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Collaborating Authors

 Chen, Shimin


TimeMarker: A Versatile Video-LLM for Long and Short Video Understanding with Superior Temporal Localization Ability

arXiv.org Artificial Intelligence

Rapid development of large language models (LLMs) has significantly advanced multimodal large language models (LMMs), particularly in vision-language tasks. However, existing video-language models often overlook precise temporal localization and struggle with videos of varying lengths. We introduce TimeMarker, a versatile Video-LLM designed for high-quality dialogue based on video content, emphasizing temporal localization. TimeMarker integrates Temporal Separator Tokens to enhance temporal awareness, accurately marking specific moments within videos. It employs the AnyLength mechanism for dynamic frame sampling and adaptive token merging, enabling effective handling of both short and long videos. Additionally, TimeMarker utilizes diverse datasets, including further transformed temporal-related video QA datasets, to bolster its temporal understanding capabilities. Image and interleaved data are also employed to further enhance the model's semantic perception ability. Evaluations demonstrate that TimeMarker achieves state-of-the-art performance across multiple benchmarks, excelling in both short and long video categories. Our project page is at \url{https://github.com/TimeMarker-LLM/TimeMarker/}.


Fewer Tokens and Fewer Videos: Extending Video Understanding Abilities in Large Vision-Language Models

arXiv.org Artificial Intelligence

Amidst the advancements in image-based Large Vision-Language Models (image-LVLM), the transition to video-based models (video-LVLM) is hindered by the limited availability of quality video data. This paper addresses the challenge by leveraging the visual commonalities between images and videos to efficiently evolve image-LVLMs into video-LVLMs. We present a cost-effective video-LVLM that enhances model architecture, introduces innovative training strategies, and identifies the most effective types of video instruction data. Our innovative weighted token sampler significantly compresses the visual token numbers of each video frame, effectively cutting computational expenses. We also find that judiciously using just 10% of the video data, compared to prior video-LVLMs, yields impressive results during various training phases. Moreover, we delve into the influence of video instruction data in limited-resource settings, highlighting the significance of incorporating video training data that emphasizes temporal understanding to enhance model performance. The resulting Fewer Tokens and Fewer Videos LVLM (FTFV-LVLM) exhibits exceptional performance across video and image benchmarks, validating our model's design and training approaches.


SoccerNet 2023 Challenges Results

arXiv.org Artificial Intelligence

The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first theme, broadcast video understanding, is composed of three high-level tasks related to describing events occurring in the video broadcasts: (1) action spotting, focusing on retrieving all timestamps related to global actions in soccer, (2) ball action spotting, focusing on retrieving all timestamps related to the soccer ball change of state, and (3) dense video captioning, focusing on describing the broadcast with natural language and anchored timestamps. The second theme, field understanding, relates to the single task of (4) camera calibration, focusing on retrieving the intrinsic and extrinsic camera parameters from images. The third and last theme, player understanding, is composed of three low-level tasks related to extracting information about the players: (5) re-identification, focusing on retrieving the same players across multiple views, (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams, and (7) jersey number recognition, focusing on recognizing the jersey number of players from tracklets. Compared to the previous editions of the SoccerNet challenges, tasks (2-3-7) are novel, including new annotations and data, task (4) was enhanced with more data and annotations, and task (6) now focuses on end-to-end approaches. More information on the tasks, challenges, and leaderboards are available on https://www.soccer-net.org. Baselines and development kits can be found on https://github.com/SoccerNet.