AI Is Dreaming Up New Kinds of Video Games

MIT Technology Review 

Michael Cook, a 30-year-old senior research fellow at the University of Falmouth, has built an AI capable of imagining new video games from scratch. Cook calls the machine Angelina, a recursive acronym that stands for "A Novel Game-Evolving Labrat I've Named Angelina" (a joke that Cook says got old pretty quickly). Since its earliest form, in 2011, it has created hundreds of experimental video games, received acclaim in an international game-making competition, and had its work featured in a New York gallery exhibit. Game-making algorithms are almost as old as video games, but their use has typically been limited to generating terrain and other simple digital art. The next frontier is using increasingly sophisticated machine-learning techniques to design entirely new kinds of games that have, to date, evaded the human imagination.

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