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Collaborating Authors

 Chen, Jingxi


Active Human Pose Estimation via an Autonomous UAV Agent

arXiv.org Artificial Intelligence

One of the core activities of an active observer involves moving to secure a "better" view of the scene, where the definition of "better" is task-dependent. This paper focuses on the task of human pose estimation from videos capturing a person's activity. Self-occlusions within the scene can complicate or even prevent accurate human pose estimation. To address this, relocating the camera to a new vantage point is necessary to clarify the view, thereby improving 2D human pose estimation. This paper formalizes the process of achieving an improved viewpoint. Our proposed solution to this challenge comprises three main components: a NeRF-based Drone-View Data Generation Framework, an On-Drone Network for Camera View Error Estimation, and a Combined Planner for devising a feasible motion plan to reposition the camera based on the predicted errors for camera views. The Data Generation Framework utilizes NeRF-based methods to generate a comprehensive dataset of human poses and activities, enhancing the drone's adaptability in various scenarios. The Camera View Error Estimation Network is designed to evaluate the current human pose and identify the most promising next viewing angles for the drone, ensuring a reliable and precise pose estimation from those angles. Finally, the combined planner incorporates these angles while considering the drone's physical and environmental limitations, employing efficient algorithms to navigate safe and effective flight paths. This system represents a significant advancement in active 2D human pose estimation for an autonomous UAV agent, offering substantial potential for applications in aerial cinematography by improving the performance of autonomous human pose estimation and maintaining the operational safety and efficiency of UAVs.


Microsaccade-inspired Event Camera for Robotics

arXiv.org Artificial Intelligence

Neuromorphic vision sensors or event cameras have made the visual perception of extremely low reaction time possible, opening new avenues for high-dynamic robotics applications. These event cameras' output is dependent on both motion and texture. However, the event camera fails to capture object edges that are parallel to the camera motion. This is a problem intrinsic to the sensor and therefore challenging to solve algorithmically. Human vision deals with perceptual fading using the active mechanism of small involuntary eye movements, the most prominent ones called microsaccades. By moving the eyes constantly and slightly during fixation, microsaccades can substantially maintain texture stability and persistence. Inspired by microsaccades, we designed an event-based perception system capable of simultaneously maintaining low reaction time and stable texture. In this design, a rotating wedge prism was mounted in front of the aperture of an event camera to redirect light and trigger events. The geometrical optics of the rotating wedge prism allows for algorithmic compensation of the additional rotational motion, resulting in a stable texture appearance and high informational output independent of external motion. The hardware device and software solution are integrated into a system, which we call Artificial MIcrosaccade-enhanced EVent camera (AMI-EV). Benchmark comparisons validate the superior data quality of AMI-EV recordings in scenarios where both standard cameras and event cameras fail to deliver. Various real-world experiments demonstrate the potential of the system to facilitate robotics perception both for low-level and high-level vision tasks.


ProxMaP: Proximal Occupancy Map Prediction for Efficient Indoor Robot Navigation

arXiv.org Artificial Intelligence

Planning a path for a mobile robot typically requires building a map (e.g., an occupancy grid) of the environment as the robot moves around. While navigating in an unknown environment, the map built by the robot online may have many as-yet-unknown regions. A conservative planner may avoid such regions taking a longer time to navigate to the goal. Instead, if a robot is able to correctly predict the occupancy in the occluded regions, the robot may navigate efficiently. We present a self-supervised occupancy prediction technique, ProxMaP, to predict the occupancy within the proximity of the robot to enable faster navigation. We show that ProxMaP generalizes well across realistic and real domains, and improves the robot navigation efficiency in simulation by 12.40% against a traditional navigation method. We share our findings and code at https://raaslab.org/projects/ProxMaP.


Multi-Agent Deep Reinforcement Learning For Persistent Monitoring With Sensing, Communication, and Localization Constraints

arXiv.org Artificial Intelligence

Determining multi-robot motion policies for persistently monitoring a region with limited sensing, communication, and localization constraints in non-GPS environments is a challenging problem. To take the localization constraints into account, in this paper, we consider a heterogeneous robotic system consisting of two types of agents: anchor agents with accurate localization capability and auxiliary agents with low localization accuracy. To localize itself, the auxiliary agents must be within the communication range of an {anchor}, directly or indirectly. The robotic team's objective is to minimize environmental uncertainty through persistent monitoring. We propose a multi-agent deep reinforcement learning (MARL) based architecture with graph convolution called Graph Localized Proximal Policy Optimization (GALOPP), which incorporates the limited sensor field-of-view, communication, and localization constraints of the agents along with persistent monitoring objectives to determine motion policies for each agent. We evaluate the performance of GALOPP on open maps with obstacles having a different number of anchor and auxiliary agents. We further study (i) the effect of communication range, obstacle density, and sensing range on the performance and (ii) compare the performance of GALOPP with non-RL baselines, namely, greedy search, random search, and random search with communication constraint. For its generalization capability, we also evaluated GALOPP in two different environments -- 2-room and 4-room. The results show that GALOPP learns the policies and monitors the area well. As a proof-of-concept, we perform hardware experiments to demonstrate the performance of GALOPP.


ProxMaP: Proximal Occupancy Map Prediction for Efficient Indoor Robot Navigation

arXiv.org Artificial Intelligence

In a typical path planning pipeline for a ground robot, we build a map (e.g., an occupancy grid) of the environment as the robot moves around. While navigating indoors, a ground robot's knowledge about the environment may be limited due to occlusions. Therefore, the map will have many as-yet-unknown regions that may need to be avoided by a conservative planner. Instead, if a robot is able to correctly predict what its surroundings and occluded regions look like, the robot may be more efficient in navigation. In this work, we focus on predicting occupancy within the reachable distance of the robot to enable faster navigation and present a self-supervised proximity occupancy map prediction method, named ProxMaP. We show that ProxMaP generalizes well across realistic and real domains, and improves the robot navigation efficiency in simulation by \textbf{$12.40\%$} against the traditional navigation method. We share our findings on our project webpage (see https://raaslab.org/projects/ProxMaP ).


Multi-Agent Reinforcement Learning for Persistent Monitoring

arXiv.org Artificial Intelligence

The Persistent Monitoring (PM) problem seeks to find a set of trajectories (or controllers) for robots to persistently monitor a changing environment. Each robot has a limited field-of-view and may need to coordinate with others to ensure no point in the environment is left unmonitored for long periods of time. We model the problem such that there is a penalty that accrues every time step if a point is left unmonitored. However, the dynamics of the penalty are unknown to us. We present a Multi-Agent Reinforcement Learning (MARL) algorithm for the persistent monitoring problem. Specifically, we present a Multi-Agent Graph Attention Proximal Policy Optimization (MA-G-PPO) algorithm that takes as input the local observations of all agents combined with a low resolution global map to learn a policy for each agent. The graph attention allows agents to share their information with others leading to an effective joint policy. Our main focus is to understand how effective MARL is for the PM problem. We investigate five research questions with this broader goal. We find that MA-G-PPO is able to learn a better policy than the non-RL baseline in most cases, the effectiveness depends on agents sharing information with each other, and the policy learnt shows emergent behavior for the agents.