'He's clumsy, high, and completely unprepared': Baby Steps, a game about falling flat on your face

The Guardian 

Game developers Gabe Cuzzillo, Maxi Boch and Bennett Foddy have been friends for over a decade, having met through NYU's Game Centre, and they already have one successful indie game under their belt. Ape Out had you smashing through halls full of goons as a rampaging gorilla to the tune of a procedural jazz soundtrack. Their next game, Baby Steps, is equally unconventional. A walking simulator in a very literal sense, you'll awkwardly steer Nate, a caked-up, onesie-wearing basement dweller, to the top of a misty mountain. "On a controller, players use the triggers to lift and plant each foot while using the left stick to move the lifted foot around in the air, manually taking each of Nate's steps," Cuzzillo says.

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