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Collaborating Authors

 Huang, Zijie


Generalizing Graph ODE for Learning Complex System Dynamics across Environments

arXiv.org Artificial Intelligence

Learning multi-agent system dynamics has been extensively studied for various real-world applications, such as molecular dynamics in biology. Most of the existing models are built to learn single system dynamics from observed historical data and predict the future trajectory. In practice, however, we might observe multiple systems that are generated across different environments, which differ in latent exogenous factors such as temperature and gravity. One simple solution is to learn multiple environment-specific models, but it fails to exploit the potential commonalities among the dynamics across environments and offers poor prediction results where per-environment data is sparse or limited. Here, we present GG-ODE (Generalized Graph Ordinary Differential Equations), a machine learning framework for learning continuous multi-agent system dynamics across environments. Our model learns system dynamics using neural ordinary differential equations (ODE) parameterized by Graph Neural Networks (GNNs) to capture the continuous interaction among agents. We achieve the model generalization by assuming the dynamics across different environments are governed by common physics laws that can be captured via learning a shared ODE function. The distinct latent exogenous factors learned for each environment are incorporated into the ODE function to account for their differences. To improve model performance, we additionally design two regularization losses to (1) enforce the orthogonality between the learned initial states and exogenous factors via mutual information minimization; and (2) reduce the temporal variance of learned exogenous factors within the same system via contrastive learning. Experiments over various physical simulations show that our model can accurately predict system dynamics, especially in the long range, and can generalize well to new systems with few observations.


Concept2Box: Joint Geometric Embeddings for Learning Two-View Knowledge Graphs

arXiv.org Artificial Intelligence

Knowledge graph embeddings (KGE) have been extensively studied to embed large-scale relational data for many real-world applications. Existing methods have long ignored the fact many KGs contain two fundamentally different views: high-level ontology-view concepts and fine-grained instance-view entities. They usually embed all nodes as vectors in one latent space. However, a single geometric representation fails to capture the structural differences between two views and lacks probabilistic semantics towards concepts' granularity. We propose Concept2Box, a novel approach that jointly embeds the two views of a KG using dual geometric representations. We model concepts with box embeddings, which learn the hierarchy structure and complex relations such as overlap and disjoint among them. Box volumes can be interpreted as concepts' granularity. Different from concepts, we model entities as vectors. To bridge the gap between concept box embeddings and entity vector embeddings, we propose a novel vector-to-box distance metric and learn both embeddings jointly. Experiments on both the public DBpedia KG and a newly-created industrial KG showed the effectiveness of Concept2Box.


A Survey on Graph Neural Network Acceleration: Algorithms, Systems, and Customized Hardware

arXiv.org Artificial Intelligence

Many real-world data can be represented as graphs with nodes denoting a collection of entities and edges denoting their pairwise relationships, such as individuals in social networks, financial transactions between firms and banks, atoms and bonds in molecules, and vehicles in transportation systems. Graph neural networks (GNNs) [45, 71, 125] have recently become the most widely used graph machine learning (ML) model for learning knowledge and making predictions on graph data. GNNs have achieved state-of-the-art performance in many graph ML applications. They are used, for example, in recommendations on social graphs [89, 136, 165], fraud account detection on financial graphs [31], drug discoveries from molecule graphs [64], traffic forecasting on transportation graphs [65], and so on. The superior performance of GNNs on graphs is mainly due to their ability to combine the entity information, represented as the node features, and the relationships, represented as the graph structure.


CF-GODE: Continuous-Time Causal Inference for Multi-Agent Dynamical Systems

arXiv.org Artificial Intelligence

Multi-agent dynamical systems refer to scenarios where multiple units interact with each other and evolve collectively over time. To make informed decisions in multi-agent dynamical systems, such as determining the optimal vaccine distribution plan, it is essential for decision-makers to estimate the continuous-time counterfactual outcomes. However, existing studies of causal inference over time rely on the assumption that units are mutually independent, which is not valid for multi-agent dynamical systems. In this paper, we aim to bridge this gap and study how to estimate counterfactual outcomes in multi-agent dynamical systems. Causal inference in a multi-agent dynamical system has unique challenges: 1) Confounders are time-varying and are present in both individual unit covariates and those of other units; 2) Units are affected by not only their own but also others' treatments; 3) The treatments are naturally dynamic, such as receiving vaccines and boosters in a seasonal manner. We model a multi-agent dynamical system as a graph and propose CounterFactual GraphODE (CF-GODE), a causal model that estimates continuous-time counterfactual outcomes in the presence of inter-dependencies between units. To facilitate continuous-time estimation, we propose Treatment-Induced GraphODE, a novel ordinary differential equation based on GNN, which incorporates dynamical treatments as additional inputs to predict potential outcomes over time. To remove confounding bias, we propose two domain adversarial learning based objectives that learn balanced continuous representation trajectories, which are not predictive of treatments and interference. We further provide theoretical justification to prove their effectiveness. Experiments on two semi-synthetic datasets confirm that CF-GODE outperforms baselines on counterfactual estimation. We also provide extensive analyses to understand how our model works.


A Mobility-Aware Deep Learning Model for Long-Term COVID-19 Pandemic Prediction and Policy Impact Analysis

arXiv.org Artificial Intelligence

Pandemic(epidemic) modeling, aiming at disease spreading analysis, has always been a popular research topic especially following the outbreak of COVID-19 in 2019. Some representative models including SIR-based deep learning prediction models have shown satisfactory performance. However, one major drawback for them is that they fall short in their long-term predictive ability. Although graph convolutional networks (GCN) also perform well, their edge representations do not contain complete information and it can lead to biases. Another drawback is that they usually use input features which they are unable to predict. Hence, those models are unable to predict further future. We propose a model that can propagate predictions further into the future and it has better edge representations. In particular, we model the pandemic as a spatial-temporal graph whose edges represent the transition of infections and are learned by our model. We use a two-stream framework that contains GCN and recursive structures (GRU) with an attention mechanism. Our model enables mobility analysis that provides an effective toolbox for public health researchers and policy makers to predict how different lock-down strategies that actively control mobility can influence the spread of pandemics. Experiments show that our model outperforms others in its long-term predictive power. Moreover, we simulate the effects of certain policies and predict their impacts on infection control.


Learning Continuous System Dynamics from Irregularly-Sampled Partial Observations

arXiv.org Machine Learning

Many real-world systems, such as moving planets, can be considered as multi-agent dynamic systems, where objects interact with each other and co-evolve along with the time. Such dynamics is usually difficult to capture, and understanding and predicting the dynamics based on observed trajectories of objects become a critical research problem in many domains. Most existing algorithms, however, assume the observations are regularly sampled and all the objects can be fully observed at each sampling time, which is impractical for many applications. In this paper, we propose to learn system dynamics from irregularly-sampled partial observations with underlying graph structure for the first time. To tackle the above challenge, we present LG-ODE, a latent ordinary differential equation generative model for modeling multi-agent dynamic system with known graph structure. It can simultaneously learn the embedding of high dimensional trajectories and infer continuous latent system dynamics. Our model employs a novel encoder parameterized by a graph neural network that can infer initial states in an unsupervised way from irregularly-sampled partial observations of structural objects and utilizes neural ODE to infer arbitrarily complex continuous-time latent dynamics. Experiments on motion capture, spring system, and charged particle datasets demonstrate the effectiveness of our approach.