ignored, effective baseline we perform additional experiments on 3 alternative datasets and 2 network configurations, and achieve favourable results in comparison.


Towards Less Constrained Macro-Neural Architecture Search

arXiv.org Artificial Intelligence

Networks found with Neural Architecture Search (NAS) achieve state-of-the-art performance in a variety of tasks, out-performing human-designed networks. However, most NAS methods heavily rely on human-defined assumptions that constrain the search: architecture's outer-skeletons, number of layers, parameter heuristics and search spaces. Additionally, common search spaces consist of repeatable modules (cells) instead of fully exploring the architecture's search space by designing entire architectures (macro-search). Imposing such constraints requires deep human expertise and restricts the search to pre-defined settings. In this paper, we propose LCMNAS, a method that pushes NAS to less constrained search spaces by performing macro-search without relying on pre-defined heuristics or bounded search spaces. LCMNAS introduces three components for the NAS pipeline: i) a method that leverages information about well-known architectures to autonomously generate complex search spaces based on Weighted Directed Graphs with hidden properties, ii) an evolutionary search strategy that generates complete architectures from scratch, and iii) a mixed-performance estimation approach that combines information about architectures at initialization stage and lower fidelity estimates to infer their trainability and capacity to model complex functions. We present experiments in 13 different data sets showing that LCMNAS is capable of generating both cell and macro-based architectures with minimal GPU computation and state-of-the-art results. More, we conduct extensive studies on the importance of different NAS components in both cell and macro-based settings. Code for reproducibility is public at https://github.com/VascoLopes/LCMNAS.


Guided Evolution for Neural Architecture Search

arXiv.org Artificial Intelligence

Neural Architecture Search (NAS) methods have been successfully applied to image tasks with excellent results. However, NAS methods are often complex and tend to converge to local minima as soon as generated architectures seem to yield good results. In this paper, we propose G-EA, a novel approach for guided evolutionary NAS. The rationale behind G-EA, is to explore the search space by generating and evaluating several architectures in each generation at initialization stage using a zero-proxy estimator, where only the highest-scoring network is trained and kept for the next generation. This evaluation at initialization stage allows continuous extraction of knowledge from the search space without increasing computation, thus allowing the search to be efficiently guided. Moreover, G-EA forces exploitation of the most performant networks by descendant generation while at the same time forcing exploration by parent mutation and by favouring younger architectures to the detriment of older ones. Experimental results demonstrate the effectiveness of the proposed method, showing that G-EA achieves state-of-the-art results in NAS-Bench-201 search space in CIFAR-10, CIFAR-100 and ImageNet16-120, with mean accuracies of 93.98%, 72.12% and 45.94% respectively.


Generative Adversarial Graph Convolutional Networks for Human Action Synthesis

arXiv.org Artificial Intelligence

Synthesising the spatial and temporal dynamics of the human body skeleton remains a challenging task, not only in terms of the quality of the generated shapes, but also of their diversity, particularly to synthesise realistic body movements of a specific action (action conditioning). In this paper, we propose Kinetic-GAN, a novel architecture that leverages the benefits of Generative Adversarial Networks and Graph Convolutional Networks to synthesise the kinetics of the human body. The proposed adversarial architecture can condition up to 120 different actions over local and global body movements while improving sample quality and diversity through latent space disentanglement and stochastic variations. Our experiments were carried out in three well-known datasets, where Kinetic-GAN notably surpasses the state-of-the-art methods in terms of distribution quality metrics while having the Figure 1: Synthetic set of actions generated by our graph ability to synthesise more than one order of magnitude regarding convolutional generator trained on NTU RGB D [32] (first the number of different actions.


An AutoML-based Approach to Multimodal Image Sentiment Analysis

arXiv.org Artificial Intelligence

Sentiment analysis is a research topic focused on analysing data to extract information related to the sentiment that it causes. Applications of sentiment analysis are wide, ranging from recommendation systems, and marketing to customer satisfaction. Recent approaches evaluate textual content using Machine Learning techniques that are trained over large corpora. However, as social media grown, other data types emerged in large quantities, such as images. Sentiment analysis in images has shown to be a valuable complement to textual data since it enables the inference of the underlying message polarity by creating context and connections. Multimodal sentiment analysis approaches intend to leverage information of both textual and image content to perform an evaluation. Despite recent advances, current solutions still flounder in combining both image and textual information to classify social media data, mainly due to subjectivity, inter-class homogeneity and fusion data differences. In this paper, we propose a method that combines both textual and image individual sentiment analysis into a final fused classification based on AutoML, that performs a random search to find the best model. Our method achieved state-of-the-art performance in the B-T4SA dataset, with 95.19% accuracy.


HMCNAS: Neural Architecture Search using Hidden Markov Chains and Bayesian Optimization

arXiv.org Machine Learning

Neural Architecture Search has achieved state-of-the-art performance in a variety of tasks, out-performing human-designed networks. However, many assumptions, that require human definition, related with the problems being solved or the models generated are still needed: final model architectures, number of layers to be sampled, forced operations, small search spaces, which ultimately contributes to having models with higher performances at the cost of inducing bias into the system. In this paper, we propose HMCNAS, which is composed of two novel components: i) a method that leverages information about human-designed models to autonomously generate a complex search space, and ii) an Evolutionary Algorithm with Bayesian Optimization that is capable of generating competitive CNNs from scratch, without relying on human-defined parameters or small search spaces. The experimental results show that the proposed approach results in competitive architectures obtained in a very short time. HMCNAS provides a step towards generalizing NAS, by providing a way to create competitive models, without requiring any human knowledge about the specific task.