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Collaborating Authors

 Li, Yikai


RTBAgent: A LLM-based Agent System for Real-Time Bidding

arXiv.org Artificial Intelligence

Real-Time Bidding (RTB) enables advertisers to place competitive bids on impression opportunities instantaneously, striving for cost-effectiveness in a highly competitive landscape. Although RTB has widely benefited from the utilization of technologies such as deep learning and reinforcement learning, the reliability of related methods often encounters challenges due to the discrepancies between online and offline environments and the rapid fluctuations of online bidding. To handle these challenges, RTBAgent is proposed as the first RTB agent system based on large language models (LLMs), which synchronizes real competitive advertising bidding environments and obtains bidding prices through an integrated decision-making process. Specifically, obtaining reasoning ability through LLMs, RTBAgent is further tailored to be more professional for RTB via involved auxiliary modules, i.e., click-through rate estimation model, expert strategy knowledge, and daily reflection. In addition, we propose a two-step decision-making process and multi-memory retrieval mechanism, which enables RTBAgent to review historical decisions and transaction records and subsequently make decisions more adaptive to market changes in real-time bidding. Empirical testing with real advertising datasets demonstrates that RTBAgent significantly enhances profitability. The RTBAgent code will be publicly accessible at: https://github.com/CaiLeng/RTBAgent.


Multi-Plane Program Induction with 3D Box Priors

arXiv.org Machine Learning

We consider two important aspects in understanding and editing images: modeling regular, program-like texture or patterns in 2D planes, and 3D posing of these planes in the scene. Unlike prior work on image-based program synthesis, which assumes the image contains a single visible 2D plane, we present Box Program Induction (BPI), which infers a program-like scene representation that simultaneously models repeated structure on multiple 2D planes, the 3D position and orientation of the planes, and camera parameters, all from a single image. Our model assumes a box prior, i.e., that the image captures either an inner view or an outer view of a box in 3D. It uses neural networks to infer visual cues such as vanishing points or wireframe lines to guide a search-based algorithm to find the program that best explains the image. Such a holistic, structured scene representation enables 3D-aware interactive image editing operations such as inpainting missing pixels, changing camera parameters, and extrapolate the image contents.


Perspective Plane Program Induction from a Single Image

arXiv.org Machine Learning

We study the inverse graphics problem of inferring a holistic representation for natural images. Given an input image, our goal is to induce a neuro-symbolic, program-like representation that jointly models camera poses, object locations, and global scene structures. Such high-level, holistic scene representations further facilitate low-level image manipulation tasks such as inpainting. We formulate this problem as jointly finding the camera pose and scene structure that best describe the input image. The benefits of such joint inference are two-fold: scene regularity serves as a new cue for perspective correction, and in turn, correct perspective correction leads to a simplified scene structure, similar to how the correct shape leads to the most regular texture in shape from texture. Our proposed framework, Perspective Plane Program Induction (P3I), combines search-based and gradient-based algorithms to efficiently solve the problem. P3I outperforms a set of baselines on a collection of Internet images, across tasks including camera pose estimation, global structure inference, and down-stream image manipulation tasks.


Program-Guided Image Manipulators

arXiv.org Machine Learning

Humans are capable of building holistic representations for images at various levels, from local objects, to pairwise relations, to global structures. The interpretation of structures involves reasoning over repetition and symmetry of the objects in the image. In this paper, we present the Program-Guided Image Manipulator (PG-IM), inducing neuro-symbolic program-like representations to represent and manipulate images. Given an image, PG-IM detects repeated patterns, induces symbolic programs, and manipulates the image using a neural network that is guided by the program. PG-IM learns from a single image, exploiting its internal statistics. Despite trained only on image inpainting, PG-IM is directly capable of extrapolation and regularity editing in a unified framework. Extensive experiments show that PG-IM achieves superior performance on all the tasks.