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 Fort, Stanislav


A Note on Implementation Errors in Recent Adaptive Attacks Against Multi-Resolution Self-Ensembles

arXiv.org Artificial Intelligence

This note documents an implementation issue in recent adaptive attacks (Zhang et al. [2024]) against the multi-resolution self-ensemble defense (Fort and Lakshminarayanan [2024]). The implementation allowed adversarial perturbations to exceed the standard $L_\infty = 8/255$ bound by up to a factor of 20$\times$, reaching magnitudes of up to $L_\infty = 160/255$. When attacks are properly constrained within the intended bounds, the defense maintains non-trivial robustness. Beyond highlighting the importance of careful validation in adversarial machine learning research, our analysis reveals an intriguing finding: properly bounded adaptive attacks against strong multi-resolution self-ensembles often align with human perception, suggesting the need to reconsider how we measure adversarial robustness.


Scaling Laws for Adversarial Attacks on Language Model Activations

arXiv.org Artificial Intelligence

We explore a class of adversarial attacks targeting the activations of language models. By manipulating a relatively small subset of model activations, $a$, we demonstrate the ability to control the exact prediction of a significant number (in some cases up to 1000) of subsequent tokens $t$. We empirically verify a scaling law where the maximum number of target tokens $t_\mathrm{max}$ predicted depends linearly on the number of tokens $a$ whose activations the attacker controls as $t_\mathrm{max} = \kappa a$. We find that the number of bits of control in the input space needed to control a single bit in the output space (what we call attack resistance $\chi$) is remarkably constant between $\approx 16$ and $\approx 25$ over 2 orders of magnitude of model sizes for different language models. Compared to attacks on tokens, attacks on activations are predictably much stronger, however, we identify a surprising regularity where one bit of input steered either via activations or via tokens is able to exert control over a similar amount of output bits. This gives support for the hypothesis that adversarial attacks are a consequence of dimensionality mismatch between the input and output spaces. A practical implication of the ease of attacking language model activations instead of tokens is for multi-modal and selected retrieval models, where additional data sources are added as activations directly, sidestepping the tokenized input. This opens up a new, broad attack surface. By using language models as a controllable test-bed to study adversarial attacks, we were able to experiment with input-output dimensions that are inaccessible in computer vision, especially where the output dimension dominates.


Multi-attacks: Many images $+$ the same adversarial attack $\to$ many target labels

arXiv.org Artificial Intelligence

We show that we can easily design a single adversarial perturbation $P$ that changes the class of $n$ images $X_1,X_2,\dots,X_n$ from their original, unperturbed classes $c_1, c_2,\dots,c_n$ to desired (not necessarily all the same) classes $c^*_1,c^*_2,\dots,c^*_n$ for up to hundreds of images and target classes at once. We call these \textit{multi-attacks}. Characterizing the maximum $n$ we can achieve under different conditions such as image resolution, we estimate the number of regions of high class confidence around a particular image in the space of pixels to be around $10^{\mathcal{O}(100)}$, posing a significant problem for exhaustive defense strategies. We show several immediate consequences of this: adversarial attacks that change the resulting class based on their intensity, and scale-independent adversarial examples. To demonstrate the redundancy and richness of class decision boundaries in the pixel space, we look for its two-dimensional sections that trace images and spell words using particular classes. We also show that ensembling reduces susceptibility to multi-attacks, and that classifiers trained on random labels are more susceptible. Our code is available on GitHub.


Constitutional AI: Harmlessness from AI Feedback

arXiv.org Artificial Intelligence

As AI systems become more capable, we would like to enlist their help to supervise other AIs. We experiment with methods for training a harmless AI assistant through self-improvement, without any human labels identifying harmful outputs. The only human oversight is provided through a list of rules or principles, and so we refer to the method as 'Constitutional AI'. The process involves both a supervised learning and a reinforcement learning phase. In the supervised phase we sample from an initial model, then generate self-critiques and revisions, and then finetune the original model on revised responses. In the RL phase, we sample from the finetuned model, use a model to evaluate which of the two samples is better, and then train a preference model from this dataset of AI preferences. We then train with RL using the preference model as the reward signal, i.e. we use 'RL from AI Feedback' (RLAIF). As a result we are able to train a harmless but non-evasive AI assistant that engages with harmful queries by explaining its objections to them. Both the SL and RL methods can leverage chain-of-thought style reasoning to improve the human-judged performance and transparency of AI decision making. These methods make it possible to control AI behavior more precisely and with far fewer human labels.


Red Teaming Language Models to Reduce Harms: Methods, Scaling Behaviors, and Lessons Learned

arXiv.org Artificial Intelligence

We describe our early efforts to red team language models in order to simultaneously discover, measure, and attempt to reduce their potentially harmful outputs. We make three main contributions. First, we investigate scaling behaviors for red teaming across 3 model sizes (2.7B, 13B, and 52B parameters) and 4 model types: a plain language model (LM); an LM prompted to be helpful, honest, and harmless; an LM with rejection sampling; and a model trained to be helpful and harmless using reinforcement learning from human feedback (RLHF). We find that the RLHF models are increasingly difficult to red team as they scale, and we find a flat trend with scale for the other model types. Second, we release our dataset of 38,961 red team attacks for others to analyze and learn from. We provide our own analysis of the data and find a variety of harmful outputs, which range from offensive language to more subtly harmful non-violent unethical outputs. Third, we exhaustively describe our instructions, processes, statistical methodologies, and uncertainty about red teaming. We hope that this transparency accelerates our ability to work together as a community in order to develop shared norms, practices, and technical standards for how to red team language models. Warning: this paper contains examples that may be offensive or upsetting.


Language Models (Mostly) Know What They Know

arXiv.org Artificial Intelligence

We study whether language models can evaluate the validity of their own claims and predict which questions they will be able to answer correctly. We first show that larger models are well-calibrated on diverse multiple choice and true/false questions when they are provided in the right format. Thus we can approach self-evaluation on open-ended sampling tasks by asking models to first propose answers, and then to evaluate the probability "P(True)" that their answers are correct. We find encouraging performance, calibration, and scaling for P(True) on a diverse array of tasks. Performance at self-evaluation further improves when we allow models to consider many of their own samples before predicting the validity of one specific possibility. Next, we investigate whether models can be trained to predict "P(IK)", the probability that "I know" the answer to a question, without reference to any particular proposed answer. Models perform well at predicting P(IK) and partially generalize across tasks, though they struggle with calibration of P(IK) on new tasks. The predicted P(IK) probabilities also increase appropriately in the presence of relevant source materials in the context, and in the presence of hints towards the solution of mathematical word problems. We hope these observations lay the groundwork for training more honest models, and for investigating how honesty generalizes to cases where models are trained on objectives other than the imitation of human writing.


Measuring Progress on Scalable Oversight for Large Language Models

arXiv.org Artificial Intelligence

Developing safe and useful general-purpose AI systems will require us to make progress on scalable oversight: the problem of supervising systems that potentially outperform us on most skills relevant to the task at hand. Empirical work on this problem is not straightforward, since we do not yet have systems that broadly exceed our abilities. This paper discusses one of the major ways we think about this problem, with a focus on ways it can be studied empirically. We first present an experimental design centered on tasks for which human specialists succeed but unaided humans and current general AI systems fail. We then present a proof-of-concept experiment meant to demonstrate a key feature of this experimental design and show its viability with two question-answering tasks: MMLU and time-limited QuALITY. On these tasks, we find that human participants who interact with an unreliable large-language-model dialog assistant through chat -- a trivial baseline strategy for scalable oversight -- substantially outperform both the model alone and their own unaided performance. These results are an encouraging sign that scalable oversight will be tractable to study with present models and bolster recent findings that large language models can productively assist humans with difficult tasks.


How many degrees of freedom do we need to train deep networks: a loss landscape perspective

arXiv.org Machine Learning

A variety of recent works, spanning pruning, lottery tickets, and training within random subspaces, have shown that deep neural networks can be trained using far fewer degrees of freedom than the total number of parameters. We explain this phenomenon by first examining the success probability of hitting a training loss sub-level set when training within a random subspace of a given training dimensionality. We find a sharp phase transition in the success probability from $0$ to $1$ as the training dimension surpasses a threshold. This threshold training dimension increases as the desired final loss decreases, but decreases as the initial loss decreases. We then theoretically explain the origin of this phase transition, and its dependence on initialization and final desired loss, in terms of precise properties of the high dimensional geometry of the loss landscape. In particular, we show via Gordon's escape theorem, that the training dimension plus the Gaussian width of the desired loss sub-level set, projected onto a unit sphere surrounding the initialization, must exceed the total number of parameters for the success probability to be large. In several architectures and datasets, we measure the threshold training dimension as a function of initialization and demonstrate that it is a small fraction of the total number of parameters, thereby implying, by our theory, that successful training with so few dimensions is possible precisely because the Gaussian width of low loss sub-level sets is very large. Moreover, this threshold training dimension provides a strong null model for assessing the efficacy of more sophisticated ways to reduce training degrees of freedom, including lottery tickets as well a more optimal method we introduce: lottery subspaces.


Analyzing Monotonic Linear Interpolation in Neural Network Loss Landscapes

arXiv.org Artificial Intelligence

Linear interpolation between initial neural network parameters and converged parameters after training with stochastic gradient descent (SGD) typically leads to a monotonic decrease in the training objective. This Monotonic Linear Interpolation (MLI) property, first observed by Goodfellow et al. (2014) persists in spite of the non-convex objectives and highly non-linear training dynamics of neural networks. Extending this work, we evaluate several hypotheses for this property that, to our knowledge, have not yet been explored. Using tools from differential geometry, we draw connections between the interpolated paths in function space and the monotonicity of the network - providing sufficient conditions for the MLI property under mean squared error. While the MLI property holds under various settings (e.g. network architectures and learning problems), we show in practice that networks violating the MLI property can be produced systematically, by encouraging the weights to move far from initialization. The MLI property raises important questions about the loss landscape geometry of neural networks and highlights the need to further study their global properties.


Deep learning versus kernel learning: an empirical study of loss landscape geometry and the time evolution of the Neural Tangent Kernel

arXiv.org Machine Learning

In suitably initialized wide networks, small learning rates transform deep neural networks (DNNs) into neural tangent kernel (NTK) machines, whose training dynamics is well-approximated by a linear weight expansion of the network at initialization. Standard training, however, diverges from its linearization in ways that are poorly understood. We study the relationship between the training dynamics of nonlinear deep networks, the geometry of the loss landscape, and the time evolution of a data-dependent NTK. We do so through a large-scale phenomenological analysis of training, synthesizing diverse measures characterizing loss landscape geometry and NTK dynamics. In multiple neural architectures and datasets, we find these diverse measures evolve in a highly correlated manner, revealing a universal picture of the deep learning process. In this picture, deep network training exhibits a highly chaotic rapid initial transient that within 2 to 3 epochs determines the final linearly connected basin of low loss containing the end point of training. During this chaotic transient, the NTK changes rapidly, learning useful features from the training data that enables it to outperform the standard initial NTK by a factor of 3 in less than 3 to 4 epochs. After this rapid chaotic transient, the NTK changes at constant velocity, and its performance matches that of full network training in 15% to 45% of training time. Overall, our analysis reveals a striking correlation between a diverse set of metrics over training time, governed by a rapid chaotic to stable transition in the first few epochs, that together poses challenges and opportunities for the development of more accurate theories of deep learning.