Kips, Robin
XR-MBT: Multi-modal Full Body Tracking for XR through Self-Supervision with Learned Depth Point Cloud Registration
Rozumnyi, Denys, Bertsch, Nadine, Sbai, Othman, Arcadu, Filippo, Chen, Yuhua, Sanakoyeu, Artsiom, Kumar, Manoj, Herold, Catherine, Kips, Robin
Tracking the full body motions of users in XR (AR/VR) devices is a fundamental challenge to bring a sense of authentic social presence. Due to the absence of dedicated leg sensors, currently available body tracking methods adopt a synthesis approach to generate plausible motions given a 3-point signal from the head and controller tracking. In order to enable mixed reality features, modern XR devices are capable of estimating depth information of the headset surroundings using available sensors combined with dedicated machine learning models. Such egocentric depth sensing cannot drive the body directly, as it is not registered and is incomplete due to limited field-of-view and body self-occlusions. For the first time, we propose to leverage the available depth sensing signal combined with self-supervision to learn a multi-modal pose estimation model capable of tracking full body motions in real time on XR devices. We demonstrate how current 3-point motion synthesis models can be extended to point cloud modalities using a semantic point cloud encoder network combined with a residual network for multi-modal pose estimation. These modules are trained jointly in a self-supervised way, leveraging a combination of real unregistered point clouds and simulated data obtained from motion capture. We compare our approach against several state-of-the-art systems for XR body tracking and show that our method accurately tracks a diverse range of body motions. XR-MBT tracks legs in XR for the first time, whereas traditional synthesis approaches based on partial body tracking are blind.
Hair Color Digitization through Imaging and Deep Inverse Graphics
Kips, Robin, Bokaris, Panagiotis-Alexandros, Perrot, Matthieu, Gori, Pietro, Bloch, Isabelle
Hair appearance is a complex phenomenon due to hair geometry and how the light bounces on different hair fibers. For this reason, reproducing a specific hair color in a rendering environment is a challenging task that requires manual work and expert knowledge in computer graphics to tune the result visually. While current hair capture methods focus on hair shape estimation many applications could benefit from an automated method for capturing the appearance of a physical hair sample, from augmented/virtual reality to hair dying development. Building on recent advances in inverse graphics and material capture using deep neural networks, we introduce a novel method for hair color digitization. Our proposed pipeline allows capturing the color appearance of a physical hair sample and renders synthetic images of hair with a similar appearance, simulating different hair styles and/or lighting environments. Since rendering realistic hair images requires path-tracing rendering, the conventional inverse graphics approach based on differentiable rendering is untractable. Our method is based on the combination of a controlled imaging device, a path-tracing renderer, and an inverse graphics model based on self-supervised machine learning, which does not require to use differentiable rendering to be trained. We illustrate the performance of our hair digitization method on both real and synthetic images and show that our approach can accurately capture and render hair color.
Deep Graphics Encoder for Real-Time Video Makeup Synthesis from Example
Kips, Robin, Jiang, Ruowei, Ba, Sileye, Phung, Edmund, Aarabi, Parham, Gori, Pietro, Perrot, Matthieu, Bloch, Isabelle
While makeup virtual-try-on is now widespread, parametrizing a computer graphics rendering engine for synthesizing images of a given cosmetics product remains a challenging task. In this paper, we introduce an inverse computer graphics method for automatic makeup synthesis from a reference image, by learning a model that maps an example portrait image with makeup to the space of rendering parameters. This method can be used by artists to automatically create realistic virtual cosmetics image samples, or by consumers, to virtually try-on a makeup extracted from their favorite reference image.
CA-GAN: Weakly Supervised Color Aware GAN for Controllable Makeup Transfer
Kips, Robin, Gori, Pietro, Perrot, Matthieu, Bloch, Isabelle
While existing makeup style transfer models perform an image synthesis whose results cannot be explicitly controlled, the ability to modify makeup color continuously is a desirable property for virtual try-on applications. We propose a new formulation for the makeup style transfer task, with the objective to learn a color controllable makeup style synthesis. We introduce CA-GAN, a generative model that learns to modify the color of specific objects (e.g. lips or eyes) in the image to an arbitrary target color while preserving background. Since color labels are rare and costly to acquire, our method leverages weakly supervised learning for conditional GANs. This enables to learn a controllable synthesis of complex objects, and only requires a weak proxy of the image attribute that we desire to modify. Finally, we present for the first time a quantitative analysis of makeup style transfer and color control performance.