Wander through 'Dear Esther' on PS4 and Xbox One next month

Engadget 

Before Everybody's Gone to the Rapture, indie developer The Chinese Room (TCR) wowed people with Dear Esther. The first-person narrative started as a mod for Half-life 2 in 2008 before the team released it as a standalone game in 2012. At that point, the game sold 16,000 copies on Steam in its first five-and-a-half hours and the team recouped its development costs ( 55,000) in one fell swoop. Fun fact: Original financier Indie Fund proposed releasing the game on PlayStation Network instead of Steam. So this is kind of a four-years-in-the-making homecoming for the game.

Duplicate Docs Excel Report

Title
None found

Similar Docs  Excel Report  more

TitleSimilaritySource
None found