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Collaborating Authors

 Lee, Chen-Yi


Cross-Resolution Flow Propagation for Foveated Video Super-Resolution

arXiv.org Artificial Intelligence

The demand of high-resolution video contents has grown over the years. However, the delivery of high-resolution video is constrained by either computational resources required for rendering or network bandwidth for remote transmission. To remedy this limitation, we leverage the eye trackers found alongside existing augmented and virtual reality headsets. We propose the application of video super-resolution (VSR) technique to fuse low-resolution context with regional high-resolution context for resource-constrained consumption of high-resolution content without perceivable drop in quality. Eye trackers provide us the gaze direction of a user, aiding us in the extraction of the regional high-resolution context. As only pixels that falls within the gaze region can be resolved by the human eye, a large amount of the delivered content is redundant as we can't perceive the difference in quality of the region beyond the observed region. To generate a visually pleasing frame from the fusion of high-resolution region and low-resolution region, we study the capability of a deep neural network of transferring the context of the observed region to other regions (low-resolution) of the current and future frames. We label this task a Foveated Video Super-Resolution (FVSR), as we need to super-resolve the low-resolution regions of current and future frames through the fusion of pixels from the gaze region. We propose Cross-Resolution Flow Propagation (CRFP) for FVSR. We train and evaluate CRFP on REDS dataset on the task of 8x FVSR, i.e. a combination of 8x VSR and the fusion of foveated region. Departing from the conventional evaluation of per frame quality using SSIM or PSNR, we propose the evaluation of past foveated region, measuring the capability of a model to leverage the noise present in eye trackers during FVSR. Code is made available at https://github.com/eugenelet/CRFP.


Few-Shot and Continual Learning with Attentive Independent Mechanisms

arXiv.org Artificial Intelligence

Deep neural networks (DNNs) are known to perform well when deployed to test distributions that shares high similarity with the training distribution. Feeding DNNs with new data sequentially that were unseen in the training distribution has two major challenges -- fast adaptation to new tasks and catastrophic forgetting of old tasks. Such difficulties paved way for the on-going research on few-shot learning and continual learning. To tackle these problems, we introduce Attentive Independent Mechanisms (AIM). We incorporate the idea of learning using fast and slow weights in conjunction with the decoupling of the feature extraction and higher-order conceptual learning of a DNN. AIM is designed for higher-order conceptual learning, modeled by a mixture of experts that compete to learn independent concepts to solve a new task. AIM is a modular component that can be inserted into existing deep learning frameworks. We demonstrate its capability for few-shot learning by adding it to SIB and trained on MiniImageNet and CIFAR-FS, showing significant improvement. AIM is also applied to ANML and OML trained on Omniglot, CIFAR-100 and MiniImageNet to demonstrate its capability in continual learning. Code made publicly available at https://github.com/huang50213/AIM-Fewshot-Continual.