Chatzitofis, Anargyros
Noise-in, Bias-out: Balanced and Real-time MoCap Solving
Albanis, Georgios, Zioulis, Nikolaos, Thermos, Spyridon, Chatzitofis, Anargyros, Kolomvatsos, Kostas
Real-time optical Motion Capture (MoCap) systems have not benefited from the advances in modern data-driven modeling. In this work we apply machine learning to solve noisy unstructured marker estimates in real-time and deliver robust marker-based MoCap even when using sparse affordable sensors. To achieve this we focus on a number of challenges related to model training, namely the sourcing of training data and their long-tailed distribution. Leveraging representation learning we design a technique for imbalanced regression that requires no additional data or labels and improves the performance of our model in rare and challenging poses. By relying on a unified representation, we show that training such a model is not bound to high-end MoCap training data acquisition, and exploit the advances in marker-less MoCap to acquire the necessary data. Finally, we take a step towards richer and affordable MoCap by adapting a body model-based inverse kinematics solution to account for measurement and inference uncertainty, further improving performance and robustness. Project page: https://moverseai.github.io/noise-tail
HUMAN4D: A Human-Centric Multimodal Dataset for Motions and Immersive Media
Chatzitofis, Anargyros, Saroglou, Leonidas, Boutis, Prodromos, Drakoulis, Petros, Zioulis, Nikolaos, Subramanyam, Shishir, Kevelham, Bart, Charbonnier, Caecilia, Cesar, Pablo, Zarpalas, Dimitrios, Kollias, Stefanos, Daras, Petros
We introduce HUMAN4D, a large and multimodal 4D dataset that contains a variety of human activities simultaneously captured by a professional marker-based MoCap, a volumetric capture and an audio recording system. By capturing 2 female and $2$ male professional actors performing various full-body movements and expressions, HUMAN4D provides a diverse set of motions and poses encountered as part of single- and multi-person daily, physical and social activities (jumping, dancing, etc.), along with multi-RGBD (mRGBD), volumetric and audio data. Despite the existence of multi-view color datasets captured with the use of hardware (HW) synchronization, to the best of our knowledge, HUMAN4D is the first and only public resource that provides volumetric depth maps with high synchronization precision due to the use of intra- and inter-sensor HW-SYNC. Moreover, a spatio-temporally aligned scanned and rigged 3D character complements HUMAN4D to enable joint research on time-varying and high-quality dynamic meshes. We provide evaluation baselines by benchmarking HUMAN4D with state-of-the-art human pose estimation and 3D compression methods. For the former, we apply 2D and 3D pose estimation algorithms both on single- and multi-view data cues. For the latter, we benchmark open-source 3D codecs on volumetric data respecting online volumetric video encoding and steady bit-rates. Furthermore, qualitative and quantitative visual comparison between mesh-based volumetric data reconstructed in different qualities showcases the available options with respect to 4D representations. HUMAN4D is introduced to the computer vision and graphics research communities to enable joint research on spatio-temporally aligned pose, volumetric, mRGBD and audio data cues. The dataset and its code are available https://tofis.github.io/myurls/human4d.
On Coordinate Decoding for Keypoint Estimation Tasks
Chatzitofis, Anargyros, Zioulis, Nikolaos, Albanis, Georgios Nikolaos, Zarpalas, Dimitrios, Daras, Petros
Scope of Reproducibility A series of 2D (and 3D) keypoint estimation tasks are built upon heatmap coordinate representation, i.e. a probability map that allows for learnable and spatially aware encoding and decoding of keypoint coordinates on grids, even allowing for sub-pixel coordinate accuracy. In this report, we aim to reproduce the findings of DARK [1] that investigated the 2D heatmap representation by highlighting the importance of the encoding of the ground truth heatmap and the decoding of the predicted heatmap to keypoint coordinates. The authors claim that a) a more principled distribution-aware coordinate decoding method overcomes the limitations of the standard techniques widely used in the literature, and b), that the reconstruction of heatmaps from ground-truth coordinates by generating accurate and continuous (non-quantized) heatmap distributions lead to unbiased model training, contrary to the standard coordinate encoding process that quantizes the keypoint coordinates on the resolution of the input image grid. Methodology To reproduce DARK, we thoroughly studied and followed the official implementation provided by the authors. We partially used the publicly available code and integrated it to a model development kit to accelerate the implementation and execution of our experiments.
DeepMoCap: Deep Optical Motion Capture Using Multiple Depth Sensors and Retro-Reflectors
Chatzitofis, Anargyros, Zarpalas, Dimitrios, Kollias, Stefanos, Daras, Petros
In this paper, a marker-based, single-person optical motion capture method (DeepMoCap) is proposed using multiple spatio-temporally aligned infrared-depth sensors and retro-reflective straps and patches (reflectors). DeepMoCap explores motion capture by automatically localizing and labeling reflectors on depth images and, subsequently, on 3D space. Introducing a non-parametric representation to encode the temporal correlation among pairs of colorized depthmaps and 3D optical flow frames, a multi-stage Fully Convolutional Network (FCN) architecture is proposed to jointly learn reflector locations and their temporal dependency among sequential frames. The extracted reflector 2D locations are spatially mapped in 3D space, resulting in robust 3D optical data extraction. The subject's motion is efficiently captured by applying a template-based fitting technique on the extracted optical data. Two datasets have been created and made publicly available for evaluation purposes; one comprising multi-view depth and 3D optical flow annotated images (DMC2.5D), and a second, consisting of spatio-temporally aligned multi-view depth images along with skeleton, inertial and ground truth MoCap data (DMC3D). The FCN model outperforms its competitors on the DMC2.5D dataset using 2D Percentage of Correct Keypoints (PCK) metric, while the motion capture outcome is evaluated against RGB-D and inertial data fusion approaches on DMC3D, outperforming the next best method by 4.5% in total 3D PCK accuracy.