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Collaborating Authors

 Cai, Junhao


Generative Artificial Intelligence in Robotic Manipulation: A Survey

arXiv.org Artificial Intelligence

This survey provides a comprehensive review on recent advancements of generative learning models in robotic manipulation, addressing key challenges in the field. Robotic manipulation faces critical bottlenecks, including significant challenges in insufficient data and inefficient data acquisition, long-horizon and complex task planning, and the multi-modality reasoning ability for robust policy learning performance across diverse environments. To tackle these challenges, this survey introduces several generative model paradigms, including Generative Adversarial Networks (GANs), Variational Autoencoders (VAEs), diffusion models, probabilistic flow models, and autoregressive models, highlighting their strengths and limitations. The applications of these models are categorized into three hierarchical layers: the Foundation Layer, focusing on data generation and reward generation; the Intermediate Layer, covering language, code, visual, and state generation; and the Policy Layer, emphasizing grasp generation and trajectory generation. Each layer is explored in detail, along with notable works that have advanced the state of the art. Finally, the survey outlines future research directions and challenges, emphasizing the need for improved efficiency in data utilization, better handling of long-horizon tasks, and enhanced generalization across diverse robotic scenarios. All the related resources, including research papers, open-source data, and projects, are collected for the community in https://github.com/GAI4Manipulation/AwesomeGAIManipulation


OV9D: Open-Vocabulary Category-Level 9D Object Pose and Size Estimation

arXiv.org Artificial Intelligence

This paper studies a new open-set problem, the open-vocabulary category-level object pose and size estimation. Given human text descriptions of arbitrary novel object categories, the robot agent seeks to predict the position, orientation, and size of the target object in the observed scene image. To enable such generalizability, we first introduce OO3D-9D, a large-scale photorealistic dataset for this task. Derived from OmniObject3D, OO3D-9D is the largest and most diverse dataset in the field of category-level object pose and size estimation. It includes additional annotations for the symmetry axis of each category, which help resolve symmetric ambiguity. Apart from the large-scale dataset, we find another key to enabling such generalizability is leveraging the strong prior knowledge in pre-trained visual-language foundation models. We then propose a framework built on pre-trained DinoV2 and text-to-image stable diffusion models to infer the normalized object coordinate space (NOCS) maps of the target instances. This framework fully leverages the visual semantic prior from DinoV2 and the aligned visual and language knowledge within the text-to-image diffusion model, which enables generalization to various text descriptions of novel categories. Comprehensive quantitative and qualitative experiments demonstrate that the proposed open-vocabulary method, trained on our large-scale synthesized data, significantly outperforms the baseline and can effectively generalize to real-world images of unseen categories. The project page is at https://ov9d.github.io.


ERRA: An Embodied Representation and Reasoning Architecture for Long-horizon Language-conditioned Manipulation Tasks

arXiv.org Artificial Intelligence

This letter introduces ERRA, an embodied learning architecture that enables robots to jointly obtain three fundamental capabilities (reasoning, planning, and interaction) for solving long-horizon language-conditioned manipulation tasks. ERRA is based on tightly-coupled probabilistic inferences at two granularity levels. Coarse-resolution inference is formulated as sequence generation through a large language model, which infers action language from natural language instruction and environment state. The robot then zooms to the fine-resolution inference part to perform the concrete action corresponding to the action language. Fine-resolution inference is constructed as a Markov decision process, which takes action language and environmental sensing as observations and outputs the action. The results of action execution in environments provide feedback for subsequent coarse-resolution reasoning. Such coarse-to-fine inference allows the robot to decompose and achieve long-horizon tasks interactively. In extensive experiments, we show that ERRA can complete various long-horizon manipulation tasks specified by abstract language instructions. We also demonstrate successful generalization to the novel but similar natural language instructions.


Flipbot: Learning Continuous Paper Flipping via Coarse-to-Fine Exteroceptive-Proprioceptive Exploration

arXiv.org Artificial Intelligence

This paper tackles the task of singulating and grasping paper-like deformable objects. We refer to such tasks as paper-flipping. In contrast to manipulating deformable objects that lack compression strength (such as shirts and ropes), minor variations in the physical properties of the paper-like deformable objects significantly impact the results, making manipulation highly challenging. Here, we present Flipbot, a novel solution for flipping paper-like deformable objects. Flipbot allows the robot to capture object physical properties by integrating exteroceptive and proprioceptive perceptions that are indispensable for manipulating deformable objects. Furthermore, by incorporating a proposed coarse-to-fine exploration process, the system is capable of learning the optimal control parameters for effective paper-flipping through proprioceptive and exteroceptive inputs. We deploy our method on a real-world robot with a soft gripper and learn in a self-supervised manner. The resulting policy demonstrates the effectiveness of Flipbot on paper-flipping tasks with various settings beyond the reach of prior studies, including but not limited to flipping pages throughout a book and emptying paper sheets in a box.


Learn to Grasp via Intention Discovery and its Application to Challenging Clutter

arXiv.org Artificial Intelligence

Humans excel in grasping objects through diverse and robust policies, many of which are so probabilistically rare that exploration-based learning methods hardly observe and learn. Inspired by the human learning process, we propose a method to extract and exploit latent intents from demonstrations, and then learn diverse and robust grasping policies through self-exploration. The resulting policy can grasp challenging objects in various environments with an off-the-shelf parallel gripper. The key component is a learned intention estimator, which maps gripper pose and visual sensory to a set of sub-intents covering important phases of the grasping movement. Sub-intents can be used to build an intrinsic reward to guide policy learning. The learned policy demonstrates remarkable zero-shot generalization from simulation to the real world while retaining its robustness against states that have never been encountered during training, novel objects such as protractors and user manuals, and environments such as the cluttered conveyor.