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Collaborating Authors

 Alimohammadzadeh, Hamed


SwarMer: A Decentralized Localization Framework for Flying Light Specks

arXiv.org Artificial Intelligence

Swarm-Merging, SwarMer, is a decentralized framework to localize Flying Light Specks (FLSs) to render 2D and 3D shapes. An FLS is a miniature sized drone equipped with one or more light sources to generate different colors and textures with adjustable brightness. It is battery powered, network enabled with storage and processing capability to implement a decentralized algorithm such as SwarMer. An FLS is unable to render a shape by itself. SwarMer uses the inter-FLS relationship effect of its organizational framework to compensate for the simplicity of each individual FLS, enabling a swarm of cooperating FLSs to render complex shapes. SwarMer is resilient to both FLSs failing and FLSs leaving to charge their battery. It is fast, highly accurate, and scales to remain effective when a shape consists of a large number of FLSs.


Dronevision: An Experimental 3D Testbed for Flying Light Specks

arXiv.org Artificial Intelligence

Today's robotic laboratories for drones are housed in a large room. At times, they are the size of a warehouse. These spaces are typically equipped with permanent devices to localize the drones, e.g., Vicon Infrared cameras. Significant time is invested to fine-tune the localization apparatus to compute and control the position of the drones. One may use these laboratories to develop a 3D multimedia system with miniature sized drones configured with light sources. As an alternative, this brave new idea paper envisions shrinking these room-sized laboratories to the size of a cube or cuboid that sits on a desk and costs less than 10K dollars. The resulting Dronevision (DV) will be the size of a 1990s Television. In addition to light sources, its Flying Light Specks (FLSs) will be network-enabled drones with storage and processing capability to implement decentralized algorithms. The DV will include a localization technique to expedite development of 3D displays. It will act as a haptic interface for a user to interact with and manipulate the 3D virtual illuminations. It will empower an experimenter to design, implement, test, debug, and maintain software and hardware that realize novel algorithms in the comfort of their office without having to reserve a laboratory. In addition to enhancing productivity, it will improve safety of the experimenter by minimizing the likelihood of accidents. This paper introduces the concept of a DV, the research agenda one may pursue using this device, and our plans to realize one.


An Evaluation of Three Distance Measurement Technologies for Flying Light Specks

arXiv.org Artificial Intelligence

This study evaluates the accuracy of three different types of time-of-flight sensors to measure distance. We envision the possible use of these sensors to localize swarms of flying light specks (FLSs) to illuminate objects and avatars of a metaverse. An FLS is a miniature-sized drone configured with RGB light sources. It is unable to illuminate a point cloud by itself. However, the inter-FLS relationship effect of an organizational framework will compensate for the simplicity of each individual FLS, enabling a swarm of cooperating FLSs to illuminate complex shapes and render haptic interactions. Distance between FLSs is an important criterion of the inter-FLS relationship. We consider sensors that use radio frequency (UWB), infrared light (IR), and sound (ultrasonic) to quantify this metric. Obtained results show only one sensor is able to measure distances as small as 1 cm with a high accuracy. A sensor may require a calibration process that impacts its accuracy in measuring distance.