Huang, Yiqing
Hunyuan-Large: An Open-Source MoE Model with 52 Billion Activated Parameters by Tencent
Sun, Xingwu, Chen, Yanfeng, Huang, Yiqing, Xie, Ruobing, Zhu, Jiaqi, Zhang, Kai, Li, Shuaipeng, Yang, Zhen, Han, Jonny, Shu, Xiaobo, Bu, Jiahao, Chen, Zhongzhi, Huang, Xuemeng, Lian, Fengzong, Yang, Saiyong, Yan, Jianfeng, Zeng, Yuyuan, Ren, Xiaoqin, Yu, Chao, Wu, Lulu, Mao, Yue, Xia, Jun, Yang, Tao, Zheng, Suncong, Wu, Kan, Jiao, Dian, Xue, Jinbao, Zhang, Xipeng, Wu, Decheng, Liu, Kai, Wu, Dengpeng, Xu, Guanghui, Chen, Shaohua, Chen, Shuang, Feng, Xiao, Hong, Yigeng, Zheng, Junqiang, Xu, Chengcheng, Li, Zongwei, Kuang, Xiong, Hu, Jianglu, Chen, Yiqi, Deng, Yuchi, Li, Guiyang, Liu, Ao, Zhang, Chenchen, Hu, Shihui, Zhao, Zilong, Wu, Zifan, Ding, Yao, Wang, Weichao, Liu, Han, Wang, Roberts, Fei, Hao, Yu, Peijie, Zhao, Ze, Cao, Xun, Wang, Hai, Xiang, Fusheng, Huang, Mengyuan, Xiong, Zhiyuan, Hu, Bin, Hou, Xuebin, Jiang, Lei, Ma, Jianqiang, Wu, Jiajia, Deng, Yaping, Shen, Yi, Wang, Qian, Liu, Weijie, Liu, Jie, Chen, Meng, Dong, Liang, Jia, Weiwen, Chen, Hu, Liu, Feifei, Yuan, Rui, Xu, Huilin, Yan, Zhenxiang, Cao, Tengfei, Hu, Zhichao, Feng, Xinhua, Du, Dong, Yu, Tinghao, Tao, Yangyu, Zhang, Feng, Zhu, Jianchen, Xu, Chengzhong, Li, Xirui, Zha, Chong, Ouyang, Wen, Xia, Yinben, Li, Xiang, He, Zekun, Chen, Rongpeng, Song, Jiawei, Chen, Ruibin, Jiang, Fan, Zhao, Chongqing, Wang, Bo, Gong, Hao, Gan, Rong, Hu, Winston, Kang, Zhanhui, Yang, Yong, Liu, Yuhong, Wang, Di, Jiang, Jie
In this paper, we introduce Hunyuan-Large, which is currently the largest open-source Transformer-based mixture of experts model, with a total of 389 billion parameters and 52 billion activation parameters, capable of handling up to 256K tokens. We conduct a thorough evaluation of Hunyuan-Large's superior performance across various benchmarks including language understanding and generation, logical reasoning, mathematical problem-solving, coding, long-context, and aggregated tasks, where it outperforms LLama3.1-70B and exhibits comparable performance when compared to the significantly larger LLama3.1-405B model. Key practice of Hunyuan-Large include large-scale synthetic data that is orders larger than in previous literature, a mixed expert routing strategy, a key-value cache compression technique, and an expert-specific learning rate strategy. Additionally, we also investigate the scaling laws and learning rate schedule of mixture of experts models, providing valuable insights and guidances for future model development and optimization. The code and checkpoints of Hunyuan-Large are released to facilitate future innovations and applications. Codes: https://github.com/Tencent/Hunyuan-Large Models: https://huggingface.co/tencent/Tencent-Hunyuan-Large
PMMTalk: Speech-Driven 3D Facial Animation from Complementary Pseudo Multi-modal Features
Han, Tianshun, Gui, Shengnan, Huang, Yiqing, Li, Baihui, Liu, Lijian, Zhou, Benjia, Jiang, Ning, Lu, Quan, Zhi, Ruicong, Liang, Yanyan, Zhang, Du, Wan, Jun
Speech-driven 3D facial animation has improved a lot recently while most related works only utilize acoustic modality and neglect the influence of visual and textual cues, leading to unsatisfactory results in terms of precision and coherence. We argue that visual and textual cues are not trivial information. Therefore, we present a novel framework, namely PMMTalk, using complementary Pseudo Multi-Modal features for improving the accuracy of facial animation. The framework entails three modules: PMMTalk encoder, cross-modal alignment module, and PMMTalk decoder. Specifically, the PMMTalk encoder employs the off-the-shelf talking head generation architecture and speech recognition technology to extract visual and textual information from speech, respectively. Subsequently, the cross-modal alignment module aligns the audio-image-text features at temporal and semantic levels. Then PMMTalk decoder is employed to predict lip-syncing facial blendshape coefficients. Contrary to prior methods, PMMTalk only requires an additional random reference face image but yields more accurate results. Additionally, it is artist-friendly as it seamlessly integrates into standard animation production workflows by introducing facial blendshape coefficients. Finally, given the scarcity of 3D talking face datasets, we introduce a large-scale 3D Chinese Audio-Visual Facial Animation (3D-CAVFA) dataset. Extensive experiments and user studies show that our approach outperforms the state of the art. We recommend watching the supplementary video.
Coalitional Games with Stochastic Characteristic Functions and Private Types
Zhao, Dengji, Huang, Yiqing, Cohen, Liat, Grinshpoun, Tal
The research on coalitional games has focused on how to share the reward among a coalition such that players are in-centivised to collaborate together. It assumes that the (deterministic or stochastic) characteristic function is known in advance. This paper studies a new setting (a task allocation problem) where the characteristic function is not known and it is controlled by some private information from the players. Hence, the challenge here is twofold: (i) incentivize players to reveal their private information truthfully, (ii) incentivize them to collaborate together. We show that existing reward distribution mechanisms or auctions cannot solve the challenge. Hence, we propose the very first mechanism for the problem from the perspective of both mechanism design and coalitional games.