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Collaborating Authors

 Ibrahim, Ibrahim


Granite Vision: a lightweight, open-source multimodal model for enterprise Intelligence

arXiv.org Artificial Intelligence

Ensuring the safety of generative MLLMs is absolutely crucial in order to prevent harm, build trust, address ethical concerns, and enable their responsible deployment in real-world applications. Our results demonstrate that Granite Vision performs almost at par with baselines (despite being the lightest MLLM in the comparison pool) for VLM-as-a-Judge task. Notably, the addition of Safety Vectors to Granite Vision leads to a significant improvement in safety classification performance. We do acknowledge that further work needs to be done to improve high-level reasoning and correct occasional incorrect outputs to improve reliability in sensitive tasks, which require nuanced classification. To address these, we will incorporate more reasoning-focused and structure-related data into the training process in the future. In addition, we showed in this paper that finding safety vectors (SVs) in Granite Vision's attention heads led to significant improvements when safety tasks were reformulated as classification problems. Current reliance for SVs is on few-shot samples which are informative but may have limited scope in terms of capturing the range of possible safety issues that can be encountered. To further improve the model's ability to identify and address all safety concerns, we plan to investigate scaling up SVs using more training data in future research.


An Efficient Solution to the 2D Visibility Problem in Cartesian Grid Maps and its Application in Heuristic Path Planning

arXiv.org Artificial Intelligence

This paper introduces a novel, lightweight method to solve the visibility problem for 2D grids. The proposed method evaluates the existence of lines-of-sight from a source point to all other grid cells in a single pass with no preprocessing and independently of the number and shape of obstacles. It has a compute and memory complexity of $\mathcal{O}(n)$, where $n = n_{x}\times{} n_{y}$ is the size of the grid, and requires at most ten arithmetic operations per grid cell. In the proposed approach, we use a linear first-order hyperbolic partial differential equation to transport the visibility quantity in all directions. In order to accomplish that, we use an entropy-satisfying upwind scheme that converges to the true visibility polygon as the step size goes to zero. This dynamic-programming approach allows the evaluation of visibility for an entire grid orders of magnitude faster than typical ray-casting algorithms. We provide a practical application of our proposed algorithm by posing the visibility quantity as a heuristic and implementing a deterministic, local-minima-free path planner, setting apart the proposed planner from traditional methods. Lastly, we provide necessary algorithms and an open-source implementation of the proposed methods.