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Collaborating Authors

 Gilbert, Andrew


NeAT: Neural Artistic Tracing for Beautiful Style Transfer

arXiv.org Artificial Intelligence

Style transfer is the task of reproducing the semantic contents of a source image in the artistic style of a second target image. In this paper, we present NeAT, a new state-of-the art feed-forward style transfer method. We re-formulate feed-forward style transfer as image editing, rather than image generation, resulting in a model which improves over the state-of-the-art in both preserving the source content and matching the target style. An important component of our model's success is identifying and fixing "style halos", a commonly occurring artefact across many style transfer techniques. In addition to training and testing on standard datasets, we introduce the BBST-4M dataset, a new, large scale, high resolution dataset of 4M images. As a component of curating this data, we present a novel model able to classify if an image is stylistic. We use BBST-4M to improve and measure the generalization of NeAT across a huge variety of styles. Not only does NeAT offer state-of-the-art quality and generalization, it is designed and trained for fast inference at high resolution.


EKILA: Synthetic Media Provenance and Attribution for Generative Art

arXiv.org Artificial Intelligence

We present EKILA; a decentralized framework that enables creatives to receive recognition and reward for their contributions to generative AI (GenAI). EKILA proposes a robust visual attribution technique and combines this with an emerging content provenance standard (C2PA) to address the problem of synthetic image provenance -- determining the generative model and training data responsible for an AI-generated image. Furthermore, EKILA extends the non-fungible token (NFT) ecosystem to introduce a tokenized representation for rights, enabling a triangular relationship between the asset's Ownership, Rights, and Attribution (ORA). Leveraging the ORA relationship enables creators to express agency over training consent and, through our attribution model, to receive apportioned credit, including royalty payments for the use of their assets in GenAI.


SVS: Adversarial refinement for sparse novel view synthesis

arXiv.org Artificial Intelligence

This paper proposes Sparse View Synthesis. This is a view synthesis problem where the number of reference views is limited, and the baseline between target and reference view is significant. Under these conditions, current radiance field methods fail catastrophically due to inescapable artifacts such 3D floating blobs, blurring and structural duplication, whenever the number of reference views is limited, or the target view diverges significantly from the reference views. Advances in network architecture and loss regularisation are unable to satisfactorily remove these artifacts. The occlusions within the scene ensure that the true contents of these regions is simply not available to the model. In this work, we instead focus on hallucinating plausible scene contents within such regions. To this end we unify radiance field models with adversarial learning and perceptual losses. The resulting system provides up to 60% improvement in perceptual accuracy compared to current state-of-the-art radiance field models on this problem.


Two-Stream Transformer Architecture for Long Video Understanding

arXiv.org Artificial Intelligence

Pure vision transformer architectures are highly effective for short video classification and action recognition tasks. However, due to the quadratic complexity of self attention and lack of inductive bias, transformers are resource intensive and suffer from data inefficiencies. Long form video understanding tasks amplify data and memory efficiency problems in transformers making current approaches unfeasible to implement on data or memory restricted domains. This paper introduces an efficient Spatio-Temporal Attention Network (STAN) which uses a two-stream transformer architecture to model dependencies between static image features and temporal contextual features. Our proposed approach can classify videos up to two minutes in length on a single GPU, is data efficient, and achieves SOTA performance on several long video understanding tasks.