Chung, Vera
A Survey on Event-driven 3D Reconstruction: Development under Different Categories
Xu, Chuanzhi, Zhou, Haoxian, Chen, Haodong, Chung, Vera, Qu, Qiang
--Event cameras have gained increasing attention for 3D reconstruction due to their high temporal resolution, low latency, and high dynamic range. They capture per-pixel brightness changes asynchronously, allowing accurate reconstruction under fast motion and challenging lighting conditions. In this survey, we provide a comprehensive review of event-driven 3D reconstruction methods, including stereo, monocular, and multimodal systems. We further categorize recent developments based on geometric, learning-based, and hybrid approaches. Emerging trends, such as neural radiance fields and 3D Gaussian splatting with event data, are also covered. The related works are structured chronologically to illustrate the innovations and progression within the field. T o support future research, we also highlight key research gaps and future research directions in dataset, experiment, evaluation, event representation, etc. Event cameras, also known as neuromorphic cameras, silicon retina, or dynamic vision sensors, are bio-inspired sensors that respond asynchronously to changes in brightness.
Towards End-to-End Neuromorphic Voxel-based 3D Object Reconstruction Without Physical Priors
Xu, Chuanzhi, Chen, Langyi, Qu, Vincent, Chen, Haodong, Chung, Vera
Neuromorphic cameras, also known as event cameras, are asynchronous brightness-change sensors that can capture extremely fast motion without suffering from motion blur, making them particularly promising for 3D reconstruction in extreme environments. However, existing research on 3D reconstruction using monocular neuromorphic cameras is limited, and most of the methods rely on estimating physical priors and employ complex multi-step pipelines. In this work, we propose an end-to-end method for dense voxel 3D reconstruction using neuromorphic cameras that eliminates the need to estimate physical priors. Our method incorporates a novel event representation to enhance edge features, enabling the proposed feature-enhancement model to learn more effectively. Additionally, we introduced Optimal Binarization Threshold Selection Principle as a guideline for future related work, using the optimal reconstruction results achieved with threshold optimization as the benchmark. Our method achieves a 54.6% improvement in reconstruction accuracy compared to the baseline method.
Light Field Image Quality Assessment With Auxiliary Learning Based on Depthwise and Anglewise Separable Convolutions
Qu, Qiang, Chen, Xiaoming, Chung, Vera, Chen, Zhibo
In multimedia broadcasting, no-reference image quality assessment (NR-IQA) is used to indicate the user-perceived quality of experience (QoE) and to support intelligent data transmission while optimizing user experience. This paper proposes an improved no-reference light field image quality assessment (NR-LFIQA) metric for future immersive media broadcasting services. First, we extend the concept of depthwise separable convolution (DSC) to the spatial domain of light field image (LFI) and introduce "light field depthwise separable convolution (LF-DSC)", which can extract the LFI's spatial features efficiently. Second, we further theoretically extend the LF-DSC to the angular space of LFI and introduce the novel concept of "light field anglewise separable convolution (LF-ASC)", which is capable of extracting both the spatial and angular features for comprehensive quality assessment with low complexity. Third, we define the spatial and angular feature estimations as auxiliary tasks in aiding the primary NR-LFIQA task by providing spatial and angular quality features as hints. To the best of our knowledge, this work is the first exploration of deep auxiliary learning with spatial-angular hints on NR-LFIQA. Experiments were conducted in mainstream LFI datasets such as Win5-LID and SMART with comparisons to the mainstream full reference IQA metrics as well as the state-of-the-art NR-LFIQA methods. The experimental results show that the proposed metric yields overall 42.86% and 45.95% smaller prediction errors than the second-best benchmarking metric in Win5-LID and SMART, respectively. In some challenging cases with particular distortion types, the proposed metric can reduce the errors significantly by more than 60%.
Dense Voxel 3D Reconstruction Using a Monocular Event Camera
Chen, Haodong, Chung, Vera, Tan, Li, Chen, Xiaoming
Event cameras are sensors inspired by biological systems that specialize in capturing changes in brightness. These emerging cameras offer many advantages over conventional frame-based cameras, including high dynamic range, high frame rates, and extremely low power consumption. Due to these advantages, event cameras have increasingly been adapted in various fields, such as frame interpolation, semantic segmentation, odometry, and SLAM. However, their application in 3D reconstruction for VR applications is underexplored. Previous methods in this field mainly focused on 3D reconstruction through depth map estimation. Methods that produce dense 3D reconstruction generally require multiple cameras, while methods that utilize a single event camera can only produce a semi-dense result. Other single-camera methods that can produce dense 3D reconstruction rely on creating a pipeline that either incorporates the aforementioned methods or other existing Structure from Motion (SfM) or Multi-view Stereo (MVS) methods. In this paper, we propose a novel approach for solving dense 3D reconstruction using only a single event camera. To the best of our knowledge, our work is the first attempt in this regard. Our preliminary results demonstrate that the proposed method can produce visually distinguishable dense 3D reconstructions directly without requiring pipelines like those used by existing methods. Additionally, we have created a synthetic dataset with $39,739$ object scans using an event camera simulator. This dataset will help accelerate other relevant research in this field.