Jin, Qin
WritingBench: A Comprehensive Benchmark for Generative Writing
Wu, Yuning, Mei, Jiahao, Yan, Ming, Li, Chenliang, Lai, Shaopeng, Ren, Yuran, Wang, Zijia, Zhang, Ji, Wu, Mengyue, Jin, Qin, Huang, Fei
Recent advancements in large language models (LLMs) have significantly enhanced text generation capabilities, yet evaluating their performance in generative writing remains a challenge. Existing benchmarks primarily focus on generic text generation or limited in writing tasks, failing to capture the diverse requirements of high-quality written contents across various domains. To bridge this gap, we present WritingBench, a comprehensive benchmark designed to evaluate LLMs across 6 core writing domains and 100 subdomains, encompassing creative, persuasive, informative, and technical writing. We further propose a query-dependent evaluation framework that empowers LLMs to dynamically generate instance-specific assessment criteria. This framework is complemented by a fine-tuned critic model for criteria-aware scoring, enabling evaluations in style, format and length. The framework's validity is further demonstrated by its data curation capability, which enables 7B-parameter models to approach state-of-the-art (SOTA) performance. We open-source the benchmark, along with evaluation tools and modular framework components, to advance the development of LLMs in writing.
EgoDTM: Towards 3D-Aware Egocentric Video-Language Pretraining
Xu, Boshen, Mei, Yuting, Liu, Xinbi, Zheng, Sipeng, Jin, Qin
Egocentric video-language pretraining has significantly advanced video representation learning. Humans perceive and interact with a fully 3D world, developing spatial awareness that extends beyond text-based understanding. However, most previous works learn from 1D text or 2D visual cues, such as bounding boxes, which inherently lack 3D understanding. To bridge this gap, we introduce EgoDTM, an Egocentric Depth- and Text-aware Model, jointly trained through large-scale 3D-aware video pretraining and video-text contrastive learning. EgoDTM incorporates a lightweight 3D-aware decoder to efficiently learn 3D-awareness from pseudo depth maps generated by depth estimation models. To further facilitate 3D-aware video pretraining, we enrich the original brief captions with hand-object visual cues by organically combining several foundation models. Extensive experiments demonstrate EgoDTM's superior performance across diverse downstream tasks, highlighting its superior 3D-aware visual understanding. Our code will be released at https://github.com/xuboshen/EgoDTM.
TimeZero: Temporal Video Grounding with Reasoning-Guided LVLM
Wang, Ye, Xu, Boshen, Yue, Zihao, Xiao, Zihan, Wang, Ziheng, Zhang, Liang, Yang, Dingyi, Wang, Wenxuan, Jin, Qin
We introduce TimeZero, a reasoning-guided LVLM designed for the temporal video grounding (TVG) task. This task requires precisely localizing relevant video segments within long videos based on a given language query. TimeZero tackles this challenge by extending the inference process, enabling the model to reason about video-language relationships solely through reinforcement learning. To evaluate the effectiveness of TimeZero, we conduct experiments on two benchmarks, where TimeZero achieves state-of-the-art performance on Charades-STA. Code is available at https://github.com/www-Ye/TimeZero.
Reversed in Time: A Novel Temporal-Emphasized Benchmark for Cross-Modal Video-Text Retrieval
Cross-modal (e.g. image-text, video-text) retrieval is an important task in information retrieval and multimodal vision-language understanding field. Temporal understanding makes video-text retrieval more challenging than image-text retrieval. However, we find that the widely used video-text benchmarks have shortcomings in comprehensively assessing abilities of models, especially in temporal understanding, causing large-scale image-text pre-trained models can already achieve comparable zero-shot performance with video-text pre-trained models. In this paper, we introduce RTime, a novel temporal-emphasized video-text retrieval dataset. We first obtain videos of actions or events with significant temporality, and then reverse these videos to create harder negative samples. We then recruit annotators to judge the significance and reversibility of candidate videos, and write captions for qualified videos. We further adopt GPT-4 to extend more captions based on human-written captions. Our RTime dataset currently consists of 21k videos with 10 captions per video, totalling about 122 hours. Based on RTime, we propose three retrieval benchmark tasks: RTime-Origin, RTime-Hard, and RTime-Binary. We further enhance the use of harder-negatives in model training, and benchmark a variety of video-text models on RTime. Extensive experiment analysis proves that RTime indeed poses new and higher challenges to video-text retrieval. We release our RTime dataset\footnote{\url{https://github.com/qyr0403/Reversed-in-Time}} to further advance video-text retrieval and multimodal understanding research.
Quo Vadis, Motion Generation? From Large Language Models to Large Motion Models
Wang, Ye, Zheng, Sipeng, Cao, Bin, Wei, Qianshan, Jin, Qin, Lu, Zongqing
Inspired by the recent success of LLMs, the field of human motion understanding has increasingly shifted towards the development of large motion models. Despite some progress, current state-of-the-art works remain far from achieving truly generalist models, largely due to the lack of large-scale, high-quality motion data. To address this, we present MotionBase, the first million-level motion generation benchmark, offering 15 times the data volume of the previous largest dataset, and featuring multimodal data with hierarchically detailed text descriptions. By leveraging this vast dataset, our large motion model demonstrates strong performance across a broad range of motions, including unseen ones. Through systematic investigation, we underscore the importance of scaling both data and model size, with synthetic data and pseudo labels playing a crucial role in mitigating data acquisition costs. Moreover, our research reveals the limitations of existing evaluation metrics, particularly in handling out-of-domain text instructions -- an issue that has long been overlooked. In addition to these, we introduce a novel 2D lookup-free approach for motion tokenization, which preserves motion information and expands codebook capacity, further enhancing the representative ability of large motion models. The release of MotionBase and the insights gained from this study are expected to pave the way for the development of more powerful and versatile motion generation models. Motion generation is an emerging field with diverse applications in video games, filmmaking, and robotics animation. At the forefront of this area is text-to-motion generation (T2M) (Ahn et al., 2018; Ahuja & Morency, 2019), which plays a crucial role in translating natural language into human motions. State-of-the-art T2M models typically rely on a combination of the motion quantization methods (e.g., VQ (Van Den Oord et al., 2017)), along with a text encoder (e.g., CLIP (Radford et al., 2021)) and decoder (e.g., GPT-2 (Radford et al., 2019)) to generate motion sequences from detailed textual instructions. Despite the availability of a few high-quality datasets (Guo et al., 2022a; Lin et al., 2024) curated in recent years, their limited size restricts current methods to a narrow range of scenarios, creating performance bottlenecks when addressing diverse or unseen motions, as illustrated in Figure 1 (RIGHT). The rapid advancement of large language models (LLMs) (Touvron et al., 2023a) in multimodal learning has been significantly bolstered by the availability of vast data resources (Zheng et al., 2024; Xu et al., 2024). In contrast, the volume of motion data remains considerably smaller than that of visual-text data, as illustrated in Figure 1 (LEFT).
Revealing Personality Traits: A New Benchmark Dataset for Explainable Personality Recognition on Dialogues
Sun, Lei, Zhao, Jinming, Jin, Qin
Personality recognition aims to identify the personality traits implied in user data such as dialogues and social media posts. Current research predominantly treats personality recognition as a classification task, failing to reveal the supporting evidence for the recognized personality. In this paper, we propose a novel task named Explainable Personality Recognition, aiming to reveal the reasoning process as supporting evidence of the personality trait. Inspired by personality theories, personality traits are made up of stable patterns of personality state, where the states are short-term characteristic patterns of thoughts, feelings, and behaviors in a concrete situation at a specific moment in time. We propose an explainable personality recognition framework called Chain-of-Personality-Evidence (CoPE), which involves a reasoning process from specific contexts to short-term personality states to long-term personality traits. Furthermore, based on the CoPE framework, we construct an explainable personality recognition dataset from dialogues, PersonalityEvd. We introduce two explainable personality state recognition and explainable personality trait recognition tasks, which require models to recognize the personality state and trait labels and their corresponding support evidence. Our extensive experiments based on Large Language Models on the two tasks show that revealing personality traits is very challenging and we present some insights for future research. Our data and code are available at https://github.com/Lei-Sun-RUC/PersonalityEvd.
QuadrupedGPT: Towards a Versatile Quadruped Agent in Open-ended Worlds
Wang, Ye, Mei, Yuting, Zheng, Sipeng, Jin, Qin
While pets offer companionship, their limited intelligence restricts advanced reasoning and autonomous interaction with humans. Considering this, we propose QuadrupedGPT, a versatile agent designed to master a broad range of complex tasks with agility comparable to that of a pet. To achieve this goal, the primary challenges include: i) effectively leveraging multimodal observations for decision-making; ii) mastering agile control of locomotion and path planning; iii) developing advanced cognition to execute long-term objectives. QuadrupedGPT processes human command and environmental contexts using a large multimodal model (LMM). Empowered by its extensive knowledge base, our agent autonomously assigns appropriate parameters for adaptive locomotion policies and guides the agent in planning a safe but efficient path towards the goal, utilizing semantic-aware terrain analysis. Moreover, QuadrupedGPT is equipped with problem-solving capabilities that enable it to decompose long-term goals into a sequence of executable subgoals through high-level reasoning. Extensive experiments across various benchmarks confirm that QuadrupedGPT can adeptly handle multiple tasks with intricate instructions, demonstrating a significant step towards the versatile quadruped agents in open-ended worlds. Our website and codes can be found at https://quadruped-hub.github.io/Quadruped-GPT/.
UBiSS: A Unified Framework for Bimodal Semantic Summarization of Videos
Mei, Yuting, Yao, Linli, Jin, Qin
With the surge in the amount of video data, video summarization techniques, including visual-modal(VM) and textual-modal(TM) summarization, are attracting more and more attention. However, unimodal summarization inevitably loses the rich semantics of the video. In this paper, we focus on a more comprehensive video summarization task named Bimodal Semantic Summarization of Videos (BiSSV). Specifically, we first construct a large-scale dataset, BIDS, in (video, VM-Summary, TM-Summary) triplet format. Unlike traditional processing methods, our construction procedure contains a VM-Summary extraction algorithm aiming to preserve the most salient content within long videos. Based on BIDS, we propose a Unified framework UBiSS for the BiSSV task, which models the saliency information in the video and generates a TM-summary and VM-summary simultaneously. We further optimize our model with a list-wise ranking-based objective to improve its capacity to capture highlights. Lastly, we propose a metric, $NDCG_{MS}$, to provide a joint evaluation of the bimodal summary. Experiments show that our unified framework achieves better performance than multi-stage summarization pipelines. Code and data are available at https://github.com/MeiYutingg/UBiSS.
ESCoT: Towards Interpretable Emotional Support Dialogue Systems
Zhang, Tenggan, Zhang, Xinjie, Zhao, Jinming, Zhou, Li, Jin, Qin
Understanding the reason for emotional support response is crucial for establishing connections between users and emotional support dialogue systems. Previous works mostly focus on generating better responses but ignore interpretability, which is extremely important for constructing reliable dialogue systems. To empower the system with better interpretability, we propose an emotional support response generation scheme, named $\textbf{E}$motion-Focused and $\textbf{S}$trategy-Driven $\textbf{C}$hain-$\textbf{o}$f-$\textbf{T}$hought ($\textbf{ESCoT}$), mimicking the process of $\textit{identifying}$, $\textit{understanding}$, and $\textit{regulating}$ emotions. Specially, we construct a new dataset with ESCoT in two steps: (1) $\textit{Dialogue Generation}$ where we first generate diverse conversation situations, then enhance dialogue generation using richer emotional support strategies based on these situations; (2) $\textit{Chain Supplement}$ where we focus on supplementing selected dialogues with elements such as emotion, stimuli, appraisal, and strategy reason, forming the manually verified chains. Additionally, we further develop a model to generate dialogue responses with better interpretability. We also conduct extensive experiments and human evaluations to validate the effectiveness of the proposed ESCoT and generated dialogue responses. Our data and code are available at $\href{https://github.com/TeigenZhang/ESCoT}{https://github.com/TeigenZhang/ESCoT}$.
SPAFormer: Sequential 3D Part Assembly with Transformers
Xu, Boshen, Zheng, Sipeng, Jin, Qin
We introduce SPAFormer, an innovative model designed to overcome the combinatorial explosion challenge in the 3D Part Assembly (3D-PA) task. This task requires accurate prediction of each part's pose and shape in sequential steps, and as the number of parts increases, the possible assembly combinations increase exponentially, leading to a combinatorial explosion that severely hinders the efficacy of 3D-PA. SPAFormer addresses this problem by leveraging weak constraints from assembly sequences, effectively reducing the solution space's complexity. Since assembly part sequences convey construction rules similar to sentences being structured through words, our model explores both parallel and autoregressive generation. It further enhances assembly through knowledge enhancement strategies that utilize the attributes of parts and their sequence information, enabling it to capture the inherent assembly pattern and relationships among sequentially ordered parts. We also construct a more challenging benchmark named PartNet-Assembly covering 21 varied categories to more comprehensively validate the effectiveness of SPAFormer. Extensive experiments demonstrate the superior generalization capabilities of SPAFormer, particularly with multi-tasking and in scenarios requiring long-horizon assembly. Codes and model weights will be released at https://github.com/xuboshen/SPAFormer.