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Collaborating Authors

 Li, Tianjiao


Projected gradient methods for nonconvex and stochastic optimization: new complexities and auto-conditioned stepsizes

arXiv.org Machine Learning

We present a novel class of projected gradient (PG) methods for minimizing a smooth but not necessarily convex function over a convex compact set. We first provide a novel analysis of the "vanilla" PG method, achieving the best-known iteration complexity for finding an approximate stationary point of the problem. We then develop an "auto-conditioned" projected gradient (AC-PG) variant that achieves the same iteration complexity without requiring the input of the Lipschitz constant of the gradient or any line search procedure. The key idea is to estimate the Lipschitz constant using first-order information gathered from the previous iterations, and to show that the error caused by underestimating the Lipschitz constant can be properly controlled. We then generalize the PG methods to the stochastic setting, by proposing a stochastic projected gradient (SPG) method and a variance-reduced stochastic gradient (VR-SPG) method, achieving new complexity bounds in different oracle settings. We also present auto-conditioned stepsize policies for both stochastic PG methods and establish comparable convergence guarantees.


LLMCL-GEC: Advancing Grammatical Error Correction with LLM-Driven Curriculum Learning

arXiv.org Artificial Intelligence

While large-scale language models (LLMs) have demonstrated remarkable capabilities in specific natural language processing (NLP) tasks, they may still lack proficiency compared to specialized models in certain domains, such as grammatical error correction (GEC). Drawing inspiration from the concept of curriculum learning, we have delved into refining LLMs into proficient GEC experts by devising effective curriculum learning (CL) strategies. In this paper, we introduce a novel approach, termed LLM-based curriculum learning, which capitalizes on the robust semantic comprehension and discriminative prowess inherent in LLMs to gauge the complexity of GEC training data. Unlike traditional curriculum learning techniques, our method closely mirrors human expert-designed curriculums. Leveraging the proposed LLM-based CL method, we sequentially select varying levels of curriculums ranging from easy to hard, and iteratively train and refine using the pretrianed T5 and LLaMA series models. Through rigorous testing and analysis across diverse benchmark assessments in English GEC, including the CoNLL14 test, BEA19 test, and BEA19 development sets, our approach showcases a significant performance boost over baseline models and conventional curriculum learning methodologies.


Auto-conditioned primal-dual hybrid gradient method and alternating direction method of multipliers

arXiv.org Machine Learning

Line search procedures are often employed in primal-dual methods for bilinear saddle point problems, especially when the norm of the linear operator is large or difficult to compute. In this paper, we demonstrate that line search is unnecessary by introducing a novel primal-dual method, the auto-conditioned primal-dual hybrid gradient (AC-PDHG) method, which achieves optimal complexity for solving bilinear saddle point problems. AC-PDHG is fully adaptive to the linear operator, using only past iterates to estimate its norm. We further tailor AC-PDHG to solve linearly constrained problems, providing convergence guarantees for both the optimality gap and constraint violation. Moreover, we explore an important class of linearly constrained problems where both the objective and constraints decompose into two parts. By incorporating the design principles of AC-PDHG into the preconditioned alternating direction method of multipliers (ADMM), we propose the auto-conditioned alternating direction method of multipliers (AC-ADMM), which guarantees convergence based solely on one part of the constraint matrix and fully adapts to it, eliminating the need for line search. Finally, we extend both AC-PDHG and AC-ADMM to solve bilinear problems with an additional smooth term. By integrating these methods with a novel acceleration scheme, we attain optimal iteration complexities under the single-oracle setting.


A simple uniformly optimal method without line search for convex optimization

arXiv.org Artificial Intelligence

Line search (or backtracking) procedures have been widely employed into first-order methods for solving convex optimization problems, especially those with unknown problem parameters (e.g., Lipschitz constant). In this paper, we show that line search is superfluous in attaining the optimal rate of convergence for solving a convex optimization problem whose parameters are not given a priori. In particular, we present a novel accelerated gradient descent type algorithm called auto-conditioned fast gradient method (AC-FGM) that can achieve an optimal $\mathcal{O}(1/k^2)$ rate of convergence for smooth convex optimization without requiring the estimate of a global Lipschitz constant or the employment of line search procedures. We then extend AC-FGM to solve convex optimization problems with H\"{o}lder continuous gradients and show that it automatically achieves the optimal rates of convergence uniformly for all problem classes with the desired accuracy of the solution as the only input. Finally, we report some encouraging numerical results that demonstrate the advantages of AC-FGM over the previously developed parameter-free methods for convex optimization.


SoccerNet 2023 Challenges Results

arXiv.org Artificial Intelligence

The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first theme, broadcast video understanding, is composed of three high-level tasks related to describing events occurring in the video broadcasts: (1) action spotting, focusing on retrieving all timestamps related to global actions in soccer, (2) ball action spotting, focusing on retrieving all timestamps related to the soccer ball change of state, and (3) dense video captioning, focusing on describing the broadcast with natural language and anchored timestamps. The second theme, field understanding, relates to the single task of (4) camera calibration, focusing on retrieving the intrinsic and extrinsic camera parameters from images. The third and last theme, player understanding, is composed of three low-level tasks related to extracting information about the players: (5) re-identification, focusing on retrieving the same players across multiple views, (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams, and (7) jersey number recognition, focusing on recognizing the jersey number of players from tracklets. Compared to the previous editions of the SoccerNet challenges, tasks (2-3-7) are novel, including new annotations and data, task (4) was enhanced with more data and annotations, and task (6) now focuses on end-to-end approaches. More information on the tasks, challenges, and leaderboards are available on https://www.soccer-net.org. Baselines and development kits can be found on https://github.com/SoccerNet.


Accelerated stochastic approximation with state-dependent noise

arXiv.org Artificial Intelligence

We consider a class of stochastic smooth convex optimization problems under rather general assumptions on the noise in the stochastic gradient observation. As opposed to the classical problem setting in which the variance of noise is assumed to be uniformly bounded, herein we assume that the variance of stochastic gradients is related to the "sub-optimality" of the approximate solutions delivered by the algorithm. Such problems naturally arise in a variety of applications, in particular, in the well-known generalized linear regression problem in statistics. However, to the best of our knowledge, none of the existing stochastic approximation algorithms for solving this class of problems attain optimality in terms of the dependence on accuracy, problem parameters, and mini-batch size. We discuss two non-Euclidean accelerated stochastic approximation routines--stochastic accelerated gradient descent (SAGD) and stochastic gradient extrapolation (SGE)--which carry a particular duality relationship. We show that both SAGD and SGE, under appropriate conditions, achieve the optimal convergence rate, attaining the optimal iteration and sample complexities simultaneously. However, corresponding assumptions for the SGE algorithm are more general; they allow, for instance, for efficient application of the SGE to statistical estimation problems under heavy tail noises and discontinuous score functions. We also discuss the application of the SGE to problems satisfying quadratic growth conditions, and show how it can be used to recover sparse solutions. Finally, we report on some simulation experiments to illustrate numerical performance of our proposed algorithms in high-dimensional settings.


Accelerated and instance-optimal policy evaluation with linear function approximation

arXiv.org Machine Learning

We study the problem of policy evaluation with linear function approximation and present efficient and practical algorithms that come with strong optimality guarantees. We begin by proving lower bounds that establish baselines on both the deterministic error and stochastic error in this problem. In particular, we prove an oracle complexity lower bound on the deterministic error in an instance-dependent norm associated with the stationary distribution of the transition kernel, and use the local asymptotic minimax machinery to prove an instance-dependent lower bound on the stochastic error in the i.i.d. observation model. Existing algorithms fail to match at least one of these lower bounds: To illustrate, we analyze a variance-reduced variant of temporal difference learning, showing in particular that it fails to achieve the oracle complexity lower bound. To remedy this issue, we develop an accelerated, variance-reduced fast temporal difference algorithm (VRFTD) that simultaneously matches both lower bounds and attains a strong notion of instance-optimality. Finally, we extend the VRFTD algorithm to the setting with Markovian observations, and provide instance-dependent convergence results that match those in the i.i.d. setting up to a multiplicative factor that is proportional to the mixing time of the chain. Our theoretical guarantees of optimality are corroborated by numerical experiments.


The Multi-Modal Video Reasoning and Analyzing Competition

arXiv.org Artificial Intelligence

In this paper, we introduce the Multi-Modal Video Reasoning and Analyzing Competition (MMVRAC) workshop in conjunction with ICCV 2021. This competition is composed of four different tracks, namely, video question answering, skeleton-based action recognition, fisheye video-based action recognition, and person re-identification, which are based on two datasets: SUTD-TrafficQA and UAV-Human. We summarize the top-performing methods submitted by the participants in this competition and show their results achieved in the competition.


Simple and optimal methods for stochastic variational inequalities, II: Markovian noise and policy evaluation in reinforcement learning

arXiv.org Artificial Intelligence

The focus of this paper is on stochastic variational inequalities (VI) under Markovian noise. A prominent application of our algorithmic developments is the stochastic policy evaluation problem in reinforcement learning. Prior investigations in the literature focused on temporal difference (TD) learning by employing nonsmooth finite time analysis motivated by stochastic subgradient descent leading to certain limitations. These encompass the requirement of analyzing a modified TD algorithm that involves projection to an a-priori defined Euclidean ball, achieving a non-optimal convergence rate and no clear way of deriving the beneficial effects of parallel implementation. Our approach remedies these shortcomings in the broader context of stochastic VIs and in particular when it comes to stochastic policy evaluation. We developed a variety of simple TD learning type algorithms motivated by its original version that maintain its simplicity, while offering distinct advantages from a non-asymptotic analysis point of view. We first provide an improved analysis of the standard TD algorithm that can benefit from parallel implementation. Then we present versions of a conditional TD algorithm (CTD), that involves periodic updates of the stochastic iterates, which reduce the bias and therefore exhibit improved iteration complexity. This brings us to the fast TD (FTD) algorithm which combines elements of CTD and the stochastic operator extrapolation method of the companion paper. For a novel index resetting policy FTD exhibits the best known convergence rate. We also devised a robust version of the algorithm that is particularly suitable for discounting factors close to 1.


Simple and optimal methods for stochastic variational inequalities, I: operator extrapolation

arXiv.org Artificial Intelligence

In this paper we first present a novel operator extrapolation (OE) method for solving deterministic variational inequality (VI) problems. Similar to the gradient (operator) projection method, OE updates one single search sequence by solving a single projection subproblem in each iteration. We show that OE can achieve the optimal rate of convergence for solving a variety of VI problems in a much simpler way than existing approaches. We then introduce the stochastic operator extrapolation (SOE) method and establish its optimal convergence behavior for solving different stochastic VI problems. In particular, SOE achieves the optimal complexity for solving a fundamental problem, i.e., stochastic smooth and strongly monotone VI, for the first time in the literature. We also present a stochastic block operator extrapolations (SBOE) method to further reduce the iteration cost for the OE method applied to large-scale deterministic VIs with a certain block structure. Numerical experiments have been conducted to demonstrate the potential advantages of the proposed algorithms. In fact, all these algorithms are applied to solve generalized monotone variational inequality (GMVI) problems whose operator is not necessarily monotone. We will also discuss optimal OE-based policy evaluation methods for reinforcement learning in a companion paper.