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Collaborating Authors

 Lin, Zhijie


How Far is Video Generation from World Model: A Physical Law Perspective

arXiv.org Artificial Intelligence

OpenAI's Sora highlights the potential of video generation for developing world models that adhere to fundamental physical laws. However, the ability of video generation models to discover such laws purely from visual data without human priors can be questioned. A world model learning the true law should give predictions robust to nuances and correctly extrapolate on unseen scenarios. In this work, we evaluate across three key scenarios: in-distribution, out-of-distribution, and combinatorial generalization. We developed a 2D simulation testbed for object movement and collisions to generate videos deterministically governed by one or more classical mechanics laws. This provides an unlimited supply of data for large-scale experimentation and enables quantitative evaluation of whether the generated videos adhere to physical laws. We trained diffusion-based video generation models to predict object movements based on initial frames. Our scaling experiments show perfect generalization within the distribution, measurable scaling behavior for combinatorial generalization, but failure in out-of-distribution scenarios. Further experiments reveal two key insights about the generalization mechanisms of these models: (1) the models fail to abstract general physical rules and instead exhibit "case-based" generalization behavior, i.e., mimicking the closest training example; (2) when generalizing to new cases, models are observed to prioritize different factors when referencing training data: color > size > velocity > shape. Our study suggests that scaling alone is insufficient for video generation models to uncover fundamental physical laws, despite its role in Sora's broader success. See our project page at https://phyworld.github.io


LVD-2M: A Long-take Video Dataset with Temporally Dense Captions

arXiv.org Artificial Intelligence

The efficacy of video generation models heavily depends on the quality of their training datasets. Most previous video generation models are trained on short video clips, while recently there has been increasing interest in training long video generation models directly on longer videos. However, the lack of such high-quality long videos impedes the advancement of long video generation. To promote research in long video generation, we desire a new dataset with four key features essential for training long video generation models: (1) long videos covering at least 10 seconds, (2) long-take videos without cuts, (3) large motion and diverse contents, and (4) temporally dense captions. To achieve this, we introduce a new pipeline for selecting high-quality long-take videos and generating temporally dense captions. Specifically, we define a set of metrics to quantitatively assess video quality including scene cuts, dynamic degrees, and semantic-level quality, enabling us to filter high-quality long-take videos from a large amount of source videos. Subsequently, we develop a hierarchical video captioning pipeline to annotate long videos with temporally-dense captions. With this pipeline, we curate the first long-take video dataset, LVD-2M, comprising 2 million long-take videos, each covering more than 10 seconds and annotated with temporally dense captions. We further validate the effectiveness of LVD-2M by fine-tuning video generation models to generate long videos with dynamic motions. We believe our work will significantly contribute to future research in long video generation.


LoCo: Low-Bit Communication Adaptor for Large-scale Model Training

arXiv.org Artificial Intelligence

Abstract--To efficiently train large-scale models, low-bit gradient communication compresses full-precision gradients on local GPU nodes into low-precision ones for higher gradient synchronization efficiency among GPU nodes. To address this, we propose the Low-bit Communication Adaptor (LoCo), which compensates gradients on local GPU nodes before compression, ensuring efficient synchronization without compromising training quality. Specifically, LoCo designs a moving average of historical compensation errors to stably estimate concurrent compression error and then adopts it to compensate for the concurrent gradient compression, yielding a less lossless compression. This mechanism allows it to be compatible with general optimizers like Adam and sharding strategies like FSDP. Theoretical analysis shows that integrating LoCo into full-precision optimizers like Adam and SGD does not impair their convergence speed on nonconvex problems. Experimental results show that across large-scale model training frameworks like Megatron-LM and PyTorch's FSDP, LoCo significantly improves communication efficiency, e.g., improving Adam's training speed by 14% to 40% without performance degradation on large language models like LLAMAs and MoE. This progress is largely attributed to the advent of largescale To address the challenge of communication efficiency in models, like the GPT and LLAMA series [1], [5]-[7], large-scale model training, error-feedback compression [17], characterized by their billions of parameters and trillions [18] (EFC) has been developed to compensate for communication of training tokens. This trend of large-scale models has variables before compression, ensuring small compression expanded into various other fields, including finance [8], errors. This technique has been utilized in gradient compression law [9], and medicine [10]. Despite their successes, these to create communication-efficient low-bit optimizers, large-scale models necessitate extensive GPUs for parallel such as 1-bit Adam [14] and 1-bit LAMB [19]. However, these training, employing strategies like data parallelism [11], low-bit optimizers face several key challenges.


MagicVideo-V2: Multi-Stage High-Aesthetic Video Generation

arXiv.org Artificial Intelligence

The growing demand for high-fidelity video generation from textual descriptions has catalyzed significant research in this field. In this work, we introduce MagicVideo-V2 that integrates the text-to-image model, video motion generator, reference image embedding module and frame interpolation module into an end-to-end video generation pipeline. Benefiting from these architecture designs, MagicVideo-V2 can generate an aesthetically pleasing, high-resolution video with remarkable fidelity and smoothness. It demonstrates superior performance over leading Text-to-Video systems such as Runway, Pika 1.0, Morph, Moon Valley and Stable Video Diffusion model via user evaluation at large scale.


Unsupervised Discovery of Interpretable Directions in h-space of Pre-trained Diffusion Models

arXiv.org Artificial Intelligence

We propose the first unsupervised and learning-based method to identify interpretable directions in h-space of pre-trained diffusion models. Our method is derived from an existing technique that operates on the GAN latent space. Specifically, we employ a shift control module that works on h-space of pre-trained diffusion models to manipulate a sample into a shifted version of itself, followed by a reconstructor to reproduce both the type and the strength of the manipulation. By jointly optimizing them, the model will spontaneously discover disentangled and interpretable directions. To prevent the discovery of meaningless and destructive directions, we employ a discriminator to maintain the fidelity of shifted sample. Due to the iterative generative process of diffusion models, our training requires a substantial amount of GPU VRAM to store numerous intermediate tensors for back-propagating gradient. To address this issue, we propose a general VRAM-efficient training algorithm based on gradient checkpointing technique to back-propagate any gradient through the whole generative process, with acceptable occupancy of VRAM and sacrifice of training efficiency. Compared with existing related works on diffusion models, our method inherently identifies global and scalable directions, without necessitating any other complicated procedures. Extensive experiments on various datasets demonstrate the effectiveness of our method.


ChatAnything: Facetime Chat with LLM-Enhanced Personas

arXiv.org Artificial Intelligence

In this technical report, we target generating anthropomorphized personas for LLM-based characters in an online manner, including visual appearance, personality and tones, with only text descriptions. To achieve this, we first leverage the in-context learning capability of LLMs for personality generation by carefully designing a set of system prompts. We then propose two novel concepts: the mixture of voices (MoV) and the mixture of diffusers (MoD) for diverse voice and appearance generation. For MoV, we utilize the text-to-speech (TTS) algorithms with a variety of pre-defined tones and select the most matching one based on the user-provided text description automatically. For MoD, we combine the recent popular text-to-image generation techniques and talking head algorithms to streamline the process of generating talking objects. We termed the whole framework as ChatAnything. With it, users could be able to animate anything with any personas that are anthropomorphic using just a few text inputs. However, we have observed that the anthropomorphic objects produced by current generative models are often undetectable by pre-trained face landmark detectors, leading to failure of the face motion generation, even if these faces possess human-like appearances because those images are nearly seen during the training (e.g., OOD samples). To address this issue, we incorporate pixel-level guidance to infuse human face landmarks during the image generation phase. To benchmark these metrics, we have built an evaluation dataset. Based on it, we verify that the detection rate of the face landmark is significantly increased from 57.0% to 92.5% thus allowing automatic face animation based on generated speech content. The code and more results can be found at https://chatanything.github.io/.


Towards Garment Sewing Pattern Reconstruction from a Single Image

arXiv.org Artificial Intelligence

Garment sewing pattern represents the intrinsic rest shape of a garment, and is the core for many applications like fashion design, virtual try-on, and digital avatars. In this work, we explore the challenging problem of recovering garment sewing patterns from daily photos for augmenting these applications. To solve the problem, we first synthesize a versatile dataset, named SewFactory, which consists of around 1M images and ground-truth sewing patterns for model training and quantitative evaluation. SewFactory covers a wide range of human poses, body shapes, and sewing patterns, and possesses realistic appearances thanks to the proposed human texture synthesis network. Then, we propose a two-level Transformer network called Sewformer, which significantly improves the sewing pattern prediction performance. Extensive experiments demonstrate that the proposed framework is effective in recovering sewing patterns and well generalizes to casually-taken human photos. Code, dataset, and pre-trained models are available at: https://sewformer.github.io.


BuboGPT: Enabling Visual Grounding in Multi-Modal LLMs

arXiv.org Artificial Intelligence

LLMs have demonstrated remarkable abilities at interacting with humans through language, especially with the usage of instruction-following data. Recent advancements in LLMs, such as MiniGPT-4, LLaVA, and X-LLM, further enlarge their abilities by incorporating multi-modal inputs, including image, video, and speech. Despite their effectiveness at generating precise and detailed language understanding of the given modality signal, these LLMs give up the ability to ground specific parts of inputs, thus only constructing a coarse-grained mapping. However, explicit and informative correspondence between text and other modalities will not only improve the user experience but also help to expand the application scenario of multi-modal LLMs. Therefore, we propose BuboGPT, a multi-modal LLM with visual grounding that can perform cross-modal interaction between vision, audio and language, providing fine-grained understanding of visual objects and other given modalities. As a result, BuboGPT is able to point out the specific location of an object in the image, when it is generating response or description for that object. Our contributions are two-fold: 1) An off-the-shelf visual grounding module based on SAM that extracts entities in a sentence and find corresponding masks in the image. 2) A two-stage training scheme and instruction dataset to endow joint text-image-audio understanding. Our experiments show that BuboGPT achieves impressive multi-modality understanding and visual grounding abilities during the interaction with human. It performs consistently well when provided by arbitrary modality combinations (either aligned or unaligned). Our code, model and dataset are available at https://bubo-gpt.github.io .


Unsupervised Representation Learning from Pre-trained Diffusion Probabilistic Models

arXiv.org Artificial Intelligence

Diffusion Probabilistic Models (DPMs) have shown a powerful capacity of generating high-quality image samples. Recently, diffusion autoencoders (Diff-AE) have been proposed to explore DPMs for representation learning via autoencoding. Their key idea is to jointly train an encoder for discovering meaningful representations from images and a conditional DPM as the decoder for reconstructing images. Considering that training DPMs from scratch will take a long time and there have existed numerous pre-trained DPMs, we propose \textbf{P}re-trained \textbf{D}PM \textbf{A}uto\textbf{E}ncoding (\textbf{PDAE}), a general method to adapt existing pre-trained DPMs to the decoders for image reconstruction, with better training efficiency and performance than Diff-AE. Specifically, we find that the reason that pre-trained DPMs fail to reconstruct an image from its latent variables is due to the information loss of forward process, which causes a gap between their predicted posterior mean and the true one. From this perspective, the classifier-guided sampling method can be explained as computing an extra mean shift to fill the gap, reconstructing the lost class information in samples. These imply that the gap corresponds to the lost information of the image, and we can reconstruct the image by filling the gap. Drawing inspiration from this, we employ a trainable model to predict a mean shift according to encoded representation and train it to fill as much gap as possible, in this way, the encoder is forced to learn as much information as possible from images to help the filling. By reusing a part of network of pre-trained DPMs and redesigning the weighting scheme of diffusion loss, PDAE can learn meaningful representations from images efficiently. Extensive experiments demonstrate the effectiveness, efficiency and flexibility of PDAE.


A Survey: Deep Learning for Hyperspectral Image Classification with Few Labeled Samples

arXiv.org Artificial Intelligence

With the rapid development of deep learning technology and improvement in computing capability, deep learning has been widely used in the field of hyperspectral image (HSI) classification. In general, deep learning models often contain many trainable parameters and require a massive number of labeled samples to achieve optimal performance. However, in regard to HSI classification, a large number of labeled samples is generally difficult to acquire due to the difficulty and time-consuming nature of manual labeling. Therefore, many research works focus on building a deep learning model for HSI classification with few labeled samples. In this article, we concentrate on this topic and provide a systematic review of the relevant literature. Specifically, the contributions of this paper are twofold. First, the research progress of related methods is categorized according to the learning paradigm, including transfer learning, active learning and few-shot learning. Second, a number of experiments with various state-of-the-art approaches has been carried out, and the results are summarized to reveal the potential research directions. More importantly, it is notable that although there is a vast gap between deep learning models (that usually need sufficient labeled samples) and the HSI scenario with few labeled samples, the issues of small-sample sets can be well characterized by fusion of deep learning methods and related techniques, such as transfer learning and a lightweight model. For reproducibility, the source codes of the methods assessed in the paper can be found at https://github.com/ShuGuoJ/HSI-Classification.git.